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41. Tips from a seasoned player - in Rookie Training Grounds [original thread]
+1 Also a bit more about #1 & #2 1. Passive skills are your friend . The dropsuit upgrades tab is a great place to start if you're itching to spend SP but aren't sure what you want to do long term. Those upgrades will help you because they ...
- by Cross Atu - at 2013.07.27 14:28:00
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42. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
As a dedicated support Logi since Closed Beta I want to reiterate my support for this thread (and in so doing give it a bump during the incoming wave of respecs). Mercs if you're thinking of running a support Logi read this thread, RedBleach has ...
- by Cross Atu - at 2013.05.23 23:22:00
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43. Mass driver users help! - in Rookie Training Grounds [original thread]
Flux Grenades + Mass = Win Usually it's much better to be tanked with a MD, however the Boundless can be an exception as it has a huge splash radius thus stacking extra damage becomes more useful. Be advised tho this is not a run and gun fit ...
- by Cross Atu - at 2013.05.03 01:09:00
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44. Swarm Launchers, Useful or Not? - in Rookie Training Grounds [original thread]
gbghg wrote: Depends, swarms allow you to chase a tank down better, and you get very respectable damage at higher levels, and they also tend to tear armour tanks apart if you have someone else swarming with you. They also follow vehicles behind...
- by Cross Atu - at 2013.05.03 01:05:00
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45. The Logi Code. My Guide to Logi Success V 0.7 - in Rookie Training Grounds [original thread]
MarakPS3 Daga wrote: Cosgar wrote: Why isn't this stickied or referenced in a sticky? should be. .... ^This
- by Cross Atu - at 2013.04.25 03:12:00
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46. Squad Leader Commission WP amounts - in Rookie Training Grounds [original thread]
Yep WP awards granted while within the radius of a squad order give 1.2 times the base amount. (Since this is the training ground let me also note that there are no bonus points for the squad leader inside or outside of the orders AoE. The SL ea...
- by Cross Atu - at 2013.04.22 06:31:00
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47. Ideas for the ultimate logi for repping tanks? - in Rookie Training Grounds [original thread]
Vyzion Eyri & 0 Try Harder have covered the bases pretty well as a long time dedicated Logi and frequent gunner I support their advice. One thing worth extra note is that if you're focused on supporting a HAV either make sure you have a gunne...
- by Cross Atu - at 2013.04.22 06:27:00
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48. AR proficiency versus sharpshooter - in Rookie Training Grounds [original thread]
Alex Bradshaw wrote: Does AR sharpshooter increase AR damage at all ranges? My own experience suggests it does. I want to increase short range damege with AR. I already have proficiency 4, but only have sharpshooter 2. It would cost less to up...
- by Cross Atu - at 2013.04.22 06:18:00
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49. Swarm Launcher vs. Forge Gun - in Rookie Training Grounds [original thread]
redline sniper wrote: I might not have to guide my Swarm missiles into its target AFTER having shot the SL, but this applies to the FG aswell, because its an instant hit. The time i have to spend in charging the FG, is the same time i have to ...
- by Cross Atu - at 2013.04.22 06:16:00
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50. Starting Skill Guide for new (Infantry) Players. - in Rookie Training Grounds [original thread]
@Ten and Michael, I'm glad it was helpful. Welcome to New Eden (oh and an aside for those who don't play EVE, usually when that phrase is used something bad has happened to someone, I simply enjoy employing it sometimes in a less sarcastic context...
- by Cross Atu - at 2013.04.22 06:08:00
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51. Making the most of your orbital strikes - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Chances Ghost wrote: im reasonably sure that the squad leader gets commission off of the assists as well. yah, I thought I put that in @.@ I guess I didn't. The guys get extra points (from the defend mark) for the as...
- by Cross Atu - at 2013.03.28 20:59:00
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52. Are hacked drop uplinks the only drop uplinks that allow your whole team to spaw... - in Rookie Training Grounds [original thread]
A lot of items need better descriptions within the market to clearly establish their intended function. I've lost count of the number of posts I've read where people debate the mechanics of a piece of gear based on something in it's flavor text ...
- by Cross Atu - at 2013.03.28 20:54:00
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53. On Flux Grenades - in Rookie Training Grounds [original thread]
Free Healing wrote: Well, off of what I've heard from the fluxxers in my Corp: The flux grenades have a slightly larger blast radius than a normal grenade. They go through Walls (Sometimes?) or thin barriers. The fuse time on Flux Grenades...
- by Cross Atu - at 2013.03.28 20:43:00
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54. [Information]Squad Orders - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Added a link to this thread in the Link index on the DUST University Forum so our members can find answers to their squad command questions. Glad to be of service
- by Cross Atu - at 2013.03.27 02:46:00
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55. Are hacked drop uplinks the only drop uplinks that allow your whole team to spaw... - in Rookie Training Grounds [original thread]
I have tested and all types/versions of uplinks allow for team spawns. For an uplink to show on the map for team members they must die within X meters of it, this range is in a bubble not a circle (i.e. high matters).
*unconfirmed* This...
- by Cross Atu - at 2013.03.27 02:39:00
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56. Starting Skill Guide for new (Infantry) Players. - in Rookie Training Grounds [original thread]
I'm not sure how saying "fight to win or don't fight at all" makes any sense. How is leveling up your core/support skills to maximize the effect gained from the gear you field not fighting to win? For that matter how is keeping track of the cos...
- by Cross Atu - at 2013.03.22 05:58:00
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57. [Information]Squad Orders - in Rookie Training Grounds [original thread]
As far as I'm aware the in game tutorials still do not present this information, as such I'm bumping this thread. Cheers, Cross
- by Cross Atu - at 2013.03.22 05:10:00
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58. Starting Skill Guide for new (Infantry) Players. - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Cross Atu wrote: So if you plan to participate in holding turf and building a Corp then make sure you can stay alive, otherwise you're looking at going broke in a hurry. I'd rather win and lose a few clones. Losing bec...
- by Cross Atu - at 2013.03.22 05:01:00
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59. Starting Skill Guide for new (Infantry) Players. - in Rookie Training Grounds [original thread]
In light of Planetary Conquest I highly encourage players to take note of the following Defense skills are your friends, clones are going to cost ISK meaning that the new cost per death (CDR matters infinitely more than KDR). The quick and di...
- by Cross Atu - at 2013.03.21 22:02:00
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60. Starting Skill Guide for new (Infantry) Players. - in Rookie Training Grounds [original thread]
Chankk Saotome wrote: As always Cross, on the ball here with REAL core skills the newbloods need to have. Passive defensive Passive offensive and Fitting elements (upgraded suit PG/CPU, lowered PG/CPU usage) But one error I note: Cross Atu...
- by Cross Atu - at 2013.02.25 17:22:00
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