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181. Hit scan weapons! - in General Discussions [original thread]
Master Jaraiya wrote: Garrett Blacknova wrote: doesn't trace a line and keep that line in place, or shake it around a bit and apply a tiny amount of damage every time. It traces a line that doesn't stay in place, then traces another line fo...
- by Csikszent Mihalyi - at 2013.09.05 23:05:00
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182. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
Severus Smith wrote: semperfi1999 wrote: Because Eve kids want this game to be the first turn based FPS tab shooter. Aim assist is strong because the majority of players suck.......badly........ Strafing is and bunny hopping is "bad" becaus...
- by Csikszent Mihalyi - at 2013.09.05 14:08:00
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183. My stance on aim assist - in General Discussions [original thread]
I feel rather embarrassed for some of my fellow mouse using brethren to be honest. Mouse controls are just about right now, and still superior to sticks. Sensitivity has changed though, and ADS is no longer a sensitivity toggle (which is good), so...
- by Csikszent Mihalyi - at 2013.09.04 11:16:00
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184. I pick skirmish, I get put into a skirmish. At least you would think so... - in General Discussions [original thread]
My experience so far: I select all game modes, it says estimated time 40 seconds. I wait 2 seconds and it puts me into a Domination game where I'm in a team with TWO others, against a team of 14 including two proto squads. I couldn't believe my e...
- by Csikszent Mihalyi - at 2013.09.03 19:02:00
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185. CCP Mass drivers are ****. - in General Discussions [original thread]
McFurious wrote: demonkiller 12 wrote: The problem is everyone shield tanks - 1 flux and 1 std mass driver round kills most non heavies itd be the same against armor tanker - 2 shots from a std scrambler and a std or adv locus grenade would ...
- by Csikszent Mihalyi - at 2013.08.30 07:12:00
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186. CCP Mass drivers are ****. - in General Discussions [original thread]
D legendary hero wrote: Idk why everyone is scared of mass drivers after 1.4... Can you imagine all the ARs (milita to proto) that with auto aim will be hitting you with every shot from 0 -75 meters range with anywhere between the minimum 467 ...
- by Csikszent Mihalyi - at 2013.08.30 07:05:00
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187. CCP Mass drivers are ****. - in General Discussions [original thread]
Time to kill is such a non-sense statistic for mass drivers. Even if both players directly engage each other, any other weapon is not going to hit every single shot. But what's more important is that mass drivers can make themselves extremely elu...
- by Csikszent Mihalyi - at 2013.08.30 07:03:00
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188. Tankers do have it pretty hard. - in General Discussions [original thread]
Fizzer94 wrote: Acturus Galaxy wrote: Fizzer94 wrote: DJINN leukoplast wrote: Fizzer94 wrote: It seems like the other team did really badly, probably because you weren't out there to help them. Think that might have had anything to ...
- by Csikszent Mihalyi - at 2013.08.29 12:35:00
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189. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Cal Predine wrote: Well, I'm certainly glad to see the matchmaking system re-done. Long overdue. Otherwise, this is all in the realm of pointless fluff to me. Once again, nothing about the core gameplay problems which prevent the game from risi...
- by Csikszent Mihalyi - at 2013.08.28 10:13:00
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190. Too the Snipers on the Skirmish losing team! - in General Discussions [original thread]
It's just part of the escalating chain that leads to the ridiculously one-sided matches. The losing teams switches to cheap gear, goes AFK, snipes in the mountains... Trying to appeal to people's sense of honour is pointless, it's something that ...
- by Csikszent Mihalyi - at 2013.08.27 18:05:00
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191. 1.5 AV and vechical respecs? - in General Discussions [original thread]
Exmaple Core wrote: Were getting the entire table switched with everything "being built from the ground up" So will all our vehical and AV skills be refunded back to us? if its all being completly redone in most aspects id imagine those players...
- by Csikszent Mihalyi - at 2013.08.27 08:53:00
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192. One more thing ccp friendly fire please... - in General Discussions [original thread]
It's just not possible. FF is very hard to get right in games where death doesn't even matter, but in DUST, where every death has lasting consequences... forget about it. Even if you'd come up with a complicated system which actually reimburses lo...
- by Csikszent Mihalyi - at 2013.08.27 05:48:00
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193. Someone please shoot me! - in General Discussions [original thread]
P14GU3 wrote: KingBabar wrote: P14GU3 wrote: KingBabar wrote: P14GU3 wrote: That has got the be the worst videi I have seen since Mark's RE spam vid. What's funny is you are just as proud of it as he was, thinking it actually takes ...
- by Csikszent Mihalyi - at 2013.08.26 03:05:00
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194. Someone please shoot me! - in General Discussions [original thread]
Gh0st C0de wrote: So, any weapon that's not an AR is cheap? Sniping is part and parcel of any FPS strike operation. If you stand still for a second near any objective you should expect to be sniped, if you engage a group of reds a random bulle...
- by Csikszent Mihalyi - at 2013.08.26 02:39:00
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195. Kameira's Objective - in General Discussions [original thread]
Scheneighnay McBob wrote: Not just that- people leave the battle when they're losing, so, more often than not, I join a battle that we're already losing. Yeah, those are the ones I'm most likely to dodge... That's just stupid.
- by Csikszent Mihalyi - at 2013.08.25 23:46:00
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196. Tanks need to be banned from ambush. - in General Discussions [original thread]
Tanks are pretty much the reason why I don't play Ambush anymore. It's not a big loss, I can do without Ambush, but I completely agree that tanks are ridiculous in Ambush. However, as long as enough people willingly partake in that kind of massac...
- by Csikszent Mihalyi - at 2013.08.25 19:07:00
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197. Someone please shoot me! - in General Discussions [original thread]
KingBabar wrote: The accumulated effect of many high qualiy players leaving and an enormeus gap in gear and skill leads to a near total loss of decent PVP action. I have been paying attention to whats been killing me lately, and the number of "...
- by Csikszent Mihalyi - at 2013.08.25 18:33:00
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198. Kameira's Objective - in General Discussions [original thread]
broonfondle majikthies wrote: What I find odd is the requirement to earn 100 WP to count the win/loss If you took the challenge seriously then you wouldn't want to hack or kill 2 ppl before deciding whether to quit or not.. Strange direction to...
- by Csikszent Mihalyi - at 2013.08.25 18:09:00
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199. Kameira's Objective - in General Discussions [original thread]
You do realise that the other team has blue dots too? Your chance to be seeded into a team with a squad in it are only marginally lower than to be seeded against a team with a squad in it. If you literally win 1 in 10, you are either extremely unl...
- by Csikszent Mihalyi - at 2013.08.25 18:07:00
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200. Stupid infantry guys... - in General Discussions [original thread]
Tankers don't engage tankers because they have very little to gain but everything to lose. Don't blame it on the AV, that's just a convenient excuse... Slaughtering infantry is where it's at for tanks. Even if you feel that tank vs. tank battle w...
- by Csikszent Mihalyi - at 2013.08.25 16:12:00
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