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21. So fellow tryhards, lets make a Dumbing Down list... - in Feedback/Requests [original thread]
Coyskurk wrote: [quote=Crm234]i like the grenades at the moment, between the terrible throw mechanics and the 2 sec fuse as has been said it equals about 4 secs. Grenades are like rattlers on a snake telling you to not come close to me or make ...
- by Crm234 - at 2013.01.04 17:10:00
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22. So fellow tryhards, lets make a Dumbing Down list... - in Feedback/Requests [original thread]
i like the grenades at the moment, between the terrible throw mechanics and the 2 sec fuse as has been said it equals about 4 secs. Grenades are like rattlers on a snake telling you to not come close to me or make camping harder. I think there is ...
- by Crm234 - at 2013.01.04 15:39:00
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23. Vehicle Control Stinks - Really Stupid Physics - in Feedback/Requests [original thread]
Ive just come to accept that vehicles in Dust were made for the keyboard and work off a 4 key arrow pad instead of a joystick and stay out of them. Even the turrets in vehicles are weak and inaccurate, I avoid vehicles like the plague in Dust even...
- by Crm234 - at 2013.01.04 15:08:00
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24. Feedback - This build is eh? - in Feedback/Requests [original thread]
i like how the game runs smoother than last build , but think that is because they swept the problem under the rug. Where as last build the freeze was there to line you up with another player like a refresh for maximum combat. This build they just...
- by Crm234 - at 2013.01.04 15:04:00
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25. Request Lvl 5 skills be moved when completed - in Feedback/Requests [original thread]
im sorry i didnt pull up my skill page to count them because its so important to you to have an exact number , especially when skills are supposed to grow with new updates as well. Dont be a wise butt and actually comment on the feedback instead o...
- by Crm234 - at 2013.01.04 01:25:00
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26. Request Lvl 5 skills be moved when completed - in Feedback/Requests [original thread]
i think it might be a good idea if when you max out a skill it could either go to a different tab or to the bottom of the list. At the moment the more skills i begin to add , the skill page becomes more cluttered and there is no way to un clutter ...
- by Crm234 - at 2013.01.04 01:07:00
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27. The rest of the game - in Feedback/Requests [original thread]
why would they though, that was the whole point of dust was to get a new playerbase not recreate the same one or it would of been just a add on to Eve PC. Eve players just seem like ex girlfriends that just dont get the message the relationship ...
- by Crm234 - at 2013.01.04 00:18:00
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28. The rest of the game - in Feedback/Requests [original thread]
Problem with that approach is ability to directly affect DUST mercs ability to wage war if manufacturing of goods is completely in EVE side, by making it so that there isn't any gear to wear(supply cartel) or price fixing the items. Also there...
- by Crm234 - at 2013.01.03 23:26:00
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29. The rest of the game - in Feedback/Requests [original thread]
to be honest sometimes i think that is the biggest problem , they didnt think shooting was important in a FPS . I rather CCP make a good shooter than a ok one with crafting. Especially when it has a 9 year old MMO that solved all the abilities you...
- by Crm234 - at 2013.01.03 19:52:00
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30. (Request)Skill Point Gain - in Feedback/Requests [original thread]
I really cant understand the thinking sometimes when you can do better not playing the game versus playing the game. One of my clan mates kinda shocked me the other day and said you know what i think i should not play Dust514 for two weeks then i ...
- by Crm234 - at 2013.01.03 13:57:00
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31. Feedback on actual problems with DUST514 - in Feedback/Requests [original thread]
Dust still has it , but a little less now the superman effect that only works great in a PvE environment RPG games that fails miserably in FPS games. Ever see a superman cartoon where the villains are just shooting at superman and the bullets are...
- by Crm234 - at 2013.01.02 19:42:00
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32. [Request] Clearification regarding the intende role of turret types. - in Feedback/Requests [original thread]
they look pretty and give hacking points, other than that there pretty much useless. Terrible damage, Terrible auto tracking, terrible ranges.
- by Crm234 - at 2013.01.01 18:17:00
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33. (Feedback) Forge Guns are OP--Nerf Them! - in Feedback/Requests [original thread]
I just think the forge gun should be a distance weapon , as much as i see it being used like that . last night i got shot by one hacking an objective and an enemy spawn in. We were in hand shaking distance and he fired it at me killing me of cours...
- by Crm234 - at 2012.12.31 17:40:00
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34. Deaths - in Feedback/Requests [original thread]
the only true way to remove this whole KDR death problem is to remove KDR from the game completely. As long as its in Dust it will be used to judge another player or reflect how you play Dust. I have played FPS basically most of my life its just n...
- by Crm234 - at 2012.12.30 17:35:00
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35. Assault Rifle Recoil - in Feedback/Requests [original thread]
thanks for all the input, its just im getting full orange x`s meaning their hitting but damage seems to vary completely the longer i hold the trigger. I just wasn't sure if this was because they are plasma rifles and that was the way they work pow...
- by Crm234 - at 2012.12.30 17:06:00
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36. Assault Rifle Recoil - in Feedback/Requests [original thread]
That's the thing it's not reaching the sky or recoiling. It's just not making contact at close range or getting weaker per shot. Geeze read the text and not just the title.
- by Crm234 - at 2012.12.30 06:51:00
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37. Assault Rifle Recoil - in Feedback/Requests [original thread]
does anyone else notice when you go full auto on the Assault rifle instead of recoil it just stops registering hits or hits just get weaker the longer you hold the trigger? I tend to burst fire but if someone right in my face i tend to just go ful...
- by Crm234 - at 2012.12.30 06:05:00
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38. (Feedback) IronSight - in Feedback/Requests [original thread]
Iron sights were needed, yes they are harder to aim with but are needed for a good FPS game. You can even watch I think the welcome to new eden interview 2 . where one of the CCP guys is being interview and mention dust will have no iron sights an...
- by Crm234 - at 2012.12.30 06:00:00
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39. Request Stances - in Feedback/Requests [original thread]
I would like the option like old socom where i can have a crouch stance where if i stop moving or creep can stay in crouched position, but if i jerk or move to fast go into standing.
- by Crm234 - at 2012.12.30 05:53:00
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40. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
Encharrion wrote: Crm234 wrote: the fact that skirmish can be won without taking one objective shows bad implantation for snipers. Also your not spotting anything stop over hyping the class. Most of the snipers are just going out of the hard...
- by Crm234 - at 2012.12.29 16:19:00
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