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61. Please do not add PvE. - in Feedback/Requests [original thread]
R F Gyro wrote: We, the undersigned, believe that while PvE will be a necessary element of Dust 514, and that many players may focus primarily or exclusively on that PvE content, CCP should observe two core principles when creating the PvE expe...
- by Crm234 - at 2012.12.17 14:47:00
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62. Please do not add PvE. - in Feedback/Requests [original thread]
I have explained why in previous posts and you have just blur through them and focused on this person obviously must be a troll because he disagrees with something in dusts planning defensive attitude. Even though he has stayed on topic, given rea...
- by Crm234 - at 2012.12.16 16:49:00
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63. Please do not add PvE. - in Feedback/Requests [original thread]
Smaller system? I didn't buy bf3 because of the beta . No that is not why and you know it. Your just trying to goat me into swearing at you and I'm not. Sp in co op will hugely effect pvp that your staying who cares about .its different to and I w...
- by Crm234 - at 2012.12.16 16:18:00
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64. Please do not add PvE. - in Feedback/Requests [original thread]
To only you maybe , but I have made very clear arguements that have been supported by others. I'm never going to convince you because i bet you don't like competitive fps games obviously and don't care if it screws it up either . Just because you ...
- by Crm234 - at 2012.12.16 15:41:00
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65. Please do not add PvE. - in Feedback/Requests [original thread]
It is still very alarming to me how many people are so upset if they don't get sp from co op. as well as how many people in a mmofps according to ccp don't want a mmofps or fight against players. It really feels like its the blind leading the blin...
- by Crm234 - at 2012.12.16 15:16:00
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66. Please do not add PvE. - in Feedback/Requests [original thread]
I had to delete my post because i felt it was to brutal honest and would only hurt me .I do fear the Devs notice of opposition to Dust and also I have no clue how to completely remove the post so just edited it , You can only bend a metal so much ...
- by Crm234 - at 2012.12.16 06:40:00
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67. Please do not add PvE. - in Feedback/Requests [original thread]
Yes the genre matters or there wouldn't be a genre in the first place and CCP said it in their own words we are trying to create a FPS because we felt creating another Eve was not the best thing for a new frontier. If they put passive SP in , th...
- by Crm234 - at 2012.12.16 00:25:00
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68. Please do not add PvE. - in Feedback/Requests [original thread]
Zombies doesn't effect the other game mode upgrades I believe supporting my point. It's competitive only for bragging rights only and I love zombies in cod . in fact if someone has it will be playing bo2 zombies over the break depending on if some...
- by Crm234 - at 2012.12.15 21:50:00
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69. Please do not add PvE. - in Feedback/Requests [original thread]
Please do not use a different genre to counter my point , since you went right for Eve a MMORPG the answer is no you do not know any FPS that uses Pve and is considered competitive. If this was a RPG beta then your argument would be sound and i sa...
- by Crm234 - at 2012.12.15 21:17:00
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70. Please do not add PvE. - in Feedback/Requests [original thread]
Im not a big fan of the Player vs Environment either part of this betas development. For the fact it will distract CCP resources from the Player vs Player battlefield itself. I know that it will be in the game , but hope it doesn't give SP at all....
- by Crm234 - at 2012.12.15 20:09:00
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71. Dust: Not enough RPG elements? Or not enough FPS? - in Feedback/Requests [original thread]
Hult Duz wrote: The problem is the game is just a run and gun game. Where the person with the highest meta level assault rifle wins. Or the strongest tank wins. There has been little to encourage deeper rpg-Inge or tactic generation. Where ever...
- by Crm234 - at 2012.12.08 23:46:00
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72. Dust: Not enough RPG elements? Or not enough FPS? - in Feedback/Requests [original thread]
I noticed that to, it saids blood but i have yet to see blood spray from shots. The trailer had it and the warning at the beginning saids blood. Also when I thought of orbital strikes, I thought of beams as well like GDI in Command and Conqueror ...
- by Crm234 - at 2012.12.08 22:56:00
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73. Dust: Not enough RPG elements? Or not enough FPS? - in Feedback/Requests [original thread]
I think the biggest problem this beta faces is what you said and that the two different games have two different standards for different aspects of the game Progression: RPG usually have a Player versus Environment progression with a Player vers...
- by Crm234 - at 2012.12.08 15:04:00
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74. [Idea] Conquering EVE Spaceships - in Feedback/Requests [original thread]
There is a older thread about this that I think i even message in, the conclusion i believe was that Eve players didn't want their spaceships mess with or really want Dust to effect Eve that greatly. ill edit with the thread name. https://forums...
- by Crm234 - at 2012.12.07 14:33:00
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75. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
"This format is established in EvE, and it works." is not applying that Eve skill system is perfect? I am not trying to say we need a strict class base limiting skill tree but something a little simpler then the scrolling effect that happens for ...
- by Crm234 - at 2012.12.02 19:30:00
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76. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
It is kinda funny how everyone has to open their minds to change but Eve players even when multiple people from multiple games give feedback about something. It just gives off the feeling that Eve players are just as closed minded as the people ...
- by Crm234 - at 2012.12.02 18:17:00
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77. [Request] Combat Immersion: (animations, sensory effects, & sprint accelerat... - in Feedback/Requests [original thread]
[quote=Skihids]I'm not looking for an arcade experience. DUST promises so much immersion into a deep meta game that it should take pains to ensure combat gameplay is equally immersive. Make my heart pound and make me care, don't undermine all that...
- by Crm234 - at 2012.12.02 05:04:00
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78. [Request] Combat Immersion: (animations, sensory effects, & sprint accelerat... - in Feedback/Requests [original thread]
^^ maybe your shield reacting could be the blur like ripples in a pond .
- by Crm234 - at 2012.12.01 20:44:00
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79. [Feedback] My thoughts. - in Feedback/Requests [original thread]
Your not alone man, a lot of these issues have been argued for months now. As for the range issue when you aim the little blue dot will turn orange when the enemy is in range but to be honest in the close quarter battle to focus on a little dot is...
- by Crm234 - at 2012.12.01 16:50:00
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80. Longer match length - in Feedback/Requests [original thread]
I want longer battles as well. Everytime I hit my merc quarters it gives me the thought should I re up , I have like a surgar crash. I don't think this will ever happen though, ccp design has cemented us into small time lengths with the market pla...
- by Crm234 - at 2012.11.17 14:56:00
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