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4161. [Request]Additional Info on the "Dust Voucher" in Sony Headset Deals - in Feedback/Requests [original thread]
Oxskull Duncarino wrote: Ah right. Haha, it shows how much I've looked at vehicles on the market by the fact I though the golden LAV was just an aurum variant like the gold dropsuit ones. There goes the image I had of a proper Dust APC. Yeh, ...
- by Cross Atu - at 2012.11.15 20:23:00
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4162. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: +1. Metrics are great. Also, corp tags being visible in the killfeed and player list would increase corp rivalries... I like it, adding it to the OP. Cheers, Cross
- by Cross Atu - at 2012.11.15 20:16:00
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4163. [Request] More Detailed Statistics. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Baal Roo wrote: Let's not forget a PROFITS/LOSS statement per match. With a player-controlled market, where you'll buy items at different prices in different regions, that probably won't be practical. Or even poss...
- by Cross Atu - at 2012.11.15 20:09:00
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4164. [Feedback] Improved Matchmaking - An elegant solution to the "casual vs har... - in Feedback/Requests [original thread]
Reserved
- by Cross Atu - at 2012.11.15 20:03:00
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4165. [Feedback] Improved Matchmaking - An elegant solution to the "casual vs har... - in Feedback/Requests [original thread]
We've all seen the slogan, One Universe // One War and likely seen the videos, DUST 514: Way of the Mercenary DUST 514 - Welcome to New Eden, part 1: DUST is different DUST 514 - Welcome to New Eden, part 2: When the boots hit the ba...
- by Cross Atu - at 2012.11.15 20:02:00
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4166. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
I'm going to rephrase this question, see the following. Which in game mechanics and/or metrics do you think CCP should use to define "Casual" and "Hardcore" such that the most rewarding and long lasting play experience in Dust 514 is promoted?...
- by Cross Atu - at 2012.11.15 18:39:00
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4167. [Bug] Swapping fit at supply depot doesnt give you full fit. - in Technical Support/Bugs [original thread]
It doesn't happen consistently to me but it's happened with just about every fit I use at one point or another. Swapping to a different fit and then back again usually resolves it, so that's a good work around but I've no idea what causes the bug ...
- by Cross Atu - at 2012.11.14 10:44:00
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4168. Killed with (invalid display name) - in Technical Support/Bugs [original thread]
I was in a match tonight where an HMG kept coming up on the kill feed as (invalid display name). I doubt this has any mechanical game effects but am pretty sure it is in fact a but so here's the report. I finished the match at 3:37am MST (sorry w...
- by Cross Atu - at 2012.11.14 10:42:00
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4169. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
Mavado V Noriega wrote: This is one of the BETTER suggestions ive read on the forums so thought id make a post and quote the person who came up with the idea HowDidThatTaste wrote: The only weekly cap should be on the maximimum sp up to tha...
- by Cross Atu - at 2012.11.14 06:11:00
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4170. dust was fun while it lasted - in Feedback/Requests [original thread]
Knightshade Belladonna wrote: Garrett Blacknova wrote: Ops Fox wrote: AC 3 Good luck. If you have to talk with Ubisoft Support, you're probably screwed. could it be any worse than dusts support? Yes. Having first hand exposure t...
- by Cross Atu - at 2012.11.14 06:03:00
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4171. How to prevent a Goonswarm situation in Dust 514, in my opinion. - in Feedback/Requests [original thread]
ps ~ since my link may not have provided context on its own. Ask BoB about being "the" power in New Eden . I'm sure that someone with a better grasp of EVE history can school me on this statement with a little effort and desire to troll, but th...
- by Cross Atu - at 2012.11.14 05:57:00
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4172. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi guys, Just thought IGÇÖd let you know that we do have plans to add some of the functionality youGÇÖre discussing here in future updates. Exactly which ones will remain shrouded in mystery for now. Some of the functionali...
- by Cross Atu - at 2012.11.14 05:52:00
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4173. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
ISK isn't unlimited, current market prices are NPC based (in other words don't expect them to stay this cheap) and we still don't have Orbitals in game (PS yes, OB no). There are already caps present in the intended function of the game, it's just...
- by Cross Atu - at 2012.11.14 05:48:00
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4174. A question about the future. Racial items and vehicles. - in General Discussions [original thread]
Aeon Amadi wrote: According to Cmdr_Wang, sometime in 2013. Edit: Also stated that all races will be apart of the dropsuit/vehicle fiasco. So expect variants for each race. ^This = I'm glad they're coming and I'm glad they're not being r...
- by Cross Atu - at 2012.11.14 05:18:00
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4175. [Feedback] Assault Rifle CODEX - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Cross Atu wrote: A note for completeness sake. I have duplicated the AR starter fit subbing in the Driver and Laser respectively. With 'blank' skills this requires that the Cardiac be omitted in favor of a CPU mo...
- by Cross Atu - at 2012.11.13 22:46:00
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4176. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
You are correct that this could be used by griefers. I'm not sure however if it would actually increase the amount of grief play. Rather it seems to me that players inclined to that sort of play will play in that manner regardless of the metrics w...
- by Cross Atu - at 2012.11.13 22:41:00
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4177. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
bump for more input.
- by Cross Atu - at 2012.11.13 22:24:00
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4178. How to prevent a Goonswarm situation in Dust 514, in my opinion. - in Feedback/Requests [original thread]
1686 Days of Eve Online Influence/Sovereignty Map 2007 to Apr 2012 http://www.youtube.com/watch?v=to7CHVR-Mxk
- by Cross Atu - at 2012.11.13 22:11:00
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4179. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
im-+bal-+ance /im-êbal+Öns/ Noun: Lack of proportion or relation between corresponding things: "imbalance of power". If we have Shields > Armor, or Armor > Shields then something has to change. At present armor is on the weak side, Scout...
- by Cross Atu - at 2012.11.13 22:07:00
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4180. [Request]Additional Info on the "Dust Voucher" in Sony Headset Deals - in Feedback/Requests [original thread]
I'd be great to get details confirmed on this. Seems kind of like the type of stuff that might belong, I don't know, say posted by a dev on the official game forum or something? EDIT: Assuming of course that this isn't just something Sony has d...
- by Cross Atu - at 2012.11.13 21:50:00
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