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561. Drones are underpowered - in General Discussions [original thread]
CCP, please! I can't steer the Gallente Jet Bike even at slow speeds! This Air Hog has wrecked more of my Pirate-Faction Logi Suits then the Minmatar Heavy Dropship!
- by Denn Maell - at 2013.12.22 05:11:00
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562. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
sammus420 wrote: What's to stop me from jumping in front of as many team mates guns as I can, with the intention of purposefully damaging their standings? I'll be running around in a free scout suit, following heavies on my team, and when they ...
- by Denn Maell - at 2013.10.19 02:13:00
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563. I have solved the problem of proto stomping. - in Feedback/Requests [original thread]
Using proto in pub matches is still occasionally restrictive simply because its more expensive than cheaper equipment. A less intrusive way to go about doing this is to adjust the rewards in a tier fashion with Hi sec offering the worst and Null O...
- by Denn Maell - at 2013.10.18 17:35:00
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564. [Request] Corporation Fittings - in Feedback/Requests [original thread]
I like this idea, also a little function that would tell new players which skills they would have to invest in in order to use the Corp Fits would help with planning skill progression. Example: I want to run Assault, but the corp-approved fitting...
- by Denn Maell - at 2013.10.18 17:26:00
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565. Increase Melee hit usefulness - in Feedback/Requests [original thread]
Short of OHK Assassination Animations I wouldn't mind aim-assist lunge for the charge attacks on the nova knives. I only tried them recently but I found them hard to use. Granted I know I wasn't using them right, but a lunging motion (or at least ...
- by Denn Maell - at 2013.10.16 05:00:00
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566. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
There really is alot of cover to take advantage of in every map I've played. But perhaps 'seek cover or die' should be better communicated to new players. I have several times dropped three heavies in a row due to ducking behind a slight rise in t...
- by Denn Maell - at 2013.10.16 04:26:00
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567. [Idea] Change Repair Tools to use Weapon Slots - in Feedback/Requests [original thread]
Making the Repair tool fit a light weapon slot would just be the final nail in the Rep Tool coffin. Often times, the best band aids are a few extra bullets down range to either eliminate, suppress or chase off the red dots. Then you pull out the o...
- by Denn Maell - at 2013.10.16 02:53:00
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568. [Request] End match + character sheet stats, & sorting system by user parame... - in Feedback/Requests [original thread]
Do Want! Lifetime Longest Kill Streak Longest Head Shot Lifetime Healing Healing per minute Number of Scan Assists Total ammount of AUR destroyed... ...I want it all to track! If it netted me WP I want to know how much I racked up!
- by Denn Maell - at 2013.10.14 05:28:00
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569. Sticky:Active Military and Former Military players of DUST514 Called to Muster! :P - in General Discussions [original thread]
US Army Reserve SPC 42A formerly Active Duty with 173rd Airborne BCT Single 12 month deployment to Afghanistan As far as skills translating to Dust, not sure. But I do value teamwork and the overall victory, knowing the value of proper support. I...
- by Denn Maell - at 2013.10.14 05:04:00
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570. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
How about a trench warfare map where both sides are fighting in parallel trenches and must overcome each other and push through...not as a skirmish map but as an ambush map? Also I would love to be part of boarding actions in both Titans and Stat...
- by Denn Maell - at 2013.10.14 04:43:00
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571. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Furthermore: In Dust its easy to forget that Faction Warfare is different from Public Contracts. If we could see an overview of some kind of the progress being made by Eve pilots and selecting which district/planet/star system to fight in we coul...
- by Denn Maell - at 2013.10.14 04:30:00
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572. [Request] More end of match data - in Feedback/Requests [original thread]
As a highly proficient Kill-Assistor and logi, adding 'assist' dots to the graph would be appreciated. I don't really pay too much attention to K/D spreads, but it would be nice.
- by Denn Maell - at 2013.10.14 03:53:00
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573. New game mode request - in Feedback/Requests [original thread]
An MLT Arena sounds awesome. But what about this also? Extend the 'shelter' of Battle Academy a bit further and create a tier system for public matches. This way players have more control over the quality of the opponents they may face? Battle Ac...
- by Denn Maell - at 2013.10.14 03:47:00
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574. One way to help balancing armor vs shields in 1.5 - in Feedback/Requests [original thread]
I could see giving +1 hp/s across the board (Minmitar need the +2 because they have lower armor than Gallente), since players who leave combat almost dead would just be dead if they didn't find a logi before the next fight. But I don't see armor t...
- by Denn Maell - at 2013.10.14 03:36:00
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575. If i were to Design Dust: Part 1 (Vehicles) - in Feedback/Requests [original thread]
Hunter Junko wrote: Denn Maell wrote: Hmmm, the passenger in the LAV does nothing but fold his hands while he rides around. Why not give him something to do like stick his gun/repair tool out and shoot back, or operate the Remote repair tool...
- by Denn Maell - at 2013.10.14 03:05:00
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576. (REQUEST) different orbital ring colors - in Feedback/Requests [original thread]
Some warning about whether or not I should run for cover would be appreciated. Of course logically, I should not be running into a 'safe' OB...but whatever.
- by Denn Maell - at 2013.10.14 02:56:00
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577. Gang Link/Squad Boost Modules? - in Feedback/Requests [original thread]
Been thinking about somethings that might increase squad behavior in Dust. I usually play as Logi, but half the time I'm trying to track down my squad after an engagement. Many players seem to understand that working together helps in survivabilit...
- by Denn Maell - at 2013.10.14 01:03:00
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578. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
I don't really mind the TTK as it is now. I don't really think it is the problem. I would like to see the game move more towards tactical-squad style FPS. If anything, I think that until recently we were too bullet spongy, shields were OP and Armo...
- by Denn Maell - at 2013.10.14 00:13:00
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579. If i were to Design Dust: Part 1 (Vehicles) - in Feedback/Requests [original thread]
Hmmm, the passenger in the LAV does nothing but fold his hands while he rides around. Why not give him something to do like stick his gun/repair tool out and shoot back, or operate the Remote repair tool or directional vehicle modules? Why not giv...
- by Denn Maell - at 2013.10.13 23:42:00
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580. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I don't think there's anything wrong with the Min Scout bonus...but the fact that there is no lunge-to the opponent (in an assassination style knife kill had me miss a sniper I was sneaking up on. :) If there was some kind of lock on for the prima...
- by Denn Maell - at 2013.10.13 21:40:00
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