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81. Faction Dropsuits as reward in FW - in Feedback/Requests [original thread]
If we participate in FW (Faction Warfare) in EVE we can get Faction ships which have typically a better slot layout and better stats but they also have a different skin than their basic counterpart. It would be awesome if we could get them in FW i...
- by Cyrille Fodeux - at 2013.07.18 18:53:00
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82. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aeon Amadi wrote: Cyrille Fodeux wrote: Aeon Amadi wrote: Aero Yassavi wrote: Cyrille Fodeux wrote: Amarr are the true Armor Tankers or at least should be. These things should be the same as in EVE. And Amarr do not retain the hig...
- by Cyrille Fodeux - at 2013.07.18 17:00:00
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83. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Aero Yassavi wrote: Nitrobeacon wrote: Give me a reason not to go Minmatar assault instead :) It doesn't look like it crawled out of a dumpster Have you seen the amarr scout? Yellow spray paint doesn't make...
- by Cyrille Fodeux - at 2013.07.18 16:11:00
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84. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aeon Amadi wrote: Aero Yassavi wrote: Cyrille Fodeux wrote: Amarr are the true Armor Tankers or at least should be. These things should be the same as in EVE. And Amarr do not retain the higher eHP, they get them. In EVE they all have t...
- by Cyrille Fodeux - at 2013.07.18 15:25:00
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85. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aeon Amadi wrote: Cyrille Fodeux wrote: Aeon Amadi wrote: Alright, before anyone reads this and questions why certain things are the way they are, Ill be explaining briefly. Common Amarr themes: Slowest in movement/sprint speed Even HP ...
- by Cyrille Fodeux - at 2013.07.18 13:20:00
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86. [Suggestion] No Vehicle Game mode - in Feedback/Requests [original thread]
That's a map thing. There will be maps where areas are only very little or not accesible by vehicles same as maps where you'll need vehicles.
- by Cyrille Fodeux - at 2013.07.18 13:14:00
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87. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aeon Amadi wrote: Alright, before anyone reads this and questions why certain things are the way they are, Ill be explaining briefly. Common Amarr themes: Slowest in movement/sprint speed Even HP values resulting in highest EHP Highest CPU/PG...
- by Cyrille Fodeux - at 2013.07.17 21:06:00
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88. [Feedback and request] FIX THE FLAYLOCK PISTOLS - in Feedback/Requests [original thread]
There will be a section about them in the next DEV blog.
- by Cyrille Fodeux - at 2013.07.17 20:16:00
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89. Is Brandon Laurion... - in General Discussions [original thread]
When this article was published there was not even the Closed Beta. This might have been released if CCP left the game as it was in June-August with Militia=BPO, Skirmish 1.0 free HAVs and Dropships and Sagaris for 200k. They threw all over then b...
- by Cyrille Fodeux - at 2013.07.17 08:31:00
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90. [Feedback/Request] Redeveloping the Pilot suit. - in Feedback/Requests [original thread]
Sarducar Kahn wrote: Cyrille Fodeux wrote: I-¦d not make it a light logi. It should get the slot layout of a Commando, only a Sidearm, an insane sprint speed, a very high scan radius and it should be able to skip the queue (3 requests on STD...
- by Cyrille Fodeux - at 2013.07.12 13:20:00
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91. [Feedback/Request] Redeveloping the Pilot suit. - in Feedback/Requests [original thread]
I-¦d not make it a light logi. It should get the slot layout of a Commando, only a Sidearm, an insane sprint speed, a very high scan radius and it should be able to skip the queue (3 requests on STD, 5 on ADV and all on PRO). It should link the s...
- by Cyrille Fodeux - at 2013.07.12 07:45:00
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92. Tracking Progress of Mordu's Challenge - in Feedback/Requests [original thread]
Could you add something to track our progress in Mordu's Challenge?
- by Cyrille Fodeux - at 2013.07.11 20:39:00
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93. Dust is too FPS for New Eden - in General Discussions [original thread]
The FPS side is okay. There is too little EVE for New Eden. I don't mean only matchmaking and open world but also stats and design.
- by Cyrille Fodeux - at 2013.07.11 20:19:00
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94. Heavies need two nade slots - in General Discussions [original thread]
We will probably get Large Capacity Grenades when they come out.
- by Cyrille Fodeux - at 2013.07.10 16:44:00
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95. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
You also forgot that the Assault can fit an ADV weapon if necessary without much backdraws. If you do this on a Commando you have to either sacrifice your Equipment or you choose a Sidearm as second weapon. There's more here in my feedback threa...
- by Cyrille Fodeux - at 2013.07.10 08:49:00
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96. Give us other rates and graphes than K/DR - in Feedback/Requests [original thread]
It has been requested a few times already but nothing has been done to it yet. The K/DR doesn't show well what everyone has done. It is good for Assaults or Snipers but Logis or AVs can't see what they did exactly. So my request: Give us more rat...
- by Cyrille Fodeux - at 2013.07.10 08:34:00
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97. [REQUEST] A LMG For the Heavy Class - in Feedback/Requests [original thread]
The Laser Rifle might become a LMG when it-¦s fixed again. They said something about 120m range which is a good range for a LMG to start. With more Racial Variants others will follow.
- by Cyrille Fodeux - at 2013.07.09 23:34:00
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98. 3x all HP - in Feedback/Requests [original thread]
3x might be too much but fights should last longer. If I want to die within 3 seconds I play CoD.
- by Cyrille Fodeux - at 2013.07.09 22:58:00
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99. [Feedback] Commando Dropsuits - in Feedback/Requests [original thread]
I used the triple SP to get a bit into the Commando (ADV) and it is nice in public battle because you can have your Swarms with you against the LAVs and you have an Equipment slot. But it needs quite a lot of work. Problem 1: The PG/CPU On any o...
- by Cyrille Fodeux - at 2013.07.09 22:56:00
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100. [Feedback] This week I av been mostly..........TANKING - in Feedback/Requests [original thread]
The-Errorist wrote: Cyrille Fodeux wrote: There should be more different versions of AV nades though. 1. Basic AV nade: medium damage, targeting, the current one with less damage 2. higher damage, less throwing distance, no targeting, no spl...
- by Cyrille Fodeux - at 2013.07.09 07:14:00
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