Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
2061. How about Mission Running for DUST? - in Feedback/Requests [original thread]
Adding something like the mission options in EVE would be a great way to expand the play value of Dust. Tiered missions - L1-L5 Epic Arcs COSMOS (or the Dust equivalent) Some of these could even effect a players standings (as they do in EVE) and...
- by Cross Atu - at 2014.02.06 19:23:00
|
2062. Fix to equipment spam (probably not original) - in Feedback/Requests [original thread]
Ku Shala wrote: the only real fix to equipment spam is to have equipment become disabled or destroyed when they are placed to close together That opens the door to a world of griefing. One board troll who's left an alt account running passive...
- by Cross Atu - at 2014.02.06 19:20:00
|
2063. (Request) UplinkView - in Feedback/Requests [original thread]
Something to show elevation would be a nice addition. Also adding some element to the uplinks themselves (could even create a few new variations for tactical play) which effects their passive scan value could be useful, this would allow the overhe...
- by Cross Atu - at 2014.02.06 19:10:00
|
2064. Fix to equipment spam (probably not original) - in Feedback/Requests [original thread]
Mixing solutions for a performance issue (Lag) and a mechanics issue (tactical balance) likely isn't the best way to go about things, it muddies the waters as it were. The lag effect from deployed objects just needs to be fixed. That's something ...
- by Cross Atu - at 2014.02.06 19:06:00
|
2065. Mercs running out of Isk and leaving Dust 514. - in General Discussions [original thread]
Enki Kalgarian wrote: I think the isk factor in dust 514 is going to kill the game in the long run Ive been playing since the beginning and have ran out of isk many times, but i would go buy a playstation card and buy 20 dollars worth of Aurum ...
- by Cross Atu - at 2014.02.06 18:52:00
|
2066. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Thanks to all new posters for adding input and/or helping keep this topic in the eyes of the community. Cheers, Cross
- by Cross Atu - at 2014.02.04 21:59:00
|
2067. CPM1 vote? - in The Council's Chamber [original thread]
Thank you very much Jaysyn
- by Cross Atu - at 2014.02.04 03:09:00
|
2068. Dust section of CSM minutes - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: Still censored for various and very good reasons. All will be revealed in good time. Thanks for the update IWS, it's nice to know where things stand.
- by Cross Atu - at 2014.02.04 02:30:00
|
2069. CPM1 vote? - in The Council's Chamber [original thread]
My search fu is failing me in this (sorry), I am unable to locate details on any of the following Established voting protocol for CPM1 elections
Intended election date for CPM1
Information on any official 'lead up' to the above (i...
- by Cross Atu - at 2014.02.04 02:28:00
|
2070. Please rename the Assault Rifle to something else - in Feedback/Requests [original thread]
The OP makes sense to me.
- by Cross Atu - at 2014.02.04 02:20:00
|
2071. Request: Limit 1 scanner per suit in 1.8 - in Feedback/Requests [original thread]
If a Logi is running 4 scanners (I'm assuming with the newly narrow racial bonus applied here) then he's gimping himself because he really only needs 2 in order to keep up perma scans at least at proto level (some scanners may only be "near perm...
- by Cross Atu - at 2014.02.04 02:15:00
|
2072. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: The perception is largely based off on the war barge, usually 7-10 out of 16 is fielding a logi into a match, and what I kill on the field. 50-60% of our player base doesn't play logi because its a good team support suit...
- by Cross Atu - at 2014.02.04 01:58:00
|
2073. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: heres an idea for making needles better wp wise- give them warpoints based on the % armor hp they restore-i.e. 50% restore=50 wp, 100% restore=100 wp's I believe the posters in this thread have generally supported an id...
- by Cross Atu - at 2014.02.04 01:39:00
|
2074. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
I Shot You wrote: CCP Nothin wrote: Thanks for such admirably patient posting. A reply to this thread is long overdue, but here goes. First off, I think the concept behind having higher WP rewards from using more expensive gear (and thus p...
- by Cross Atu - at 2014.02.04 01:37:00
|
2075. [Request] Proposed Assault/Logi suit stats and bonuses for context - in Feedback/Requests [original thread]
Zeylon Rho wrote: Given that stats on existing suits (Amarr Heavy, Gallente Scout, etc.) have changes proposed, it seems quite likely that the medium suit stats have shifted as well. In making recommendations or weighing the relative strengths ...
- by Cross Atu - at 2014.02.04 01:15:00
|
2076. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Topic still needs attention, 1.8 alterations to equipment make it an ideal patch for the fix. Cheers, Cross
- by Cross Atu - at 2014.02.03 21:17:00
|
2077. Request: Logi Changes. - in Feedback/Requests [original thread]
Trey Hardin wrote: Soldier Sorajord wrote: Don't get me wrong I love me some givin of my logi love and the points it brings. But I don't like all the slayers is all. I think a Logi should be a healer first. Assault should be the true killers...
- by Cross Atu - at 2014.02.03 20:59:00
|
2078. possible idea to fix equipment spam - in Feedback/Requests [original thread]
CaoticFox wrote: Squagga wrote: I'm not sure if you guys are upset because the enemy is using too much tech? Cause that's just foolish backwards thinking. If you're reffering to all the equipment in the cities that makes the game lag, that's...
- by Cross Atu - at 2014.02.03 20:23:00
|
2079. possible idea to fix equipment spam - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: Limit on deployed equipment should be tied to the player, not the equipment slot. Agreed, this would make more sense. Kigurosaka Laaksonen wrote: Deployed equipment would be tied to your suit. If you want to t...
- by Cross Atu - at 2014.02.03 20:18:00
|
2080. [Request] Nerf shield extenders and armor plates! - in Feedback/Requests [original thread]
BL4CKST4R wrote: What if shield extenders and armor plates had their HP reduced by half (with some buffing to the enhanced extender) then we took that HP that was lost and add it back to the suit. For example most suits have 4 high slots at p...
- by Cross Atu - at 2014.02.03 19:26:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |