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321. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Oh another thing, rockets should be put in (a more balanced version of current "missiles", and yes, I think ganking someone in under 10 seconds in the biggest current controllable thing is not balanced), and actual missil...
- by DarthJT5 - at 2014.12.20 19:59:00
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322. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Vordred Knight wrote: Why can't the Gallente Marauders have a bonus to reps? Who said they couldn't? We're just trying to find the most balanced bonuses while retaining a good slot count
- by DarthJT5 - at 2014.12.20 17:50:00
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323. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
75MPH LandShark wrote: The one thing I would like to note is, when the vehicle respec happened, and the other tanks where pulled. You also pulled the speed mods. The tanks where initially faster so this wasn't an issue, now they have been sl...
- by DarthJT5 - at 2014.12.20 17:07:00
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324. Caldari FW - in General Discussions [original thread]
Bahirae Serugiusu wrote: sir RAVEN WING wrote: Kaalmayoti Warzone Control (Also doubles as an recruitment channel.) [new] Kirjuun Heiian (Problem here. Some people have no loyalty to the state there.) Caldari Elite Army [Redacted] (Not s...
- by DarthJT5 - at 2014.12.20 02:27:00
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325. Caldari FW - in General Discussions [original thread]
I need a chat channel for actually winning some cal FW, anyone know a good one?
- by DarthJT5 - at 2014.12.20 02:21:00
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326. Server is down? - in General Discussions [original thread]
Same here, can't even get into Merc Quaters
- by DarthJT5 - at 2014.12.20 00:47:00
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327. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Sir Dukey wrote: Pokey Dravon wrote: Lazer Fo Cused wrote: Pokey Dravon wrote: Lazer Fo Cused wrote: 3. Problem is if you make the hull base HP too low it just means you will have to use a slot for a HP module anyways That's kin...
- by DarthJT5 - at 2014.12.19 21:20:00
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328. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: Pokey Dravon wrote: ... Lets assume hypothetically that Standard HAVs were buffed in such a way that they performed properly against AV. Under that assumption, do Marauders need 2 additional slots ...
- by DarthJT5 - at 2014.12.19 18:52:00
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329. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: DarthJT5 wrote: 3. Problem is if you make the hull base HP too low it just means you will have to use a slot for a HP module anyways 5/3 is probably too much. You admitted you don't use vehicles. 5/3 and 3/5 is j...
- by DarthJT5 - at 2014.12.19 18:34:00
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330. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Indeed. I'm totally fine with hulls being non-tiered, but if that's the case the modules have to have a strong impact in determining how good a fit is. I mean basically what happened with the "rework": Removed many of the ...
- by DarthJT5 - at 2014.12.19 16:20:00
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331. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. Marauders/Enforcers - 5/3 layout 2. Passive Hardeners - They were great, lower PG/CPU requirements but did a decent job 3. Problem is if you make the hull base HP too low it just means you will have to use a slot fo...
- by DarthJT5 - at 2014.12.19 15:58:00
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332. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Sir Dukey wrote: True Adamance wrote: I think the archetypes CCP Rattati has designed are fine in many respects. Some of his examples from EVE are a little iffy but get the point across, and while he kind of lacks the real world parallels t...
- by DarthJT5 - at 2014.12.18 20:40:00
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333. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: DarthJT5 wrote: Pokey Dravon wrote: 2a. *facepalm* whatever. Currently they don't in Dust. 3. Lol I wasn't trying to illustrate a "full proto" fit, I was trying to illustrate that with equal weapons, the Gunnlogi has ...
- by DarthJT5 - at 2014.12.18 18:57:00
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334. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: 2a. *facepalm* whatever. Currently they don't in Dust. 3. Lol I wasn't trying to illustrate a "full proto" fit, I was trying to illustrate that with equal weapons, the Gunnlogi has better fitting capabilities than the Madru...
- by DarthJT5 - at 2014.12.18 18:07:00
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335. Tweak the amarr assaul - in Feedback/Requests [original thread]
Wtf did I just read?
- by DarthJT5 - at 2014.12.18 17:19:00
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336. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: 1. Consideration of increasing slot layout to 4/2 and 2/4 with a decrease base HP for balancing purposes Why reduce base HP only to have to use a module to make up for what we had? 2. Address di...
- by DarthJT5 - at 2014.12.18 16:11:00
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337. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: It was a very good sandwich. In terms of fitting modules...... I don't know...... seems appropriate.....but underwhelming if you know what I mean....and regen wise? Regen is a sore spot for me right now. Just for my sake...
- by DarthJT5 - at 2014.12.18 03:56:00
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338. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: DarthJT5 wrote: True Adamance wrote: Let me give some more constructive feed back. Logisitics and Support Vehicles - I love the concept of this in every sense of the word, adding new layers of vehicle and infantry i...
- by DarthJT5 - at 2014.12.18 03:29:00
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339. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Let me give some more constructive feed back. Logisitics and Support Vehicles - I love the concept of this in every sense of the word, adding new layers of vehicle and infantry interplay would be lovely. Personally I see ...
- by DarthJT5 - at 2014.12.18 03:11:00
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340. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: I think the archetypes CCP Rattati has designed are fine in many respects. Some of his examples from EVE are a little iffy but get the point across, and while he kind of lacks the real world parallels to draw from it's ver...
- by DarthJT5 - at 2014.12.18 00:04:00
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