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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Jay Westen
Onslaught Inc RISE of LEGION
96
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Posted - 2013.10.05 21:48:00 -
[91] - Quote
Ex Air Force... |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
387
|
Posted - 2013.10.06 17:36:00 -
[92] - Quote
just a thought ccp.
would it be helpful to you for us ex military to provide information on how we worked within our specific areas of the military. nothing that is not already available on the net but basically our own personal experiences and views and how we process a battle and how dust could be made better by incorporating these specific features into the game.
how we work as a team on the ground, how we incorporate vehicles into a fight. when, where and how specific weapons are used and for what purpose (not all weapons are designed to kill alone). when to defend and when to attack. how we manipulate the enemy into doing what we want and not falling for their ploys instead. how we communicate vital information.
all this information could go a long way to improving the squad/team play of dust rather than just bigger better weapons and suits and overwhelming force.
CCP you have a wealth of military experience and knowledge from many different countries at your disposal. you only have to ask |
Operative 1171 Aajli
Bragian Order Amarr Empire
512
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Posted - 2013.10.06 20:04:00 -
[93] - Quote
CCP Mintchip wrote:A few of us here over at CCP were wondering how many of you are either former or active members of the military.
One of the things that I've found to be really fun is to run into players with formal military training. I might be completely in the wrong, but I've always felt that it's almost an unfair advantage when playing war-themed games! :P Those of you may not know but I previously served in the United States Navy! I wouldn't say that it particularly made me any better at fitting my Dropsuits, but definitely helped in other aspects, such as respecting the power of organized militia and organized play!
Okay enough about my opinion, I want to you know yours! Where did you serve? What in regards to video games (specifically DUST514) do you think your training (or extensive military knowledge) gives you an advantage in instant matches, Planetary Conquest skirmishes or Factional Warfare conflicts. Are there any disadvantages?
Even if you're not a military or former military member, have you played with or made friends with them? Did you notice anything interesting or specific about that experience?
Thank you so much in advance for sharing your story!
Holy smokes, Mintchip was in the Navy? Man, I'm twice as turned on now!
I'm former Marine 0311 Rifleman. Short timer. Served on the fence line in GTMO.
I'd like to use what I learned in the Marines (tactical comms, movement, organization) but you just don't see a lot of that in these games unless you get in some leet tryhard corp that judges everything by in-game crap like k/dr, proto gear, having to "earn" your way up their little chain of command to the leet corp and being expected to fire a weapon with a dumb controller vs. provide valuable tactical mindset.
So, between that and the lol level of mechanics in this game atm; I just tend to run around as an army of one.
I see little advantage otherwise having military training. I mean I don't recall any infantry training that taught me how to shoot at a tutuless ballarina with a shotgun. I might have fallen asleep in that class.
Also, i don't recall any kind of combat in the history of combat I'm familiar with consisting of everybody running around at high speed, randomly running over to your team's sorry excuse for a forward position and stabbing, shotgunning or otherwise randomly disrupting due to there not really being any sort of enemy lines, or hard held positions.
Even a M.O.U.T. situation doesn't have the level of professional dancing and carnival ride progression this game has. |
Operative 1171 Aajli
Bragian Order Amarr Empire
512
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Posted - 2013.10.06 20:06:00 -
[94] - Quote
ADAM-OF-EVE wrote:just a thought ccp.
would it be helpful to you for us ex military to provide information on how we worked within our specific areas of the military. nothing that is not already available on the net but basically our own personal experiences and views and how we process a battle and how dust could be made better by incorporating these specific features into the game.
how we work as a team on the ground, how we incorporate vehicles into a fight. when, where and how specific weapons are used and for what purpose (not all weapons are designed to kill alone). when to defend and when to attack. how we manipulate the enemy into doing what we want and not falling for their ploys instead. how we communicate vital information.
all this information could go a long way to improving the squad/team play of dust rather than just bigger better weapons and suits and overwhelming force.
CCP you have a wealth of military experience and knowledge from many different countries at your disposal. you only have to ask
you could set up a military panel
Yeah, better be already available info. I could otherwise see how China would welcome a game development that might allow them to be privy to American/European classified info on tactics and equipment. |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
388
|
Posted - 2013.10.06 20:47:00 -
[95] - Quote
Operative 1171 Aajli wrote:ADAM-OF-EVE wrote:just a thought ccp.
would it be helpful to you for us ex military to provide information on how we worked within our specific areas of the military. nothing that is not already available on the net but basically our own personal experiences and views and how we process a battle and how dust could be made better by incorporating these specific features into the game.
how we work as a team on the ground, how we incorporate vehicles into a fight. when, where and how specific weapons are used and for what purpose (not all weapons are designed to kill alone). when to defend and when to attack. how we manipulate the enemy into doing what we want and not falling for their ploys instead. how we communicate vital information.
all this information could go a long way to improving the squad/team play of dust rather than just bigger better weapons and suits and overwhelming force.
CCP you have a wealth of military experience and knowledge from many different countries at your disposal. you only have to ask
you could set up a military panel Yeah, better be already available info. I could otherwise see how China would welcome a game development that might allow them to be privy to American/European classified info on tactics and equipment.
china already knows everything there is to know lol |
Charlie 'Chaplin' Pennock
Ultramarine Corp
34
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Posted - 2013.10.06 20:55:00 -
[96] - Quote
US Army Regular, 19D. No longer active but proud to have served. I also find little tactical translation. |
Dane Krios
Mannar Focused Warfare Gallente Federation
0
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Posted - 2013.10.07 14:39:00 -
[97] - Quote
Greek Navy Reservist Seaman, D12 conscription series or +ò+ú+ú+ƒ as they're called, served my tour of duty as support staff due to lower ability rating (weight, myopia).
Although I was proud of serving my country, the permanent staff didn't inspire most of the time. I mean, yes, it's the army etc., but when you get called from the other side of the compound to clean or take out the garbage because a petty officer that's sitting around all day can't be bothered with it or a higher rank doesn't want his conscript protege to get tired, it can get really disheartening. |
ratamaq doc
3dge of D4rkness SoulWing Alliance
92
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Posted - 2013.10.07 21:12:00 -
[98] - Quote
Interesting in this thread, all the non combatants like myself think there military experience does help, while the combatants say not. I solute you guys that actually know what the sound of an enemy round flying past your head sounds like while 'military' guys like me knew nothing of that fear.
Universal is comm discipline and leadership heiarchy. I guess we get that no matter what role we played in the real service, that helps here. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
382
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Posted - 2013.10.08 05:19:00 -
[99] - Quote
Tatarina G'Had wrote:CommanderBolt wrote: USS kitty hawk?
I assume you are a yank I am sorry I mean an immigrant? That doesn't sound very yank like. Normally its "Blah blah PATRIOT!!!! MAXXX POWERR blah" Or perhaps - "USS FREEDOM LIBERTY" or some other nonsense like that :P
I realize you had to spout out your envy, but that was an aircraft carrier named after Kitty Hawk, NC. Go google it and gain some knowledge as to why you are so ignorant. I guess you could have done that first, but you really had to post what you did, huh?
I have no envy for your wasteland. Well damn it.... It seems I didn't stir up as much trouble as I anticipated. You seem like decent people so I shall take my insults somewhere else. |
bahtak
Deep Space Republic Top Men.
0
|
Posted - 2013.10.09 01:12:00 -
[100] - Quote
ex-Navy bubblehead here |
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Niccolo deLuce
RETR0 PR0 GAMERS
22
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Posted - 2013.10.09 02:40:00 -
[101] - Quote
Airborne 11B/11C from '05-'12.
If anything helps, it's the teamwork, but it doesn't take military experience to work as a team.
There's no translation between Dust and combat. AV would be one-shotting almost everything, two tops. Assault rifles would be slaughtering everyone out to 500 meters (definitely the same for the hmg). If you jumped around a corner within 25 meters of somebody, one of you would die within about .5 seconds. None of this dancing around in melee range dumping 100+ ar/smg rounds trying to land hits. No respawns, no nanite injectors, no rendering issues, friendly fire is always on, etc. Also, if we were so concerned about securing the ground facilities for our benefactors, we wouldn't be spending all match spraying the structures with bullets/missiles/grenades and freaking orbital laser bombardments.
Dust is just a game, an addictive and fun one, but still just a game. There's a reason why the actual "tactical" games aren't nearly as popular as stuff like COD and BF, and even in those tactical ones they're not very realistic. Nobody wants to get taken out by a random mg burst from 1km away. Nobody wants to lay in the prone and take pop shots at each other from 600 meters while your FO is calling for indirect. Nobody wants to go on an 8 hour patrol and never see anything. More people want to Hollywood it and go in guns blazing, because it's fun.
Tactics and military experience can come into play a little bit in Eve, where you can create diversions with feints into enemy territory, and you have to worry about your logistical capabilities and such. In Dust though, there's neither micro nor macro tactics, at least yet. |
BAMM HAVOC
Carbon 7 CRONOS.
81
|
Posted - 2013.10.09 08:17:00 -
[102] - Quote
Reporting For Duty Ma'am,
LMEM 3 badgeman of Her Majesties ROYAL NAVY
good fleet, better men o7
anyone for a cup of tea
|
Canari Elphus
Pro Hic Immortalis
649
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Posted - 2013.10.13 16:10:00 -
[103] - Quote
Im not but the ones I know of are:
Shaw Is Law - Currently finishing up boot camp Doug Estep TX Snowman Morathi III |
Rei Shepard
Spectre II
677
|
Posted - 2013.10.13 16:22:00 -
[104] - Quote
CCP Mintchip wrote:A few of us here over at CCP were wondering how many of you are either former or active members of the military.
One of the things that I've found to be really fun is to run into players with formal military training. I might be completely in the wrong, but I've always felt that it's almost an unfair advantage when playing war-themed games! :P Those of you may not know but I previously served in the United States Navy! I wouldn't say that it particularly made me any better at fitting my Dropsuits, but definitely helped in other aspects, such as respecting the power of organized militia and organized play!
Okay enough about my opinion, I want to you know yours! Where did you serve? What in regards to video games (specifically DUST514) do you think your training (or extensive military knowledge) gives you an advantage in instant matches, Planetary Conquest skirmishes or Factional Warfare conflicts. Are there any disadvantages?
Even if you're not a military or former military member, have you played with or made friends with them? Did you notice anything interesting or specific about that experience?
Thank you so much in advance for sharing your story!
Theres a lack of fear when facing guns in FPS games, so i doubt that any real military training translates very well to actuall good FPS skills, i know if i was faced down by a squad of 6 Marines in RL, idd be frozen unable to act from fear or don't know what to do because of adrenaline overload, where'as in a game like Dust idd try to take em all out with calculated precision.
Off all the people i have trouble with in this game, none are actual Military. |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
425
|
Posted - 2013.10.13 20:42:00 -
[105] - Quote
i challenge ccp to a match.. 16 of us currently/ex serving against 16 of your finest in the office.
(throws gauntlet on the ground)
what say you!! |
Denn Maell
PIanet Express
7
|
Posted - 2013.10.14 05:04:00 -
[106] - Quote
US Army Reserve SPC 42A formerly Active Duty with 173rd Airborne BCT Single 12 month deployment to Afghanistan
As far as skills translating to Dust, not sure. But I do value teamwork and the overall victory, knowing the value of proper support. I don't see other players using as much cover or bounding from cover to cover as much as I do, or looking for spots where I can fire while being in cover. Didn't mind so much the open beta when a few shots from an AR killed a player who tried to cross an open plain. |
John Surratt
Sanmatar Kelkoons Minmatar Republic
49
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Posted - 2013.10.15 04:55:00 -
[107] - Quote
US Army 95B1P 1995-1999 Deployed to Former Yugoslavia before it was called Operation Joint Endeavor & after. Currently still serving brother & sister veterans at the Dept of Veteran Affairs. I must be a glutton for punishment.
RL training does not translate to video games except perhaps on higher level strategic & meta game facets. I am living proof that scoring expert on everything that we had in our MTOE (except for the old M60 MG. . never got the knack for that thing) in real life does not apply to a DS controller.
DUST being F2P might be very good if the whole debt ceiling / budget thing doesn't work out and I get paid in an IOU. . . (again)
Didn't know you were a swabbie Mintchip, what was your rating? |
Grease Spillett
Ancient Exiles
4
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Posted - 2013.10.15 21:20:00 -
[108] - Quote
Southeast Ga. Former Missile technician USN. As far as dust is concerned great outlet for ptsd |
Nemo Nauticlone
Nova Corps Marines Ishuk-Raata Enforcement Directive
20
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Posted - 2013.10.16 05:40:00 -
[109] - Quote
Two of our founding members back in MAG were inactive US Marines, one is now an army recruiter and most of our players in MAG Served with each other in either the Marines or in the US Army. Now we do not have so many military people but as far as how it has influenced us we try to take the lessons they learned in Boot, Beast, and in the field and convert them into game terms. It isn't easy and it is usually frustrating for the Military guys (I am not military, I was denied entrance for medical reasons)
If nothing else it makes the chain of command a lot easier and our tactics a bit less cut and dry. Translating tactics and stuff is a lot harder here than it was in MAG I'm told due to limits on squad commands and voice issues.
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general drake55
Eve Defense Force
3
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Posted - 2013.10.16 11:13:00 -
[110] - Quote
ive noticed that people who are former military or active military tend to be better at fps games ,especially when aiming,,which makes it mor challenging to play. im not in military btw,but i respect all military,both active,and retired,i salute you! |
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Broxx Nexular
ShitHead Squadron
21
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Posted - 2013.10.16 14:00:00 -
[111] - Quote
MUDFLAPS McGILLICUTTY wrote:USMC Combat Engineer SGT. 2003-2007 - Multiple combat tours.
How does this benefit me in Dust 514?
Flanking.... Flanking everywhere.
whether its playing this, Planetside 2, or Battlefield, I always flank. It often baffles me that so many people don't ever do it. Maybe its just the mindset :P
btw, USMC 2005-2010 1st MLG No combat experience here, got trained to repair switchboards and phones, ended up in the training office |
ratamaq doc
3dge of D4rkness SoulWing Alliance
94
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Posted - 2013.10.17 21:26:00 -
[112] - Quote
Grease Spillett wrote:Southeast Ga. Former Missile technician USN. As far as dust is concerned great outlet for ptsd
Are you a keeper of the dragon? |
Sam Tektzby
Better Hide R Die
0
|
Posted - 2013.10.18 23:12:00 -
[113] - Quote
102. reconnaissance Battalion Prost-¢jov
recon/sapper/AA
Now PMC freelance
About game, honestly this game is just Run-¦n-¦Gun in big time. No place for strategy. Enough is just overpowered enemy in bigger moving squad. Weapons dont feel like arms at all. MGs are not MGs, nades feel like polystyrene something, projectiles for tows are unbelievebly slow. Boyo MAG was awesome, this is just horible. |
Salviatino Maiano
Hollowed Kings
49
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Posted - 2013.10.19 00:37:00 -
[114] - Quote
U.S. Army 07-Jul-05 to 07-Jul-13 15R AH-64D Attack Helicopter Crewchief 2 tours, out now! |
Adiran Zanzalin
PIE Inc. Praetoria Imperialis Excubitoris
13
|
Posted - 2013.10.20 02:33:00 -
[115] - Quote
Amarr Victor!!
(OOC: HM3 US Navy Hospital Corps. ) |
Sergamon Draco
Rautaleijona Top Men.
122
|
Posted - 2013.10.20 09:13:00 -
[116] - Quote
I was 8 months in finnish 2nd jaeger company (speciality urban warfare) We have conscription in finland so allmost every finnish man has to go in army,navy etc etc |
Gunnut88
US Military Gamers
8
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Posted - 2013.10.21 04:21:00 -
[117] - Quote
US Army '06-'09 11B |
Kahn Zo
Villore Sec Ops Gallente Federation
0
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Posted - 2013.10.22 23:37:00 -
[118] - Quote
US Army 81' ~ 87' First Cav. 76 series Allocations Procurements Mobil tisa installations. weapons proficiency.
I like sea otters. |
Cpl G
Proctology Academy General Tso's Alliance
0
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Posted - 2013.10.23 03:45:00 -
[119] - Quote
USMC 2002-2010 Cpl 2nd award (lol) 2111 Small arms repair tech 1 combat tour all over iraq i have to agree with the others on flanking it just makes sense to us. no point in running in a gunning thinking your going to make it out unscaved. and if you can master the jump and gun method then your golden. wish you can go in the prone maybe some day. do the run and jump dive into the prone would be awesome! or the turkey shoot where your just put the weapon out to draw fire while your buds run across. did that a twice in iraq almost got my finger blown off! thank god for the mag well. as far as throwing grenades goes its kinda off for high tech suits i would think we could toss them a little farther be a little more realistic but its cool not a big deal, just blame it on lag lol. cant wait to get higher leveled in this game really need those high powered guns. just started playing 3 days ago and im hooked. if you guys support paypal let me know so i can start shelling out some cash really liking this game and the fact that you made it free on the ps3 makes me want to support even more! wish more companies were like this! telling all my friends about Dusk 514!
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Ayures II
Subdreddit Test Alliance Please Ignore
306
|
Posted - 2013.10.23 13:46:00 -
[120] - Quote
USAF avionics technician here. I play logi in DUST and EVE. Fix planes all day then go home and rep spaceships/dropships/whatever else... The only skill I use is radio discipline. WTB RL rep tool. |
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