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901. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
stlcarlos989 wrote: I bet he's using ferroscale plates Has CCP commented yet on Ferro plates making Armor tankers faster. Is it a fitting page glitch or actually making the fits faster? Was that intended?
- by Daxxis KANNAH - at 2013.07.04 19:08:00
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902. Top 4 bad Game Design Issues? - in General Discussions [original thread]
Cosgar wrote: This isn't a list of game design flaws, it's a balancing QQ. You want game design flaws, here's my top 4: Memory leaks Draw distance and pop in issues Hit detection and aiming (getting better now) Inconsistent frame rate that c...
- by Daxxis KANNAH - at 2013.07.04 19:04:00
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903. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
Wow!!!! Can CCP pull off just one event hiccup free ? Its like clockwork.
- by Daxxis KANNAH - at 2013.07.04 15:34:00
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904. question about triple sp gms clear this up please - in General Discussions [original thread]
Poplo Furuya wrote: Daxxis KANNAH wrote: So a 7 day passive booster and a (how much ever day active booster) you need to cap out to bring in the best haul of SP for this week? Asking as I've never used the booster before. Passive SP is un...
- by Daxxis KANNAH - at 2013.07.03 17:40:00
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905. Confused about 3x SP - in General Discussions [original thread]
So a 7 day passive booster and a (how much ever day active booster) you need to cap out to bring in the best haul of SP for this week? Asking as I've never used the booster before.
- by Daxxis KANNAH - at 2013.07.03 17:28:00
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906. question about triple sp gms clear this up please - in General Discussions [original thread]
So a 7 day passive booster and a (how much ever day active booster) you need to cap out to bring in the best haul of SP for this week? Asking as I've never used the booster before.
- by Daxxis KANNAH - at 2013.07.03 17:24:00
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907. Stamina Nerf in 1.2 - in Feedback/Requests [original thread]
Oh I dont like bunnyhopping either but by killing it for one aspect it has hurt an essential aspect of the scout. Just try jumping over two boxes to get over a wall to get into an area. If you have been running or messed up on your jump you have ...
- by Daxxis KANNAH - at 2013.07.03 15:58:00
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908. Stamina Nerf in 1.2 - in Feedback/Requests [original thread]
Buster Friently wrote: Spec Ops Cipher wrote: Agreed. I think they increased the stamina needed to jump too Yay for less bunnyhopping. A scout needs jump to access areas through alternate paths to evade squads etc. Not just bunny hop...
- by Daxxis KANNAH - at 2013.07.03 15:38:00
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909. Stamina Nerf in 1.2 - in Feedback/Requests [original thread]
I already ran a cardiac reg pre 1.2 I still feel slower and would love for CCP to give scouts overall a slight movement and sprint speed. Not really feeling the stamina hit (if there was one) though and I only have a Lv1 regulator.
- by Daxxis KANNAH - at 2013.07.03 15:25:00
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910. AR's Need a Downside jam mechanic - in Feedback/Requests [original thread]
You would need to implement a reload technique like Gears of War has imho. Other possible fix would be making clip smaller to force more reloads. Not proposing these just saying.
- by Daxxis KANNAH - at 2013.07.03 15:00:00
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911. weapon ranges? - in General Discussions [original thread]
didnt make it in - most likely 1.3
- by Daxxis KANNAH - at 2013.07.03 14:52:00
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912. Headshot sound - in General Discussions [original thread]
Option - 1.1 (which I absolutely love), 1.2 (the game show / cartoon sounding trash) or disable. Please CCP - stick that in options if possible and move on.
- by Daxxis KANNAH - at 2013.07.03 14:45:00
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913. Logis + 1.2 = God Mode - in General Discussions [original thread]
@ Cosgar - they have more HP than scouts. Caldari has more shields than Minmatar scout's combined shields and armor. Gallente Logi 270 to Gallente Scout 200. The % buffs on shields and armor skills give them even bigger advances given their base ...
- by Daxxis KANNAH - at 2013.07.03 12:35:00
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914. Scout Registry / Killboard - in General Discussions [original thread]
KING CHECKMATE wrote: Daxxis KANNAH wrote: As some have said - Strafe my brothers STRAFE!!!!!! My no skill AR is bailing me out on my main Nova RE scout. Flank and strafe hurtin the opposition. Well in pub and FW as that is all I play I...
- by Daxxis KANNAH - at 2013.07.03 04:01:00
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915. Scout Registry / Killboard - in General Discussions [original thread]
As some have said - Strafe my brothers STRAFE!!!!!! My no skill AR is bailing me out on my main Nova RE scout. Flank and strafe hurtin the opposition. Well in pub and FW as that is all I play
- by Daxxis KANNAH - at 2013.07.03 03:52:00
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916. Logis + 1.2 = God Mode - in General Discussions [original thread]
Dont know if that was to me or the op - but I am arguing on the principle and how it seems Logis have been given a place above others. It really seems as is Dust should be called Logi AR 514 but whatever. I agree about murder taxis but CCP shou...
- by Daxxis KANNAH - at 2013.07.02 21:43:00
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917. shield energizer WTF PLEASE FIX!!! - in General Discussions [original thread]
I'm sure these will go under Shield Recharge skill like how plates go under armor plating skill. Also wish CCP would make the negative higher to make it a real tradeoff But whatever, this is probably the last time I even think about it.
- by Daxxis KANNAH - at 2013.07.02 21:28:00
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918. Logis + 1.2 = God Mode - in General Discussions [original thread]
hooc roht wrote: Daxxis KANNAH wrote: Quill Killian wrote: Daxxis KANNAH wrote: Lose high / low slots and their HP needs to be somewhere between Light and Medium frame They need to be forced to play more tactical Hell no. You forc...
- by Daxxis KANNAH - at 2013.07.02 21:19:00
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919. Logis + 1.2 = God Mode - in General Discussions [original thread]
IRON PATRIOT 1 wrote: Reiki Jubo wrote: good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode....
- by Daxxis KANNAH - at 2013.07.02 21:10:00
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920. Logis + 1.2 = God Mode - in General Discussions [original thread]
Jin Robot wrote: Daxxis KANNAH wrote: Lose high / low slots and their HP needs to be somewhere between Light and Medium frame They need to be forced to play more tactical Logis need to be able to tank or they are useless. The problem is ...
- by Daxxis KANNAH - at 2013.07.02 21:04:00
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