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221. Are EoN. the bad guys now? - in The War Room [original thread]
Eon has become what they originally set out to destroy. I joined ill omens and we fought the blue donut corps. Now eon has the turf and is made of many large corps.
- by Cy Clone1 - at 2013.08.08 20:59:00
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222. Assault forgegun fix. - in General Discussions [original thread]
Meeko Fent wrote: So, From my personal thoughts, I remember that an AsFG Deals 1500 Damage on hit (Don't quote me on it though....) So, 1500*2=3000 3000/8=375 DPS. And that's not taking into account charge time. 375 DPS on a 4K HP tank. Her...
- by Cy Clone1 - at 2013.08.08 15:28:00
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223. Who would like CCP to stop nerfing things and add content - in General Discussions [original thread]
agreed give 2x sp all the time keep the cap doubled and release all the content. That way thrs so much to skill into, but it wont take as long for one thing.
- by Cy Clone1 - at 2013.08.08 14:52:00
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224. Assault forgegun fix. - in General Discussions [original thread]
The assault forgegun needs a direct and splash damage decrease. with such a low charge up time holding a charge doesn't become a burden but instead a benefit. The assault variant should match the other assault variants in the game and lose some da...
- by Cy Clone1 - at 2013.08.08 14:49:00
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225. Assault forgegun fix. - in General Discussions [original thread]
also they should just decrease the damage on the assault variant. that's what every other assault variant is like for other weapons. thanks
- by Cy Clone1 - at 2013.08.08 04:56:00
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226. Assault forgegun fix. - in General Discussions [original thread]
N I G wrote: CAELAN Andoril wrote: N I G wrote: so its ok for it to do 2500+ with a 2 dmg mods and 300 splash damage.... It's an AV weapon, so yes, yes it is. your obviously not a vehicle driver, btw its used as Anti infantry most o...
- by Cy Clone1 - at 2013.08.08 04:55:00
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227. Forum Poll: Mass Driver OP or not? - in General Discussions [original thread]
not op
- by Cy Clone1 - at 2013.08.08 04:25:00
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228. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
im suggesting the range in which av grenades can be thrown should be decreased. That is all that should be changed.
- by Cy Clone1 - at 2013.08.06 22:32:00
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229. Are Logistics Dropships slow and bulky and hard to control? - in General Discussions [original thread]
logi dropships are a joke if you are considering any offensive role while av is out. you'll get tossed around a lot.
- by Cy Clone1 - at 2013.08.06 04:23:00
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230. Broke veteran DS pilot needs some ISK - in General Discussions [original thread]
haha I gave sinboto simmons 5mill lol I wasn't paying attention.
- by Cy Clone1 - at 2013.08.06 03:44:00
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231. Broke veteran DS pilot needs some ISK - in General Discussions [original thread]
Serimos Haeraven wrote: Cy Clone1 wrote: Serimos Haeraven wrote: Cy Clone1 wrote: your wallet, check it. I did, but i still have no moneys I put five mill In? its all I can spare Weird its showing i have 100K, I wasn't saying ...
- by Cy Clone1 - at 2013.08.06 03:41:00
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232. Broke veteran DS pilot needs some ISK - in General Discussions [original thread]
Serimos Haeraven wrote: Cy Clone1 wrote: your wallet, check it. I did, but i still have no moneys I put five mill In? its all I can spare
- by Cy Clone1 - at 2013.08.06 03:31:00
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233. Broke veteran DS pilot needs some ISK - in General Discussions [original thread]
your wallet, check it.
- by Cy Clone1 - at 2013.08.06 03:13:00
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234. CCP, have you given any thought to what Heavy Air Vehicles will be like? - in General Discussions [original thread]
think about how slow logi/reg drops move. now imagine a heavy variant that cant fly away from attacks, and can be seen and attacked from nearly every where on the map. It would have to have some pretty high ehp and slot space to be viable. that b...
- by Cy Clone1 - at 2013.08.05 21:43:00
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235. Random Installation kills - in General Discussions [original thread]
like you'll shoot at them in a tank etc, they will not fire back until you fire the last blow then you get hit. Its weird, convenient, and hard to explain
- by Cy Clone1 - at 2013.08.05 21:35:00
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236. Random Installation kills - in General Discussions [original thread]
you also gotta love unmanned railgun installations waiting to the very last second to fire.
- by Cy Clone1 - at 2013.08.05 21:03:00
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237. How To Fix HAVs/DSs? - in General Discussions [original thread]
i don't think people want to see tank spamming and the tanks are not nearly that imbalanced with av to decrease the price by 65%. I would rather still pay lots just have them better. Honestly though i think all this vehicle talk is pointless anyho...
- by Cy Clone1 - at 2013.08.05 03:01:00
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238. So I don't sympathize with tanker QQ anymore. - in General Discussions [original thread]
people complain because a forgegunner/proto swarm with la di grenades can pretty much solo anything tank in a matter of seconds
- by Cy Clone1 - at 2013.08.05 02:55:00
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239. Question to the incubus pilots - in General Discussions [original thread]
Mary Sedillo wrote: Cy Clone1 wrote: What fitting do you use? I've recently speced into them, and I found that I prefer the python. the python is more maneuverable and you can use damage mods with out sacrificing defense imo. I can also fit ...
- by Cy Clone1 - at 2013.08.05 02:34:00
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240. Question to the incubus pilots - in General Discussions [original thread]
I don't use afterburners, with the python, and ads are not viable in a pc anyhow. railtanks
- by Cy Clone1 - at 2013.08.04 20:52:00
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