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41. [Request] Double Charge Time on Breach FGs - in Feedback/Requests [original thread]
Just a question: How much eHP does your tank have?
- by Cyrille Fodeux - at 2013.08.11 20:48:00
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42. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
True Adamance wrote: Cyrille Fodeux wrote: True Adamance wrote: I suggested this too Here the link- https://forums.dust514.com/default.aspx?g=posts&t=97891 My ideal model would be all tech 1's have standardised slot lay outs E.g-...
- by Cyrille Fodeux - at 2013.08.11 14:14:00
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43. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
True Adamance wrote: I suggested this too Here the link- https://forums.dust514.com/default.aspx?g=posts&t=97891 My ideal model would be all tech 1's have standardised slot lay outs E.g- Logi and Scout 6 with Heavies and Assaults with ...
- by Cyrille Fodeux - at 2013.08.11 10:51:00
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44. Ideas for Move controlls (KBM users also read) - in Feedback/Requests [original thread]
I lately bought a Move starter pack and the sharpshooter to try it out on DUST. It's really hard to get a halfway steady aim with it and actually aiming with it is even harder since you only move your crosshairs. After a week I finally manged to g...
- by Cyrille Fodeux - at 2013.08.11 09:45:00
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45. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Mobius Kaethis wrote: KAGEHOSHI Horned Wolf wrote: I would only support this if its MLT and and STD that are removed, the fitting slots of ADV and PRO give the sort of freedom of customization that make Dust s...
- by Cyrille Fodeux - at 2013.08.11 09:43:00
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46. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
CLONE117 wrote: cant we just leave everything the same and add a god dang gear restricition? really how hard can it be to add a gear restricition to this dang game for pub matches? Gear restriction is not the solution. If DUST ever becom...
- by Cyrille Fodeux - at 2013.08.11 08:25:00
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47. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
It's ridiculous that in one game you have two different skill sytems. We have the system with MLT, STD, ADV and PRO for infantry gear and vehicle modules and we have the EVE system with Techs for vehicle chassis. Many of you may say bring ADV and ...
- by Cyrille Fodeux - at 2013.08.10 21:31:00
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48. Caldari Logis BEWARE! You are not getting what was promised to you! - in General Discussions [original thread]
Hell you're a logi! You are a background unit!
- by Cyrille Fodeux - at 2013.08.08 16:50:00
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49. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Still don't see why anyone would care if WP caps like that. Logis already have the best chances for WP out of any other class. People like you are the reason. As long your AR rules em all the game is perfect for you. It ...
- by Cyrille Fodeux - at 2013.08.05 20:13:00
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50. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
Cross Atu wrote: I-Shayz-I wrote: I made a suggestion about ways to reset the timer for when you get a kill, kill assist, guardian bonus, or revive, to prove that you are in combat and should be earning points. The problem with your idea is...
- by Cyrille Fodeux - at 2013.08.04 18:43:00
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51. I'm tired of getting ripped off on a free game - in Feedback/Requests [original thread]
Maken Tosch wrote: Dog Merc wrote: Cyrille Fodeux wrote: Maken Tosch wrote: The market will come. The problem is Eve Online. DUST's market will merge with the Eve market. Eve Online has an economy and market that is so complex, yet so...
- by Cyrille Fodeux - at 2013.08.04 16:36:00
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52. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
I-Shayz-I wrote: I made a suggestion about ways to reset the timer for when you get a kill, kill assist, guardian bonus, or revive, to prove that you are in combat and should be earning points. The problem with your idea is that it's too compl...
- by Cyrille Fodeux - at 2013.08.04 12:02:00
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53. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Cyrille Fodeux wrote: Bump I was convinced that this is how the system works, except rewarded WP with are always set for A WP per B repaired enemy demage. No. After your first repair you can get X WP from rep...
- by Cyrille Fodeux - at 2013.08.04 11:52:00
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54. Another QQ thread...psst it's not about a weapon - in Feedback/Requests [original thread]
Thurak1 wrote: DJINN Jecture wrote: PLEASE STOP . The QQ about this gun or that. If you have evidence about something being op post the footage on youtube then link it here. We all like movies. Otherwise it just sounds like a whining ki...
- by Cyrille Fodeux - at 2013.08.04 08:58:00
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55. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
Bump
- by Cyrille Fodeux - at 2013.08.04 07:59:00
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56. New sights for the MD - in Feedback/Requests [original thread]
Atm the sight of the Mass Driver is quite useless. It shows exactly the same as the hip fire sight and zooms only barely in. It would be good to have some kind of targeting system that shows the ark you aim at and the distance of a target within....
- by Cyrille Fodeux - at 2013.08.04 07:45:00
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57. dust should become a bit like starwars battlefront 2 - in Feedback/Requests [original thread]
It would be better to stay on the ground and finish everything there before going into space. Also there will be a lot of problems since it has to be real time which means 1000+ players which is gonna break your PS3.
- by Cyrille Fodeux - at 2013.08.04 07:00:00
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58. I'm tired of getting ripped off on a free game - in Feedback/Requests [original thread]
Maken Tosch wrote: The market will come. The problem is Eve Online. DUST's market will merge with the Eve market. Eve Online has an economy and market that is so complex, yet so successful, that Guild Wars II tried to adopt the system. Eve's e...
- by Cyrille Fodeux - at 2013.08.03 22:07:00
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59. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
It really sucks that you have that timer on your repairs as the repairing person doesn-¦t get the WP and it-¦s often even worse for your team mates as they sometimes aren-¦t repaired anymore. This often can turn the tide in a battle. It worked we...
- by Cyrille Fodeux - at 2013.08.03 21:55:00
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60. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
Zeylon Rho wrote: Cyrille Fodeux wrote: My R*pe Suit is a Commando and I get a lot of Kills with it and a lot of hate mails so it does it's work properly This logic is like: Player A: My gun X is underpowered compared to gun Y. Here is t...
- by Cyrille Fodeux - at 2013.07.31 20:03:00
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