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101. Nova Ninja - Feasible? - in Rookie Training Grounds [original thread]
Nova Knife and Maken Tosch are both players who've honed this skill set. I also know a guy who's gone 19/8 using only Nova Knives throughout an entire round. They're a more select skill set, and a challenge, but it certainly can be effective. ...
- by Cross Atu - at 2013.02.04 17:58:00
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102. Going about it the right way. - in Rookie Training Grounds [original thread]
Here's a bit of a starting point regarding skills and development while you decide on your specialist role. https://forums.dust514.com/default.aspx?g=posts&m=490996#post490996 Welcome to New Eden Cross
- by Cross Atu - at 2013.01.31 18:37:00
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103. Uplink TEAM spawns? - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Hacked uplinks allow the whole team to spawn on them. Regular uplinks only allow members in the same squad. They are also the only ones who "see" it as a spawn point they can use. Some higher tier uplinks do not allow team s...
- by Cross Atu - at 2013.01.30 04:00:00
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104. Uplink TEAM spawns? - in Rookie Training Grounds [original thread]
I've gotten these, but I've also confirmed that there are times when only my squad can see my uplinks. I've also, via testing, been able to rule out Meta Level as a factor (tho meta may still play a role in modifying some other active factor). I ...
- by Cross Atu - at 2013.01.30 00:58:00
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105. Inert/Installation Repair - in Rookie Training Grounds [original thread]
You can repair them, however they give no WP. It's still worth while to do sometimes however from a tactical perspective. As to how, you just need to target it, however the depots are quirky so you have to target their tops in order to lock on. ...
- by Cross Atu - at 2013.01.29 23:44:00
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106. What security risks if any does dust players pose for existing Eve online Corps - in Rookie Training Grounds [original thread]
An additional bit of info Dust will have access to the API system via CREST once that's active.
- by Cross Atu - at 2013.01.29 23:19:00
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107. [Question] What is a penalty of leaving the game? - in Rookie Training Grounds [original thread]
JP the Merc wrote: Arlon Physson wrote: You get no salvage, but you get any SP and Isk you've accumulated up to that point. Your kills/deaths are counted in your stats, and you lose any equipment you've used so far that match. What about ...
- by Cross Atu - at 2013.01.29 22:46:00
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108. Squad Commands Inquery - in Rookie Training Grounds [original thread]
Here's a thread with info on squad orders. Cheers, Cross
- by Cross Atu - at 2013.01.29 00:22:00
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109. HMG Falloff?...or...How to kill a heavy 1v1. - in Rookie Training Grounds [original thread]
This thread should get you started as it covers the ranges without skill bonuses applied. Cheers, Cross
- by Cross Atu - at 2013.01.28 17:14:00
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110. Two newb questions - in Rookie Training Grounds [original thread]
Here is some info on tagging things and other squad orders. Cheers, Cross
- by Cross Atu - at 2013.01.27 21:07:00
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111. Help with Logistics - in Rookie Training Grounds [original thread]
Here are a couple guides. 'Core' skills (all classes) Logi guide Hope those help, I play Logi and would be happy to answer questions if you like. Also feel free to give me a shout in game. Cheers, Cross
- by Cross Atu - at 2013.01.27 21:05:00
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112. 75 skill points from first place...wth - in Rookie Training Grounds [original thread]
LEETZORR wrote: Lol just read the voting thread. Seems like sp boosters are a waste if I'm only getting sp for 3 to 4 games. It seems pointless to play if I'm not able to level up my skills at all. Frustrating. Use of booster increases bo...
- by Cross Atu - at 2013.01.27 12:04:00
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113. HAV: Railgun vs. Missile Launchers vs. Blasters - in Rookie Training Grounds [original thread]
Blasters and Railguns are drawn from the same turret skills. In addition they are more effective than missiles in the current build. Get those two and play with builds Cheers, Cross
- by Cross Atu - at 2013.01.27 12:00:00
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114. What is Meta level and what's it for? - in Rookie Training Grounds [original thread]
+1 to the above post.
- by Cross Atu - at 2013.01.26 00:16:00
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115. Mercenary Pack - in Rookie Training Grounds [original thread]
Meta Level is just a general measurement of the overall stat value of the item in question. So in essence Meta Level = Average Quality For context Militia is meta 0, and Proto is meta 5 (officer gear which cannot be purchased but can be salv...
- by Cross Atu - at 2013.01.26 00:11:00
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116. Concerning: Orbital Bombardment - in Rookie Training Grounds [original thread]
Planet and District the second part is important as well because there are several districts per planet and you won't be able to lock one while you're focusing on another. Also your ground side squad needs 2500 War Points to earn the ability to...
- by Cross Atu - at 2013.01.25 23:04:00
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117. Mercenary Pack - in Rookie Training Grounds [original thread]
Both the Toxin and the Dragonfly are Meta 1 items, so in essence they are the same as the type one gear that is a step above militia. They also can be used without skill unlocks making them "militia +". The 30-day active booster is great and the A...
- by Cross Atu - at 2013.01.25 21:15:00
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118. Mercs helping Mercs: A beginner walkthrough for new players. - in Rookie Training Grounds [original thread]
JaKeRa Nokk wrote: I'm starting to think I'll be spending weeks learning about this game before I can feel comfortable jumping into battle. Learning first can be great, however may I recommend that you try jumping into battle with a starter ...
- by Cross Atu - at 2013.01.25 18:09:00
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119. Protection for the newberries - in Rookie Training Grounds [original thread]
As a Logi I say +1 OP 0.02 ISK Cross
- by Cross Atu - at 2013.01.25 18:03:00
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120. Has the grenade mechanic changed? - in Rookie Training Grounds [original thread]
Sounds like a bug, write up a post in the bug forums and get it on the list for CCP to fix. Cheers, Cross
- by Cross Atu - at 2013.01.25 17:59:00
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