Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
221. The Worst Map In DUST - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Get your damn sniper fit and murder them ffs. Not quite sure how that helps against rail tanks on the ridge...
- by DUST Fiend - at 2014.12.06 20:55:00
|
222. The Worst Map In DUST - in Feedback/Requests [original thread]
Manus Peak Charlie side hill is the most obnoxious geological feature in this game. Its on a nice steep ridge so its virtually impossible to assault, and your only hope of getting the enemy is going around that one little road, which puts you in ...
- by DUST Fiend - at 2014.12.06 16:30:00
|
223. So...FW and Pilots - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. Never and Never 2. They have easily had lots of time to fix this small problem 3. Im only playing more now because of suits but i would also play more for the vehicles if i could fit them the way i wanted 4. What ab...
- by DUST Fiend - at 2014.12.05 16:05:00
|
224. So...FW and Pilots - in Feedback/Requests [original thread]
Im perfectly ok with that, so long as turrets aren't auto fitted. It would at least give me a reason to try FW from time to tine, unlike now where I have 0 incentive to olay it
- by DUST Fiend - at 2014.12.05 15:56:00
|
225. So...FW and Pilots - in Feedback/Requests [original thread]
Atiim wrote: Soon. Would be nice. I think ive played 3 matches of FW so far, id like to have a reason to play it.
- by DUST Fiend - at 2014.12.05 06:18:00
|
226. Dropship Queued Drop and Drop View - in Feedback/Requests [original thread]
You can stop the splatter by allowing inertia dampeners to be activated the moment someone jumps from the ship I for one would prefer a way to get afk trolls out of my ship other than parking next to reds and hoping they shoot the idiots out, lik...
- by DUST Fiend - at 2014.12.04 18:35:00
|
227. So...FW and Pilots - in Feedback/Requests [original thread]
When will LP ADSs be added to the faction marketplace, and when will Faction Vehicles stop having forced turrets?
- by DUST Fiend - at 2014.12.04 16:14:00
|
228. MCRUs - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Honestly, I want the MCRU to only be a native mod to all dropships (minus ADS; also that can be turned on and off) with the Logi ships getting a -10% spawn time for per level. Either that or give the skill a -5-10% per le...
- by DUST Fiend - at 2014.12.02 22:45:00
|
229. MCRUs - in Feedback/Requests [original thread]
My phone is a fart and won't let me edit the OP, so tacking this on here for now When you put Logi ships back in, consider bringing pilot spawn WP down to 20, which may eventuall want to be brought to 15 depending on how bandwidth plays out. if t...
- by DUST Fiend - at 2014.12.02 22:20:00
|
230. MCRUs - in Feedback/Requests [original thread]
When can we expect our advanced and protoype MCRUs?
- by DUST Fiend - at 2014.12.02 21:25:00
|
231. Amarr Heavy AV: Beam Laser - in Feedback/Requests [original thread]
Spectral Clone wrote: Or just use the HMG model to create a medium range gatling laser with a charge up functionality that will release a burst of shots. Just like this . That doesn't really scream AV though, it sounds more like an anti infa...
- by DUST Fiend - at 2014.12.02 08:08:00
|
232. Amarr Heavy AV: Beam Laser - in Feedback/Requests [original thread]
Terry Webber wrote: I think it would be better for the weapon to use the the forge gun asset. Using the plamsa cannon wouldn't feel like a good fit for it. I just always liked the idea of a shoulder mounted laser cannon, and the only shoulder...
- by DUST Fiend - at 2014.12.02 05:19:00
|
233. Amarr Heavy AV: Beam Laser - in Feedback/Requests [original thread]
You cant just have all anti armor AV and expect to call it balanced... I for one want shields to suffer just as badly as armor so that CCP might finally be forced to admit that vehicle balance is shot. No sense having only one type of vehicle roc...
- by DUST Fiend - at 2014.12.02 02:36:00
|
234. Amarr Heavy AV: Beam Laser - in Feedback/Requests [original thread]
Weapon Asset: Plasma cannon, about 15-20% larger, Amarr colors Charge Up Asset: Forge gun glow, color changed to yellow or red Projectile Asset: Laser Rifle Laser, double to triple the width, yellow or red Basic Concept: The beam laser is an an...
- by DUST Fiend - at 2014.12.01 22:18:00
|
235. [ Request ] Dropship variant - in Feedback/Requests [original thread]
Finn Colman wrote: ??? Um, since when could people not sit behind empty turret hardpoints? Quite a while now
- by DUST Fiend - at 2014.12.01 19:19:00
|
236. vehicular diversity - in Feedback/Requests [original thread]
Vehicle fits are painfully boring and lack any real diversity. Does anyone know why they changed the rack size? It used to be 6 didn't it? Wasn't it 2/4 and 4/2 for loig ships, or am I remembering wrong? All I know is that vehicle fits are so d...
- by DUST Fiend - at 2014.12.01 14:44:00
|
237. [ Request ] Dropship variant - in Feedback/Requests [original thread]
All I hear are cheap effective suicide ships :/ No thanks
- by DUST Fiend - at 2014.12.01 14:41:00
|
238. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
Bingo Untill CCP can give us the maps they long since promised, troop transport won't ever be much of a thing outside of the initial drop in any given match. Especially if transpo ships are made to be slow. Just grab an LAV, its cheaper, faster,...
- by DUST Fiend - at 2014.12.01 14:26:00
|
239. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
By independent turret rotation for ADS, do you mean we will be able to aim up and down while in first person?
- by DUST Fiend - at 2014.11.30 16:48:00
|
240. New heavy weapons? - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: I feel like the plasma cannon heavy weapon should have the s three shots at 75% the damage of the light variant. Lore, cartridge made of pure mercoxit ( mineral used in tech two production ) permit the loading of more mate...
- by DUST Fiend - at 2014.11.30 13:43:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |