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Csikszent Mihalyi
DUST University Ivy League
79
|
Posted - 2013.08.25 18:33:00 -
[31] - Quote
KingBabar wrote:The accumulated effect of many high qualiy players leaving and an enormeus gap in gear and skill leads to a near total loss of decent PVP action. I have been paying attention to whats been killing me lately, and the number of "cheap deaths" experienced in pub games has reached an all time high.
I estimate that over 90% of my deaths are from: - run over by LAV - forge sniped - sniped - random nades
Unless there is a blob or my own stupidity involved, I hardly ever die to a light weapon. It makes the game seem somewhat "cheap". It is frustrating to be on a roll, killing left and right, barely making it to cover in time just to get blown up by some A-hole standing on top of some tower. I can remember Tosh from SI taking me out due to superior aim a couple of days ago. I as per usual sent a GG message. The feeling I got there is something I miss, that sense of respect and awe (in lack of a better term) you feel when somebody is out-smarting you or simply takes you down due to superior skill.
In short, death by skilled gameplay is almost gone. I am very much looking foreward to the next patch which I hope will with the strafe speed and collision dammage tweaks and not least the new match making system, put the game back on its track in terms of making it more competitve and I hope more of my future deaths come from player skill, not from some broken mechanic as is mostly the case now.
This is very easy to explain... Once you reach the top of the skill and gear curve, you will rarely die in an even fight. Most people die a lot from ARs (after all, that's what you get most your kills from, right?), but once you get good enough, it happens rarely.
The "cheap deaths" you describe are the only way for beginning players to take you down. It may feel stupid, but imagine how frustrating it would be for those players if they had no chance to take you down whatsoever.
This is not a situation that CCP can or even should fix completely. We'll always need these cheap ways to day so everyone can enjoy the game no matter their skill or gear level. This is just something we need to remember, whenever it happens to us and makes us want to bash our heads in.
I am willing to bet that despite everything, you do very well in your games. The important thing is that "cheap kills" do not become the most efficient way of playing. That's why flaylocks had to be nerfed, murder taxis are going to be nerfed, and weapons like the MD need to be looked at very carefully. But ultimately, the cheap kills are always going to be a part of the game, and that's not necessarily a bad thing. |
Dunk Mujunk
RestlessSpirits D.E.F.I.A.N.C.E
25
|
Posted - 2013.08.25 19:22:00 -
[32] - Quote
Not sure how getting sniped is considered a cheap death. I'm not speced into sniper (yet), but I like to kill snipers when I notice them on the kill feed. Makes for a very easy kill since most pick obvious spots to snipe from, sit still as a stone when they get there, and keep going back to the same place when killed. In a STD Min Assault with a STD Shield Extender and a STD Armor Plate it was taking at least 2 shots to drop me more often than not. If the sniper was able to hit me again from a distance while I was strafing and hopping and juking, more power to him and he deserved the kill. And if I respawned with my Militia Sniper Rifle and found the guy sitting in the same spot and I kill him, more power to me and I deserved the kill.
Getting OHK sucks, and it sucks more when you know the guy was 300+ meters away, but in my eyes that doesn't constitute a cheap death. Granted I know nothing about the ins and outs of sniper related equipment at the moment, but seeing as how I, with absolutely no SP in anything sniper related, can OHK almost any sniper I come across with a Militia Sniper Rifle (or if i'm close enough just erase the dude with my AR) makes me feel that most sniper kills aren't cheap. These guys are taking a huge risk sitting still for even a second, and most are as squishy as I was 2 days out of the Academy. Simply knowing the maps has helped me avoid a majority of sniper encounters. You think that dude camped up in the hills has a great view of everything, but if you climb up there and take a peek for yourself, most likely you will find the effective field of view he has is not very big.
I've seen 2 or 3 threads about snipers being OP in my time here (not long, only a month), and I think OHKs combine with watching your blueberry sniper team mates sit waaaaaaaay back under the MCC and not do jack **** makes people dislike snipers more than they should. I personally feel that snipers are not OP or cheap. If I get killed by one I either kill him myself, round up a squad of miscreants to sweep the hill, or if those two options are not available, victory in general is most likely not going to happen, so I just avoid the area the sniper is in. I feel calling the Sniper cheap is like calling the HMG cheap because its full auto. They are doing what they are suppose to do, and bringing down the general effectiveness of a sniper invalidates the whole class. Why wear almost no armor and have virtually no CQC ability and extremely hindered short-medium short range ability if you have to stop moving completely and score 4+ direct hits back to back to back to back to kill someone?
DISCLAIMER: Please don't mistake my 2 cents for anything more than what it is. |
KingBabar
Ancient Exiles
1076
|
Posted - 2013.08.25 19:27:00 -
[33] - Quote
Csikszent Mihalyi wrote:KingBabar wrote:The accumulated effect of many high qualiy players leaving and an enormeus gap in gear and skill leads to a near total loss of decent PVP action. I have been paying attention to whats been killing me lately, and the number of "cheap deaths" experienced in pub games has reached an all time high.
I estimate that over 90% of my deaths are from: - run over by LAV - forge sniped - sniped - random nades
Unless there is a blob or my own stupidity involved, I hardly ever die to a light weapon. It makes the game seem somewhat "cheap". It is frustrating to be on a roll, killing left and right, barely making it to cover in time just to get blown up by some A-hole standing on top of some tower. I can remember Tosh from SI taking me out due to superior aim a couple of days ago. I as per usual sent a GG message. The feeling I got there is something I miss, that sense of respect and awe (in lack of a better term) you feel when somebody is out-smarting you or simply takes you down due to superior skill.
In short, death by skilled gameplay is almost gone. I am very much looking foreward to the next patch which I hope will with the strafe speed and collision dammage tweaks and not least the new match making system, put the game back on its track in terms of making it more competitve and I hope more of my future deaths come from player skill, not from some broken mechanic as is mostly the case now. This is very easy to explain... Once you reach the top of the skill and gear curve, you will rarely die in an even fight. Most people die a lot from ARs (after all, that's what you get most your kills from, right?), but once you get good enough, it happens rarely. The "cheap deaths" you describe are the only way for beginning players to take you down. It may feel stupid, but imagine how frustrating it would be for those players if they had no chance to take you down whatsoever. This is not a situation that CCP can or even should fix completely. We'll always need these cheap ways to day so everyone can enjoy the game no matter their skill or gear level. This is just something we need to remember, whenever it happens to us and makes us want to bash our heads in. I am willing to bet that despite everything, you do very well in your games. The important thing is that "cheap kills" do not become the most efficient way of playing. That's why flaylocks had to be nerfed, murder taxis are going to be nerfed, and weapons like the MD need to be looked at very carefully. But ultimately, the cheap kills are always going to be a part of the game, and that's not necessarily a bad thing.
+1
Very well writen, and I agree.
Its not about the cheap deaths in itself, its the share number of hem.
Most likely it will get better after 1.4. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3519
|
Posted - 2013.08.25 19:34:00 -
[34] - Quote
you should have put MD's in the OP. These numbers don't really reflect the true nature of deaths in DUST.
I stopped pubbing in this game around the time FLP's were OP, and by then people were just starting to get into the current FoTM, so I can imagine how it is now in pubs. In PC games I've seen literally entire squads use them... sounds familiar right? Sounds like the last FoTM, FLPs.
Nades have been OP for a long time, and when I tried bringing that up, the good people here on this forum thought they were "fine". I guess having 3 nades in your pocket doing 800+ dmg over 7m radius is fine.
|
TheD1CK
Dead Man's Game
1
|
Posted - 2013.08.25 19:41:00 -
[35] - Quote
King Babar, as much as i despise the AR usage, i respect that video..... damn man you can cook!!!! |
Flix Keptick
Red Star. EoN.
45
|
Posted - 2013.08.25 19:47:00 -
[36] - Quote
Someone needs to get an all militia tournament. WHERE IS KAIN SPERO? |
hooc order
Deep Space Republic Top Men.
898
|
Posted - 2013.08.25 19:47:00 -
[37] - Quote
KingBabar wrote:The accumulated effect of many high qualiy players leaving and an enormeus gap in gear and skill leads to a near total loss of decent PVP action. I have been paying attention to whats been killing me lately, and the number of "cheap deaths" experienced in pub games has reached an all time high.
I estimate that over 90% of my deaths are from: - run over by LAV - forge sniped - sniped - random nades
Unless there is a blob or my own stupidity involved, I hardly ever die to a light weapon. It makes the game seem somewhat "cheap". It is frustrating to be on a roll, killing left and right, barely making it to cover in time just to get blown up by some A-hole standing on top of some tower. I can remember Tosh from SI taking me out due to superior aim a couple of days ago. I as per usual sent a GG message. The feeling I got there is something I miss, that sense of respect and awe (in lack of a better term) you feel when somebody is out-smarting you or simply takes you down due to superior skill.
In short, death by skilled gameplay is almost gone. I am very much looking foreward to the next patch which I hope will with the strafe speed and collision dammage tweaks and not least the new match making system, put the game back on its track in terms of making it more competitve and I hope more of my future deaths come from player skill, not from some broken mechanic as is mostly the case now.
Suggestions:
- Play PC.
- play on a low Sp-level low gear toon.
- wait until 1.4 comes out with matchmaking...who knows it might actually work as intended and match you up with similar skilled players.
|
hooc order
Deep Space Republic Top Men.
898
|
Posted - 2013.08.25 19:50:00 -
[38] - Quote
Flix Keptick wrote:Someone needs to get an all militia tournament going. WHERE IS KAIN SPERO?
Where he belongs: fiddling with excel sheets in EvE.
Side note: Shouldn't he be removed from the council and replaced with someone who is actually here? |
Cody Allentek
Edimmu Warfighters Gallente Federation
61
|
Posted - 2013.08.25 20:00:00 -
[39] - Quote
KingBabar - "Someone please shoot me!"
Cody Allentek - a¦á_a¦á ...... "Okay"
*Cody Allentek (Scrambler Pistol) KingBabar*
|
P14GU3
The Southern Legion The Umbra Combine
324
|
Posted - 2013.08.25 20:42:00 -
[40] - Quote
That has got the be the worst videi I have seen since Mark's RE spam vid. What's funny is you are just as proud of it as he was, thinking it actually takes skill.
How can you call anything OP or 'cheap' when you just posted a montage of using the most OP and cheap weapon in the game, the grenade.. really, a MD takes more skill. |
|
bonkersfox
Foxhound Corporation General Tso's Alliance
195
|
Posted - 2013.08.25 20:51:00 -
[41] - Quote
the weapon of choice in this game is just that, what ever one you choose, I get killed by all sorts, but I don't complain, I just get on with it, theirs plenty of Varity to choose from, its most ars that kill me, each weapon backs up the next, each has its place, imo |
KingBabar
Ancient Exiles
1079
|
Posted - 2013.08.25 21:14:00 -
[42] - Quote
P14GU3 wrote:That has got the be the worst videi I have seen since Mark's RE spam vid. What's funny is you are just as proud of it as he was, thinking it actually takes skill.
How can you call anything OP or 'cheap' when you just posted a montage of using the most OP and cheap weapon in the game, the grenade.. really, a MD takes more skill.
I've already made a thread about it, the nades are currenly OP. Hit detection might balance it out.
MD does not take more skill, I've used it over a hundred hours.
No matter what you say, I'm fairly sure my nade game is among the very best in Dust.
The montage, like it or not, I merely hope that it was entertaining and fun to watch. The editing isn't bad...
The vid was not supposed to be a linked to this thread, merely a sig. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
75
|
Posted - 2013.08.25 21:18:00 -
[43] - Quote
KingBabar wrote:The accumulated effect of many high qualiy players leaving and an enormeus gap in gear and skill leads to a near total loss of decent PVP action. I have been paying attention to whats been killing me lately, and the number of "cheap deaths" experienced in pub games has reached an all time high. I estimate that over 90% of my deaths are from: - run over by LAV - forge sniped - sniped - random nades Unless there is a blob or my own stupidity involved, I hardly ever die to a light weapon. It makes the game seem somewhat "cheap". It is frustrating to be on a roll, killing left and right, barely making it to cover in time just to get blown up by some A-hole standing on top of some tower. I can remember Tosh from SI taking me out due to superior aim a couple of days ago. I as per usual sent a GG message. The feeling I got there is something I miss, that sense of respect and awe (in lack of a better term) you feel when somebody is out-smarting you or simply takes you down due to superior skill. In short, death by skilled gameplay is almost gone. I am very much looking foreward to the next patch which I hope will with the strafe speed and collision dammage tweaks and not least the new match making system, put the game back on its track in terms of making it more competitve and I hope more of my future deaths come from player skill, not from some broken mechanic as is mostly the case now. Try MLT and MLT scout.
My montage: http://www.youtube.com/watch?v=SrLO3Ijedgo
|
Princeps Marcellus
Expert Intervention Caldari State
176
|
Posted - 2013.08.25 21:20:00 -
[44] - Quote
I refuse! It's been made clear to me that you've been shot up enough as is, good sir! |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
526
|
Posted - 2013.08.25 21:20:00 -
[45] - Quote
KingBabar wrote:Patrick57 wrote:Not to brag, but does going 32-7 with a Toxin AR and Toxin SMG count as "skilled gameplay"? I would like to think so. Its not about the numbers, those wary and are also very situational. But yes, I'm sure you're all swagged up. At this point, everyone not driving around or camping on top of something gets my love.
Wait, so if you're a pilot, you get no love? That's lame. |
P14GU3
The Southern Legion The Umbra Combine
324
|
Posted - 2013.08.25 22:06:00 -
[46] - Quote
KingBabar wrote:P14GU3 wrote:That has got the be the worst videi I have seen since Mark's RE spam vid. What's funny is you are just as proud of it as he was, thinking it actually takes skill.
How can you call anything OP or 'cheap' when you just posted a montage of using the most OP and cheap weapon in the game, the grenade.. really, a MD takes more skill. I've already made a thread about it, the nades are currenly OP. Hit detection might balance it out. MD does not take more skill, I've used it over a hundred hours. No matter what you say, I'm fairly sure my nade game is among the very best in Dust. The montage, like it or not, I merely hope that it was entertaining and fun to watch. The editing isn't bad... The vid was not supposed to be a linked to this thread, merely a sig. Right.. cus landing 5 shots in 5 seconds with MD is easier than cooking a grenade for 3 and throwing it at an unsuspecting target... I just did an ambush that looked like your whole montage, standing on a hive. really not that hard. |
KING CHECKMATE
Bragian Order Amarr Empire
638
|
Posted - 2013.08.25 22:19:00 -
[47] - Quote
If you are being Forge sniped then it has to do with ''your own stupidity''.
I mean , 80% of shots at long range vs infantry will be missed with a FG. You have to stay still or move really slow for a Forgegunner to effectively kill you at 300+mts range. |
KingBabar
Ancient Exiles
1079
|
Posted - 2013.08.25 23:01:00 -
[48] - Quote
Aizen Intiki wrote:KingBabar wrote:Patrick57 wrote:Not to brag, but does going 32-7 with a Toxin AR and Toxin SMG count as "skilled gameplay"? I would like to think so. Its not about the numbers, those wary and are also very situational. But yes, I'm sure you're all swagged up. At this point, everyone not driving around or camping on top of something gets my love. Wait, so if you're a pilot, you get no love? That's lame.
"driving around" as in LLAV just going for roadkills all round, every fking round. |
KingBabar
Ancient Exiles
1079
|
Posted - 2013.08.25 23:03:00 -
[49] - Quote
P14GU3 wrote:KingBabar wrote:P14GU3 wrote:That has got the be the worst videi I have seen since Mark's RE spam vid. What's funny is you are just as proud of it as he was, thinking it actually takes skill.
How can you call anything OP or 'cheap' when you just posted a montage of using the most OP and cheap weapon in the game, the grenade.. really, a MD takes more skill. I've already made a thread about it, the nades are currenly OP. Hit detection might balance it out. MD does not take more skill, I've used it over a hundred hours. No matter what you say, I'm fairly sure my nade game is among the very best in Dust. The montage, like it or not, I merely hope that it was entertaining and fun to watch. The editing isn't bad... The vid was not supposed to be a linked to this thread, merely a sig. Right.. cus landing 5 shots in 5 seconds with MD is easier than cooking a grenade for 3 and throwing it at an unsuspecting target... I just did an ambush that looked like your whole montage, standing on a hive. really not that hard.
You need 5 MD shots for what?
|
Monkey MAC
killer taxi company General Tso's Alliance
17
|
Posted - 2013.08.25 23:26:00 -
[50] - Quote
KingBabar wrote:P14GU3 wrote:KingBabar wrote:P14GU3 wrote:That has got the be the worst videi I have seen since Mark's RE spam vid. What's funny is you are just as proud of it as he was, thinking it actually takes skill.
How can you call anything OP or 'cheap' when you just posted a montage of using the most OP and cheap weapon in the game, the grenade.. really, a MD takes more skill. I've already made a thread about it, the nades are currenly OP. Hit detection might balance it out. MD does not take more skill, I've used it over a hundred hours. No matter what you say, I'm fairly sure my nade game is among the very best in Dust. The montage, like it or not, I merely hope that it was entertaining and fun to watch. The editing isn't bad... The vid was not supposed to be a linked to this thread, merely a sig. Right.. cus landing 5 shots in 5 seconds with MD is easier than cooking a grenade for 3 and throwing it at an unsuspecting target... I just did an ambush that looked like your whole montage, standing on a hive. really not that hard. You need 5 MD shots for what?
Anything with about 350 shields, the MD isn't a cheap weapon, it is designed to be relatively easy to pick up, but this comes at the cost of a high dps, lack of ammo etc, etc. Some players use it to improve there aim, some because it fits there style.
The only possible tweak would be to increase the feedback damage radius, so the enemy has 5m from blast to take damage but the user could 7m and still take damage, this could be modded for each type but would discourage cqc spam!! |
|
Tech Ohm Eaven
L.O.T.I.S.
710
|
Posted - 2013.08.25 23:59:00 -
[51] - Quote
KingBabar wrote:Monkey MAC wrote:KingBabar wrote:The accumulated effect of many high qualiy players leaving and an enormeus gap in gear and skill leads to a near total loss of decent PVP action. I have been paying attention to whats been killing me lately, and the number of "cheap deaths" experienced in pub games has reached an all time high. I estimate that over 90% of my deaths are from: - run over by LAV - forge sniped - sniped - random nades Unless there is a blob or my own stupidity involved, I hardly ever die to a light weapon. It makes the game seem somewhat "cheap". It is frustrating to be on a roll, killing left and right, barely making it to cover in time just to get blown up by some A-hole standing on top of some tower. I can remember Tosh from SI taking me out due to superior aim a couple of days ago. I as per usual sent a GG message. The feeling I got there is something I miss, that sense of respect and awe (in lack of a better term) you feel when somebody is out-smarting you or simply takes you down due to superior skill. In short, death by skilled gameplay is almost gone. I am very much looking foreward to the next patch which I hope will with the strafe speed and collision dammage tweaks and not least the new match making system, put the game back on its track in terms of making it more competitve and I hope more of my future deaths come from player skill, not from some broken mechanic as is mostly the case now. My montage: http://www.youtube.com/watch?v=SrLO3Ijedgo Unfortunatley this just shows problems with the AR, the majority of the time you spent hip firing, however I might need to get my hands on some if those grenades!! I use ADS most of the time.... And what problem do you refer too? Once you go down the path of the dark side with a nade in hand, forever will it dominate your destiny....
Problem?? hell no problem here...........SARCASM!!!
100 and 100 sensitivity and ADS is semi ok but hipfire is LOL!! 60 and 60 sensitivity and hipfire is semi ok but ADS is LOL!!
SEPARATE sensitivity settings for ADS and for hipfire.
|
calvin b
Molon Labe. League of Infamy
370
|
Posted - 2013.08.26 00:07:00 -
[52] - Quote
Record so far 26-0 with a Thale. Let the hate begin |
Monkey MAC
killer taxi company General Tso's Alliance
17
|
Posted - 2013.08.26 00:14:00 -
[53] - Quote
No hate hear, do you just snipe for sake of sniping or to support a squad or cover a killzone/objective, if its just cause you like sniping people then maybe a little hate!! |
calvin b
Molon Labe. League of Infamy
370
|
Posted - 2013.08.26 00:21:00 -
[54] - Quote
Monkey MAC wrote:No hate hear, do you just snipe for sake of sniping or to support a squad or cover a killzone/objective, if its just cause you like sniping people then maybe a little hate!!
Both but mainly I love to hunt people. it is not easy being a hunter but some make it to easy. True story were red lined and I am camping a spot to keep the reds from coming thru the gate and killing the guys hiding behind a wall. I killed 9 I say it again 9 in a row and they still did not get the point to not try it. If you see the guy in front of you drop very quickly then the next, maybe its time to rethink your next move. |
Gh0st C0de
Spirit Collective
5
|
Posted - 2013.08.26 00:32:00 -
[55] - Quote
So, any weapon that's not an AR is cheap? Sniping is part and parcel of any FPS strike operation. If you stand still for a second near any objective you should expect to be sniped, if you engage a group of reds a random bullet should fly at you from a roof. Snipers are there to cover objectives and support friendly units. That said, getting hit from the redline is irritating.
Forge Guns, Mass Drovers, 'Nades... all can be avoided, especially if you get ganked once, then you know what to be looking out for, how to adapt your strategy.
Any weapon is a good weapon. I've been killed by everything but a scrambler pistol, different opponents take different strategies to effectively evade and nullify.
Personally, my favorite thing to get killed by is a set of nova knives, I always respect the close range assassin. |
Csikszent Mihalyi
DUST University Ivy League
81
|
Posted - 2013.08.26 02:39:00 -
[56] - Quote
Gh0st C0de wrote: So, any weapon that's not an AR is cheap? Sniping is part and parcel of any FPS strike operation. If you stand still for a second near any objective you should expect to be sniped, if you engage a group of reds a random bullet should fly at you from a roof. Snipers are there to cover objectives and support friendly units. That said, getting hit from the redline is irritating.
Forge Guns, Mass Drovers, 'Nades... all can be avoided, especially if you get ganked once, then you know what to be looking out for, how to adapt your strategy.
Any weapon is a good weapon. I've been killed by everything but a scrambler pistol, different opponents take different strategies to effectively evade and nullify.
Personally, my favorite thing to get killed by is a set of nova knives, I always respect the close range assassin.
There are a million possible weapons which are not the AR and are not cheap, and quite a few of them are in the game.
"Cheap" is any tactic that leads to success or kills without a high chance of failure.
Sniper kills are cheap, because you don't put yourself at risk (unless discovered, which is a tactical/strategic consideration which has little to do with your performance as a sniper).
Forge guns and mass drivers on roof tops are cheap for the same reason.
Mass drivers in close combat are borderline cheap because it's nearly impossible to miss.
Orbitals are cheap because... duh.
Cheap kills are part and parcel of tactical shooters. They provide a sense of accomplishment to weaker players and often add strategic considerations. A "cheap kill" is generally OP only in the local context, in the context of a whole match it can be perfectly fair and balanced (which is certainly the case with sniper rifles for example).
But they are what they are and the challenge for a game designer is to ensure that cheap tactics do not become the dominant strategy. |
P14GU3
The Southern Legion The Umbra Combine
326
|
Posted - 2013.08.26 02:55:00 -
[57] - Quote
KingBabar wrote:P14GU3 wrote:KingBabar wrote:P14GU3 wrote:That has got the be the worst videi I have seen since Mark's RE spam vid. What's funny is you are just as proud of it as he was, thinking it actually takes skill.
How can you call anything OP or 'cheap' when you just posted a montage of using the most OP and cheap weapon in the game, the grenade.. really, a MD takes more skill. I've already made a thread about it, the nades are currenly OP. Hit detection might balance it out. MD does not take more skill, I've used it over a hundred hours. No matter what you say, I'm fairly sure my nade game is among the very best in Dust. The montage, like it or not, I merely hope that it was entertaining and fun to watch. The editing isn't bad... The vid was not supposed to be a linked to this thread, merely a sig. Right.. cus landing 5 shots in 5 seconds with MD is easier than cooking a grenade for 3 and throwing it at an unsuspecting target... I just did an ambush that looked like your whole montage, standing on a hive. really not that hard. You need 5 MD shots for what? That would be 5 splash shots (we md user haz no aim, remember?) Takes 2-3 direct. Whereas your 1 grenade (same splash radius) OHKs. |
Csikszent Mihalyi
DUST University Ivy League
81
|
Posted - 2013.08.26 03:05:00 -
[58] - Quote
P14GU3 wrote:KingBabar wrote:P14GU3 wrote:KingBabar wrote:P14GU3 wrote:That has got the be the worst videi I have seen since Mark's RE spam vid. What's funny is you are just as proud of it as he was, thinking it actually takes skill.
How can you call anything OP or 'cheap' when you just posted a montage of using the most OP and cheap weapon in the game, the grenade.. really, a MD takes more skill. I've already made a thread about it, the nades are currenly OP. Hit detection might balance it out. MD does not take more skill, I've used it over a hundred hours. No matter what you say, I'm fairly sure my nade game is among the very best in Dust. The montage, like it or not, I merely hope that it was entertaining and fun to watch. The editing isn't bad... The vid was not supposed to be a linked to this thread, merely a sig. Right.. cus landing 5 shots in 5 seconds with MD is easier than cooking a grenade for 3 and throwing it at an unsuspecting target... I just did an ambush that looked like your whole montage, standing on a hive. really not that hard. You need 5 MD shots for what? That would be 5 splash shots (we md user haz no aim, remember?) Takes 2-3 direct. Whereas your 1 grenade (same splash radius) OHKs.
If hitting somebody with a grenade would be even remotely as easy as hitting them with a mass driver, we'd get three free kills on every spawn. That's obviously not what happens. Yes, landing five shots in a row with a MD is a lot easier than to hit one with a grenade. |
Monkey MAC
killer taxi company General Tso's Alliance
17
|
Posted - 2013.08.26 09:57:00 -
[59] - Quote
Try using the MD a bit more the gravity mechanics are very similar, once you can get an MD slug at someone's feet, you can do the same with a grenade! We MD users do it all the time with fluxes! |
NAV HIV
The Generals EoN.
367
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Posted - 2013.08.26 14:12:00 -
[60] - Quote
Nemo Bluntz wrote:KingBabar wrote:I estimate that over 90% of my deaths are from: - run over by LAV - forge sniped - random nades
Unless there is a blob or my own stupidity involved, I hardly ever die to a light weapon. I know that feel....
Missed the Sniper rifle and the MD (Best LW) |
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