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401. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Vitharr Foebane wrote: MINA Longstrike wrote: Vitharr Foebane wrote: MINA Longstrike wrote: I want to address an elephant in the room here: I do not think people arguing for keeping the sidearm on the amarr logi (in exchange for a high...
- by Cross Atu - at 2015.06.01 00:19:00
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402. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Sequal's Back wrote: I'd just copy & past the assault layout for each race, take out the sidearm from every logi, and put a 3/3/4 EQ slot progression. Base HP stats not being as good as assault suits wouldn't bring back the slayer logi + n...
- by Cross Atu - at 2015.06.01 00:09:00
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403. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
el OPERATOR wrote: Cross Atu wrote: Sidearm only is bad IMO for a number of reasons. Either leave the logi with the ability to use a basic rifle or skip the weapons entirely and let logi be a full on support with no weapons but very p...
- by Cross Atu - at 2015.06.01 00:07:00
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404. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Heimdallr69 wrote: Adipem you running for cpm? No chance, Heim. Wife and I have our first kid on the way (due September). Congrats, and I wish you the very best of fortune as you embark on your voyage into the land...
- by Cross Atu - at 2015.05.31 16:57:00
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405. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cross Atu wrote: 1. How hard would it be to break strafe speed out into its own category? 2. Thanks for building and maintaining all these sheets o7 1. Strafe Speed is a constant at 0.9 movement. If added to these gr...
- by Cross Atu - at 2015.05.31 16:37:00
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406. Rifle normalization. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cross Atu wrote: Breakin Stuff wrote: Option C would be my preference. But let's get off the semantics. Does anyone see problems with proposed stats? Does anyone need clarification on how the stat blocks in the spr...
- by Cross Atu - at 2015.05.31 16:17:00
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407. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: > Google Doc < Each model now includes base movement and sprint charts for the following loadout scenarios: * Base HP (No Shields, No Plates) * Max Ferro HP (Max Shields, Max Ferro Plates) * Max HP (Max Shields, M...
- by Cross Atu - at 2015.05.31 16:16:00
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408. Rifle normalization. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Option C would be my preference. But let's get off the semantics. Does anyone see problems with proposed stats? Does anyone need clarification on how the stat blocks in the spreadsheets work? I hope this set of questio...
- by Cross Atu - at 2015.05.31 16:08:00
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409. Rifle normalization. - in Feedback/Requests [original thread]
Francois Sanchez wrote: Oh finally a truly balanced proposition for rifles. I like the fact that TTK is increased, it leaves more space for skill Pretty much this. I would also like to note that - depending on the margin - if TTK is increas...
- by Cross Atu - at 2015.05.31 16:05:00
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410. Triage Ward - in The Locker Room [original thread]
I-Shayz-I wrote: Cross Atu wrote: RedBleach LeSanglant wrote: Cross Atu wrote: Side note, everyone who has/intends to have the suit make sure to vote in the poll about Amarr logi slot iteration http://strawpoll.me/4482668/r can't ...
- by Cross Atu - at 2015.05.31 15:47:00
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411. What If DUST Had a Subscription Option? - in Feedback/Requests [original thread]
Aiwha Bait wrote: Oswald Rehnquist wrote: $15 a month is intense, I'd say if it switched platforms then something like this can be considered. For a ps3 game, I'd say that a few are here entirely on the basis they don't have a ps4, or if the...
- by Cross Atu - at 2015.05.31 04:49:00
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412. What If DUST Had a Subscription Option? - in Feedback/Requests [original thread]
Aiwha Bait wrote: Cross Atu wrote: This thread is now being watched. Please carry on. o7 Would be nice if you contributed, Mister Atu. :P o7 Haven't you heard? CPM never contribute anything we just grand stand and lord over the communi...
- by Cross Atu - at 2015.05.31 04:34:00
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413. Triage Ward - in The Locker Room [original thread]
RedBleach LeSanglant wrote: Cross Atu wrote: Side note, everyone who has/intends to have the suit make sure to vote in the poll about Amarr logi slot iteration http://strawpoll.me/4482668/r can't seem to vote... just see results... I'm ...
- by Cross Atu - at 2015.05.31 04:28:00
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414. What If DUST Had a Subscription Option? - in Feedback/Requests [original thread]
This thread is now being watched. Please carry on. o7
- by Cross Atu - at 2015.05.31 04:21:00
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415. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
DeathwindRising wrote: Yes and that's what annoys me. We haven't even established a basic design for how things should interact with each other. I'm not a fan of designing five separate things first and then going back to see if they work and f...
- by Cross Atu - at 2015.05.30 18:30:00
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416. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Cross Atu wrote: Assaults gain advantages to damage output, which does nothing to alter the balance of their mid range HP and Speed values
Sort of...? I mean, it's not directly damage and some would argue that some ...
- by Cross Atu - at 2015.05.30 18:20:00
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417. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Haerr wrote: I think that the Assaults strength (comparative strength towards Logis, Commandos, and Sentinels) comes more from the ability to dictate how and when an engagement happens through mobility and regen. While the other dropsuit roles ...
- by Cross Atu - at 2015.05.30 16:49:00
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418. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
DeathwindRising wrote: Varoth Drac wrote: DeathwindRising wrote: Why would you nerf assault speed and then bonus assault speed? Ratatti's suggestion was to fit assaults onto the curve, but buff their sprint modifier so they can still ...
- by Cross Atu - at 2015.05.30 16:07:00
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419. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
wireless network wrote: Give logis same highs/lows and base HP/speed as assaults. Start with that small change. Tweak from there as necessary. I think a normalized medium frame line would still have to be tweak to properly fall within the c...
- by Cross Atu - at 2015.05.30 15:53:00
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420. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Varoth Drac wrote: Speed and hp together is now the assault suit's defining speciality. They fit the curve, but are bonused to break it. This is the one specific thing that I am - as of now - completely opposed to. I do not care which role i...
- by Cross Atu - at 2015.05.30 15:50:00
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