Pages: 1 2 3 4 5 6 7 [8] 9 |
141. Target Finder for Nanite Injectors - in Feedback/Requests [original thread]
No need to say much. Just give the Nanite Injector a target finder like the Repairer has. When the reviving system works properly you can remove this again but now it would help a lot.
- by Cyrille Fodeux - at 2013.07.01 17:11:00
|
142. Minmatar=Versatility - in Feedback/Requests [original thread]
In EVE Minmatar are capable of doing all damage types with Projectile Turrets with just very little space needed for the ammo. Their ships have a tendency to shield tanking but most have almost the same amount of Low and Med slots and are thus abl...
- by Cyrille Fodeux - at 2013.07.01 17:05:00
|
143. Move the Objective - in Domination Gamemode [original thread]
There is one map with a large orbital canon on a large open space and the objective is about 50m away from it above one such pool with green liquid. Could you please move the Objective down to the cannon? The problem is that it-¦s too narrow on ...
- by Cyrille Fodeux - at 2013.07.01 16:25:00
|
144. whatever happened to..... - in General Discussions [original thread]
Whatever happened to Skirmish 1.0? Whatever happened to killing the MCC? Miss them
- by Cyrille Fodeux - at 2013.06.30 10:38:00
|
145. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
Doyle Reese wrote: I think all missiles need is to be able to aim straight, or at least not fire in random directions. This is not just a problem with missles, it-¦s a general small turret problem. Railguns are just used too seldom that you ...
- by Cyrille Fodeux - at 2013.06.30 06:34:00
|
146. Heavies - in General Discussions [original thread]
The golden rule to fight as a heavy: Don-¦t fight alone. Just take another heavy with you and you-¦re almost invincible especially if you have a logi too.
- by Cyrille Fodeux - at 2013.06.29 23:36:00
|
147. Ideas for the Battle Finder - in Feedback/Requests [original thread]
bump
- by Cyrille Fodeux - at 2013.06.29 23:28:00
|
148. Ideas for new Heavy weapons? - in General Discussions [original thread]
What about something beyond the current tech (in DUST of course)? I thought on something like a tesla coil that sends lightning bolts that jump from every metall to another so you can vary its range a bit by using the environment. Or a weapon tha...
- by Cyrille Fodeux - at 2013.06.29 23:23:00
|
149. CCP change the SP gain to full passive - in General Discussions [original thread]
Sponglyboy Squaredoo wrote: Eskel Bondfree wrote: Sponglyboy Squaredoo wrote: Eskel Bondfree wrote: Sponglyboy Squaredoo wrote: Passive SP gain only is a horrible idea. At this point, all the people I see agreeing with it are just p...
- by Cyrille Fodeux - at 2013.06.29 19:53:00
|
150. Re-design the Minmatar Medium Frame - in Feedback/Requests [original thread]
It might be just my opinion but remove at least these bags and grenades. They looked good and were appropriated when it was the Logi suit but now this is not the case anymore.
- by Cyrille Fodeux - at 2013.06.29 18:54:00
|
151. Re-design the Minmatar Medium Frame - in Feedback/Requests [original thread]
The current Minmatar Medium Frame looks too crappy. It should look cheap and so but this is too much. So here is what I-¦d change: 1) Head The head doesn-¦t really look like a helmet. It-¦s too long especially the mouth part. Make it more like t...
- by Cyrille Fodeux - at 2013.06.29 14:31:00
|
152. [Weapon Idea] The Stinger Pistol - in Feedback/Requests [original thread]
Chosokabe Ite wrote: medomai grey wrote: So what makes this weapon Caldari? If I remember correctly, CCP already has a Caldari pistol in the works that's akin to a magnum. Well, I was thinking since the Minmatar have two sidearms (Flayl...
- by Cyrille Fodeux - at 2013.06.29 13:32:00
|
153. CCP change the SP gain to full passive - in General Discussions [original thread]
A passive-active skill system would be much better for this game. The people would play the game for fun and not to cap out. Nobody would be afking anymore and alts would get better faster too.
- by Cyrille Fodeux - at 2013.06.29 11:20:00
|
154. Fixing Free Vehicles - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Sibri Vannikh wrote: Forlorn Destrier wrote: Sibri Vannikh wrote: Forlorn Destrier wrote: Negative WP is a bug. You can get that for killing yourself as well. I don' t think negative WP is an answer. Also, L...
- by Cyrille Fodeux - at 2013.06.29 08:10:00
|
155. Fixing Free Vehicles - in Feedback/Requests [original thread]
I edited the OP. Now it should be clear to everyone what I mean.
- by Cyrille Fodeux - at 2013.06.29 07:56:00
|
156. Rework all Militia Gear - in Feedback/Requests [original thread]
Doyle Reese wrote: I disagree, I think every weapon should have a militia counterpart. The AUR items are for testing stuff down the line without the investment, but you shouldn't punish players by not allowing them to test out weapons for free....
- by Cyrille Fodeux - at 2013.06.29 07:28:00
|
157. Fixing Free Vehicles - in Feedback/Requests [original thread]
I tried out some dropships today and noticed that you get -WP if you are shot down. This is a bit ridiculous because you paid for everything in that ship. So I thought this could be added to murder taxis. If it-¦s a free one you get -WP when it-¦...
- by Cyrille Fodeux - at 2013.06.28 21:35:00
|
158. Rework all Militia Gear - in Feedback/Requests [original thread]
It might sound hard but if you compare them with the Civilian Modules in EVE you will see that they are much less effective than their Standard counterparts. They should not only have higher PG/CPU requirements or less slots but should be actually...
- by Cyrille Fodeux - at 2013.06.28 19:32:00
|
159. Ideas for the Battle Finder - in Feedback/Requests [original thread]
I like the idea of fighting actually for capsuleers. Right now we have no real impact on New Eden.
- by Cyrille Fodeux - at 2013.06.28 17:33:00
|
160. The pilot dropsuit must convey significant bonus to be worth while - in General Discussions [original thread]
Exmaple Core wrote: The pilot dropsuit will obviously be a poor infantry suit with a low amount of slots so its meant to be inside a vehical, as the name suggest. However, if these bonuses they add to vehicals are not worth the SP sink then the...
- by Cyrille Fodeux - at 2013.06.28 08:05:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 |
First page | Previous page | Next page | Last page |