Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Aiwha Bait
Demonic Cowboys
159
|
Posted - 2015.05.31 04:15:00 -
[1] - Quote
Props to Leither and Ripley Riley for this
I know this has probably been discussed here, but F&I, give me you knee jerk reactions when you hear, "What if DUST 514 offered players to pay for a subscription, but also allowed them to continue to play for free if they choose to?" Give me your knee jerk reaction, pros, cons, benefits of having a sub, and discuss! Potential sub price? Same as EVE Online & Planetside 2 @ $15 USD a month?
Discuss! :D
I try to play this game, I just suck at it. Writer for Biomassed
|
Cross Atu
OSG Planetary Operations Covert Intervention
4
|
Posted - 2015.05.31 04:21:00 -
[2] - Quote
This thread is now being watched. Please carry on. o7
CPM 1 mail me your feedback and remember to have fun!
|
Aiwha Bait
Demonic Cowboys
159
|
Posted - 2015.05.31 04:24:00 -
[3] - Quote
Cross Atu wrote:This thread is now being watched. Please carry on. o7
Would be nice if you contributed, Mister Atu. :P o7
I try to play this game, I just suck at it. Writer for Biomassed
|
Cross Atu
OSG Planetary Operations Covert Intervention
4
|
Posted - 2015.05.31 04:34:00 -
[4] - Quote
Aiwha Bait wrote:Cross Atu wrote:This thread is now being watched. Please carry on. o7 Would be nice if you contributed, Mister Atu. :P o7 Haven't you heard? CPM never contribute anything we just grand stand and lord over the community
But fine, if I were to look at a subscription model I would say it mush have value and be optional. Those are foundational to me. An example of a reasonable starting point for such a framework can be seen here. The linked FAQ covers many things so those who care to click the link should go to the subscription section specifically.
CPM 1 mail me your feedback and remember to have fun!
|
Oswald Rehnquist
1
|
Posted - 2015.05.31 04:35:00 -
[5] - Quote
$15 a month is intense, I'd say if it switched platforms then something like this can be considered. For a ps3 game, I'd say that a few are here entirely on the basis they don't have a ps4, or if they do, still enjoy the fact that its free.
Without a platform switch, I'd say it will suffer a severe fallout.
Below 28 dB
|
Aiwha Bait
Demonic Cowboys
160
|
Posted - 2015.05.31 04:47:00 -
[6] - Quote
Oswald Rehnquist wrote:$15 a month is intense, I'd say if it switched platforms then something like this can be considered. For a ps3 game, I'd say that a few are here entirely on the basis they don't have a ps4, or if they do, still enjoy the fact that its free.
Without a platform switch, I'd say it will suffer a severe fallout.
So if DUST went to say, the PS4, you'd pay $15 a month for it? What if it went to PC instead of PS4? Would you pay more, less, or the same amount?
I try to play this game, I just suck at it. Writer for Biomassed
|
Aiwha Bait
Demonic Cowboys
160
|
Posted - 2015.05.31 04:49:00 -
[7] - Quote
Cross Atu wrote:Aiwha Bait wrote:Cross Atu wrote:This thread is now being watched. Please carry on. o7 Would be nice if you contributed, Mister Atu. :P o7 Haven't you heard? CPM never contribute anything we just grand stand and lord over the community But fine, if I were to look at a subscription model I would say it mush have value and be optional. Those are foundational to me. An example of a reasonable starting point for such a framework can be seen here. The linked FAQ covers many things so those who care to click the link should go to the subscription section specifically.
I have heard, but the norm needs to be messed with every now and again. :P
Interesting model that EC has. Gonna check it out in depth here in a bit. :D
I try to play this game, I just suck at it. Writer for Biomassed
|
Cross Atu
OSG Planetary Operations Covert Intervention
4
|
Posted - 2015.05.31 04:49:00 -
[8] - Quote
Aiwha Bait wrote:Oswald Rehnquist wrote:$15 a month is intense, I'd say if it switched platforms then something like this can be considered. For a ps3 game, I'd say that a few are here entirely on the basis they don't have a ps4, or if they do, still enjoy the fact that its free.
Without a platform switch, I'd say it will suffer a severe fallout. So if DUST went to say, the PS4, you'd pay $15 a month for it? What if it went to PC instead of PS4? Would you pay more, less, or the same amount? *looks at CPM 1 campaign platform* what if it went to both?
CPM 1 mail me your feedback and remember to have fun!
|
Aiwha Bait
Demonic Cowboys
160
|
Posted - 2015.05.31 04:56:00 -
[9] - Quote
Cross Atu wrote:Aiwha Bait wrote:Oswald Rehnquist wrote:$15 a month is intense, I'd say if it switched platforms then something like this can be considered. For a ps3 game, I'd say that a few are here entirely on the basis they don't have a ps4, or if they do, still enjoy the fact that its free.
Without a platform switch, I'd say it will suffer a severe fallout. So if DUST went to say, the PS4, you'd pay $15 a month for it? What if it went to PC instead of PS4? Would you pay more, less, or the same amount? *looks at CPM 1 campaign platform* what if it went to both?
Por que no los dos? Genio!
I try to play this game, I just suck at it. Writer for Biomassed
|
Talos Vagheitan
Ancient Exiles.
1
|
Posted - 2015.05.31 05:22:00 -
[10] - Quote
I'm curious about how Dust 2.0 / Legion will do this on the next platform.
Will CCP continue the F2P with micro transaction model, or go to a subscription system? What would be better?
I think F2P is the way to go personally.
- Dust is currently profiting from it - CCP has shown they can do it without making the system exploitable (Pay to Win) - Dust needs players. F2P is probably the best way to draw in large quantities of players in a short period of time - Such a breath of fresh air when most modern shooters cost over $100 factoring in mandatory DLC packs. I've spent more on Dust, but I feel much better about, seeing as CCP hasn't tried to squeeze the most possible money out of me while providing the bare minimum content like EA.
!--CCP, let's push for the license of Dust on both current Gen consoles--!
|
|
Aiwha Bait
Demonic Cowboys
160
|
Posted - 2015.05.31 05:28:00 -
[11] - Quote
Talos Vagheitan wrote:I'm curious about how Dust 2.0 / Legion will do this on the next platform.
Will CCP continue the F2P with micro transaction model, or go to a subscription system? What would be better?
I think F2P is the way to go personally.
- Dust is currently profiting from it - CCP has shown they can do it without making the system exploitable (Pay to Win) - Dust needs players. F2P is probably the best way to draw in large quantities of players in a short period of time - Such a breath of fresh air when most modern shooters cost over $100 factoring in mandatory DLC packs. I've spent more on Dust, but I feel much better about, seeing as CCP hasn't tried to squeeze the most possible money out of me while providing the bare minimum content like EA.
I actually have been thinking about this as well. *if* DUST 2.0 were to move to either PS4 or PC, would CCP make you buy the game once (and not at $60. God no. Maybe $20 or $30), keep the F2P microtransaction model, or as you said, use a sub model? I wouldn't be opposed to buying the game once for $20 or $30 (I like that Elder Scrolls Online finally did that). A subscription would be cool, but I dont think I would sub, due to a lack of funds each month. Of course the F2P, microtransaction model is really nice in my opinion, even though others disagree.
I do agree with your points too. :D Very true.
I try to play this game, I just suck at it. Writer for Biomassed
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
6
|
Posted - 2015.05.31 09:18:00 -
[12] - Quote
I actually much prefer monthly subscription games....in my experience they tend to be better supported. But I also have concerns about moving from a free model to a subscription model at this point in the game. So a hybrid of the two would likely be more appropriate.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast & Blog
www.biomassed.net
|
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
585
|
Posted - 2015.05.31 10:35:00 -
[13] - Quote
Pokey Dravon wrote:I actually much prefer monthly subscription games....in my experience they tend to be better supported. But I also have concerns about moving from a free model to a subscription model at this point in the game. So a hybrid of the two would likely be more appropriate. So the question we have to ask what would you get for subscribing to Dust vs FTP? 1.More bandwith? 2.More Dropsuit Fittings over 50? 3.Ability to move stations? 4.Choice of Warbarge (nice looking new one vs what we got) 5.Head of the line Priority 6.Dusts Singularity in other contracts were you get to try stuff out first. 7.Discount on all arum item purchases
|
DeathwindRising
ROGUE RELICS
1
|
Posted - 2015.05.31 12:30:00 -
[14] - Quote
Luther Mandrix wrote:Pokey Dravon wrote:I actually much prefer monthly subscription games....in my experience they tend to be better supported. But I also have concerns about moving from a free model to a subscription model at this point in the game. So a hybrid of the two would likely be more appropriate. So the question we have to ask what would you get for subscribing to Dust vs FTP? 1.More bandwith? 2.More Dropsuit Fittings over 50? 3.Ability to move stations? 4.Choice of Warbarge (nice looking new one vs what we got) 5.Head of the line Priority 6.Dusts Singularity in other contracts were you get to try stuff out first. 7.Discount on all arum item purchases
stuff like this is good.
1 more dropsuit fittings 2 free respecs 3 access to test content through other contracts 4 free AUR each month 5 permanent skill boosters? |
DeathwindRising
ROGUE RELICS
1
|
Posted - 2015.05.31 12:33:00 -
[15] - Quote
From Cross's link:
"Q: What business model will the game use?
A: Eternal Crusade will be available in retail, for digital purchase, and a free-to-play option we call GÇ£Free-to-Waaagh!GÇ¥. By purchasing a copy of the game, you will have access to it forever with no need for a subscription. There will be post-launch expansions as well as a cash shop for aesthetic customizations and side-grades.
You can play Free-to-Waaagh only as an Ork Character. In contrast to the premium Ork progression, some options will be locked, but youGÇÖll be able to go anywhere and fight for the Waaagh! If you like it, but donGÇÖt want to pay the full price, you can unlock some of the missing options with micro-transactions." |
Lady MDK
Kameira Lodge Amarr Empire
375
|
Posted - 2015.05.31 13:00:00 -
[16] - Quote
Integrate planetary gameplay into EVE online itself... wallop, dust becomes a subscription game. It is possible to play eve without paying if you play it enough (or well enough) that rule should stand true for the integrated dust gameplay parts as well.
Oh yea the expansion needs to be called Legion ;)
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
|
Aiwha Bait
Demonic Cowboys
161
|
Posted - 2015.05.31 13:32:00 -
[17] - Quote
Lady MDK wrote:Integrate planetary gameplay into EVE online itself... wallop, dust becomes a subscription game. It is possible to play eve without paying if you play it enough (or well enough) that rule should stand true for the integrated dust gameplay parts as well.
Oh yea the expansion needs to be called Legion ;)
I see what you did there. ;) Is integrating it w/ EVE on the Planetary Conquest front enough to justify making it a subscription game? What about those of us who havent participated in a PC battle at all, and dont plan on doing so? In what you're talking about, would the game still keep the free-to-play model it currently has?
I try to play this game, I just suck at it. Writer for Biomassed
|
Aiwha Bait
Demonic Cowboys
161
|
Posted - 2015.05.31 13:39:00 -
[18] - Quote
Luther Mandrix wrote:Pokey Dravon wrote:I actually much prefer monthly subscription games....in my experience they tend to be better supported. But I also have concerns about moving from a free model to a subscription model at this point in the game. So a hybrid of the two would likely be more appropriate. So the question we have to ask what would you get for subscribing to Dust vs FTP? 1.More bandwith? 2.More Dropsuit Fittings over 50? 3.Ability to move stations? 4.Choice of Warbarge (nice looking new one vs what we got) 5.Head of the line Priority 6.Dusts Singularity in other contracts were you get to try stuff out first. 7.Discount on all arum item purchases
1. I hope you dont mean more bandwith for euipment...That seems awfully close to pay-to-win for my liking. 2. What does this mean? 3. Would be nice. :P Would kinda wanna move into Gallente territory just to f*ck with them. 4. A Quafe Warbarge would be pretty nice. xD 5. Meaning? 6. Yes. Would find this quite interesting. 7. Yep. 5% off of all AUR purchases, maybe?
I try to play this game, I just suck at it. Writer for Biomassed
|
Cyzad4
Blackfish Corp.
805
|
Posted - 2015.05.31 13:40:00 -
[19] - Quote
If more money to CCP meant they would get things out quicker with less bugs and we got a few nice bonuses I would be all for a voluntary subscription. And this is coming from a person who's only put in MAYBE $80-$100 in the entire time I've been playing.
Look on my works, ye mighty, and despair.
|
Aiwha Bait
Demonic Cowboys
161
|
Posted - 2015.05.31 13:43:00 -
[20] - Quote
Cyzad4 wrote:If more money to CCP meant they would get things out quicker with less bugs and we got a few nice bonuses I would be all for a voluntary subscription. And this is coming from a person who's only put in MAYBE $80-$100 in the entire time I've been playing.
There's no guarantee that stuff would get out quicker. They'd still have the same development team. HOWEVER, if enough people subscribed, we may be able to pay for a new dev or two.
I try to play this game, I just suck at it. Writer for Biomassed
|
|
Lady MDK
Kameira Lodge Amarr Empire
375
|
Posted - 2015.05.31 14:39:00 -
[21] - Quote
Aiwha Bait wrote:Lady MDK wrote:Integrate planetary gameplay into EVE online itself... wallop, dust becomes a subscription game. It is possible to play eve without paying if you play it enough (or well enough) that rule should stand true for the integrated dust gameplay parts as well.
Oh yea the expansion needs to be called Legion ;) I see what you did there. ;) Is integrating it w/ EVE on the Planetary Conquest front enough to justify making it a subscription game? What about those of us who havent participated in a PC battle at all, and dont plan on doing so? In what you're talking about, would the game still keep the free-to-play model it currently has?
I dont play Planetary conquest....
I mean actually make dust a feature in eve....
Pub matches would be exactly what they are now from your station quarters you goto a console and configure your search for battle type or maybe you can scan the eve cluster somehow and the map shows you current queues for pub matches and your compatibility with them (your MU compared to the average amount of other players in the match) you can join one just as you do now.
For factional warfare Eve pilots can put contracts on to a district in a system they are fighting for space superiority in and vice versa - if you play more as boots on the ground you can put a contract into the system for space support, available contracts actually show in the star map.
I would envisage in both these modes travel is similar to what it is now clone jumping everywhere although if th battles are shown on the map there is nothing to stop you fying to the battle and landing on the district this would increase the MMO aspect but keeping the shooter aspect similar to what it is.
My original idea involved utilizing the download on demand feature of EVE to spot that you only had a non subscribing account and only downloading the moduls possibl to play dust and interface with the dust market and pub/FW battles and PVE.
If you went full subscriber you would be able to fly to planets that showed up in the map as having battle queues on them, and take part in industry lowsec and nullsec SOV PC as well as the free to play stuff.
There maybe others ways to make money as well and buy plex to subscribe for free.
The issue with a free to play/ subscriber option is you always end up with a 2 class system as there must be a reason to subscribe.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
|
Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
|
Posted - 2015.05.31 16:16:00 -
[22] - Quote
If implemented right, I would totally go for it.
Aloha snackbar
|
Heimdallr69
Negative-Feedback.
5
|
Posted - 2015.05.31 16:46:00 -
[23] - Quote
Idk the math but runescape started at like $5 a month, we could do the same and as they increase the price the players who payed $5 stay at 5 instead of increasing too. The most I could see this game would be $10/month...of course I wouldn't pay anything till we get it on next gen
Everything we have now would be FTP...adding like racial tanks/weapons/dropships could be part of the subscription and getting so much aur or boosters each month, more costumizable options painting suits/weapons/vehicles etc...
Removed inappropriate content - CCP Logibro
|
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
585
|
Posted - 2015.05.31 17:43:00 -
[24] - Quote
Aiwha Bait wrote:Luther Mandrix wrote:Pokey Dravon wrote:I actually much prefer monthly subscription games....in my experience they tend to be better supported. But I also have concerns about moving from a free model to a subscription model at this point in the game. So a hybrid of the two would likely be more appropriate. So the question we have to ask what would you get for subscribing to Dust vs FTP? 1.More bandwith? 2.More Dropsuit Fittings over 50? 3.Ability to move stations? 4.Choice of Warbarge (nice looking new one vs what we got) 5.Head of the line Priority 6.Dusts Singularity in other contracts were you get to try stuff out first. 7.Discount on all arum item purchases 1. I hope you dont mean more bandwith for euipment...That seems awfully close to pay-to-win for my liking. 2. What does this mean? 3. Would be nice. :P Would kinda wanna move into Gallente territory just to f*ck with them. 4. A Quafe Warbarge would be pretty nice. xD 5. Meaning? 6. Yes. Would find this quite interesting. 7. Yep. 5% off of all AUR purchases, maybe? More bandwith as in less lag |
Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.05.31 21:15:00 -
[25] - Quote
Luther Mandrix wrote:Pokey Dravon wrote:I actually much prefer monthly subscription games....in my experience they tend to be better supported. But I also have concerns about moving from a free model to a subscription model at this point in the game. So a hybrid of the two would likely be more appropriate. So the question we have to ask what would you get for subscribing to Dust vs FTP? 1.More bandwith? 2.More Dropsuit Fittings over 50? 3.Ability to move stations? 4.Choice of Warbarge (nice looking new one vs what we got) 5.Head of the line Priority 6.Dusts Singularity in other contracts were you get to try stuff out first. 7.Discount on all arum item purchases
I don't think #1 would be something to offer as that could cause some players to feel left out because they couldn't afford to get into a match with a good connection.
#2, 3, & 4 would be ok for me.
I probably would not be ok with #5 either as that would also make some people feel left out because they couldn't afford to get into a good match and it could create a bit of a rift in the community between those with money and those without.
#6 would be great but there is the issue of how the PS3 would handle access to Singularity. The last time Dust was in that server, there were plenty of connection problems.
I think #7 would be ok for me as that is not impacting gameplay. At least not directly like how #5 would. On top of that, it would be interesting to how it plays out once Player Trade has expanded further.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
|
Marcus Stormfire
G.R.A.V.E The Ditanian Alliance
107
|
Posted - 2015.05.31 21:37:00 -
[26] - Quote
I would 100% support this. The caveat being, If implemented wrong then it risks moving to pay to win.
Some thoughts:
-Any modification of SP gain's available to subscribers and not F2P people would be considered pay to win.
Perhaps some of these ideas:
- Take a page out of EvE online and modify it, Subscribers get one free skill respec per year @ 80% refund of isk. -Subscribers get extra Newsletter content. -A one time limited edition Quafe Skin as a thanks for supporting the game (One year subscription bonus) - Subscribers get access to a news feed of events in New Eden in their quarters. (Similar interface to the pilots quarters in EvE) -Subscribers can see their war barge docked in station?
I believe that the best way to go about the optional subscription is to offer the player base some nice eye candy as well that will not affect the gameplay as well as extra lore related content. That way they get something for their subscription that will not be Pay to win.
However be warned. If you start your subscription cost too low then be prepared to get hit with the rage from people when you inevitably have to increase the Sub price. Try to find a price that you guys feel can be sustainable for at least a year or two before upping the cost.
-I am sure there are more ideas floating around my void of a skull. I Might update when they return to the corporeal world.
-Marcus
-I don't always kill Mercs with a sidearm, But when I do I use militia.
|
Dova Vojak
Destinys Immortals Rise Of Legion.
4
|
Posted - 2015.05.31 21:44:00 -
[27] - Quote
We already have Aurum. Why do we need subscription? Maybe when (if ever) Legion comes out a subscription might be negotiable but of course no one wants that. For one there already isn't a massive community for DUST and I don't believe it's growing (if at all) very much. Maybe if they market DUST some and advertise it and the community grows a ton and we become more noob friendly (not just the community but the game as well) then we might be able to start considering a subscription service. And if we do do subs then we better ******* make it to where you HAVE to be subed to play. None of this pay-to-win crap.
"The end justifies the means"
|
Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.06.01 00:27:00 -
[28] - Quote
Dova Vojak wrote:We already have Aurum. Why do we need subscription? Maybe when (if ever) Legion comes out a subscription might be negotiable but of course no one wants that. For one there already isn't a massive community for DUST and I don't believe it's growing (if at all) very much. Maybe if they market DUST some and advertise it and the community grows a ton and we become more noob friendly (not just the community but the game as well) then we might be able to start considering a subscription service. And if we do do subs then we better ******* make it to where you HAVE to be subed to play. None of this pay-to-win crap.
Or as Marcus pointed out, give it as an option but never implement gameplay-affecting features that would not be accessible otherwise. Cosmetics, access to a test server like Eve Online players do, or access to news feeds in the merc quarters with an option to move from station to station are options that I would consider to be worth it.
Let's take it a step further. Better functions to chat-channel control or a more robust mail system. Currently you need to be an Eve Online player to access some of these things such as having a 3,000-character limit to the mail you send out, being able to see how many players between both Eve and Dust are logged in within a particular channel or system even if the channel is in delayed mode (this is usually indicated with a counter), etc.
Or better yet, give a Dust 514 subscriber a voucher for Eve Online if they have a personal computer. If the account under that email has an active subscription in Dust, the player could get access to Eve Online as well with that same email. This would be a good step towards marketing both games.
EDIT:
PS: But overall, I don't think a subscription is currently necessary. Dust is doing fine right now and so far it has avoided much of the Pay-to-Win stigma that would often be associated with Free-to-Play. And if CEO Hilmar says it's now a profitable game, then CCP probably doesn't have a reason to change that.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
|
XxGhazbaranxX
Eternal Beings
1
|
Posted - 2015.06.01 05:34:00 -
[29] - Quote
Subscription packs:
- 5 dollars: One off week subscription (will be very popular with people who cant pay for a whole month)
- 15 dollars: A month subscription. 5 dollars savings vs the one off weekly subscription
- 40 dollars: three month sub. Complimentary race change
- 70 dollars: Six month sub. Complimentary skill reset
- 120 dollar: Year subscription complimentary skill reset, race change and an extra alt acrueing passive sp to be chosen by the player
For a subscription fee I feel that the following perks could be given:
- Eve online has the skill called leadership, wing command and fleet command. Each skill permits the player to increase the amount of player in fleet.
Subscribed players should be able to use a subscription available skill called squad command. Each level permits you to have +2 more players in squad. At level 5 it means you can deploy a whole team since the max team number is 16. 6 + 10 = 16.
- Queue priority for factional matches when solo queueing or queueing in squad with other subscribed player.
- Max loyalty rank for the duration of the subscription. Lowered to their normal loyalty rank when unsubbed.
- Special contracts:
Corp leaders should be able to create corp battles once more. Payouts to he the same as Planetary conquest. Winner take all. Starting a corp battle still requires the purchas of clone packs. Clones can be bought off marke or moved from owned districts.
Create Match: Ability to start the matchmaking process which will diminish wait times considerably for the squad Since yours will instantly be chosen as the base elo (or whatever algorithm matchmaking uses) for the match.
- Premium market availability
The purchase of pirate skins like the serpentis gallente medium for example. Standard cost of 20 million isk or more per (double or more the price of marine skins since they are contraband)
The purchase of quafe gear BPC at the same isk value of their counterpart. Quafe tanks, dropships etc.
different collored explosion grenades. Same stats as their non premium counterparts but just plain silly. Think snowball launcher or Fireworks in eve online.
**** Just plain sillyness all over for the fum of it.
Plasma Cannon Advocate
|
Fox Gaden
Immortal Guides Learning Alliance
6
|
Posted - 2015.06.01 16:29:00 -
[30] - Quote
Aiwha Bait wrote:Props to Leither and Ripley Riley for this
I know this has probably been discussed here, but F&I, give me you knee jerk reactions when you hear, "What if DUST 514 offered players to pay for a subscription, but also allowed them to continue to play for free if they choose to?" Give me your knee jerk reaction, pros, cons, benefits of having a sub, and discuss! Potential sub price? Same as EVE Online & Planetside 2 @ $15 USD a month?
Discuss! :D
How does the price of maintaining an Active and a Passive Booster cost? That is the monthly subscription that I am already paying for DUST 514.
Not to mention the $15 per month I pay for my EVE account to get access to a decent mail system for contacting DUST players and a few other perks for managing a DUST Corp.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |