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81. Casual (dumb) gamer Vs. hardcore (smart) gamer: Dust complexity simple fix - in Feedback/Requests [original thread]
No, I said what I had to say. You have a good idea and arguing tomato /tumato will just kill the idea. Plus quotes of the quotes of the quotes of the quotes kill valid threads in my opinion.
- by Crm234 - at 2012.11.17 06:12:00
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82. Casual (dumb) gamer Vs. hardcore (smart) gamer: Dust complexity simple fix - in Feedback/Requests [original thread]
it is a good idea, but i think you cherry pick what people complain about when you say complexity. Just because someone doesn't like something, doesn't mean they don't understand it.
- by Crm234 - at 2012.11.17 04:59:00
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83. My opinion after playing it: - in Feedback/Requests [original thread]
Different day, same crap. Fps players hate something in dust. Eve players love everything about dust till you say open beta. Ccp somehow is making the next ultimate fps by ignoring any aspect of a good fps.
- by Crm234 - at 2012.11.16 22:48:00
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84. I don't know IF I even want to play this anymore. - in Feedback/Requests [original thread]
I always find it funny when I see post like I'm happy that ccp decided to delay because its not ready but then go to the next post and say there's nothing wrong, it's perfect adapt. I feel for the title of this post because I haven't been able to ...
- by Crm234 - at 2012.11.14 04:12:00
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85. AR Range & Skills = Counter-Intuitive - in Feedback/Requests [original thread]
Maybe what you said is true, but I don't review dust on what its going to be. My feed back and a lot of others feedback is based off what dust is now. Also what they experienced today in a match or yesterday not a month from now. If what you say b...
- by Crm234 - at 2012.11.07 17:18:00
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86. AR Range & Skills = Counter-Intuitive - in Feedback/Requests [original thread]
Nice deversion tactic but I never said buff anything . Magically disappearing bullets,plasma,and projectiles are a bad game mechanic and people are loring bad game development
- by Crm234 - at 2012.11.07 15:57:00
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87. AR Range & Skills = Counter-Intuitive - in Feedback/Requests [original thread]
Then a plasma based assault rifle sucks and shouldn't be used. Especially since a weapon today will out perform this type of assault rifle. Guns don't get design to get worse over time . Who cares what company made something and why it works the w...
- by Crm234 - at 2012.11.07 15:40:00
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88. AR Range & Skills = Counter-Intuitive - in Feedback/Requests [original thread]
Completely agree , it's one of my biggest problems with dust and don't see it changing because eve players love it . Like lawyers they come out with lore arguments to justify every bad mechanic in this game. This beta will drive me to black ops 2 ...
- by Crm234 - at 2012.11.07 14:04:00
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89. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
Im usually sympathetic to people complaints but i cant agree on this one. In dust it takes like a clip and a half to put someone down in a row. If there is the slightest of breaks even to reload your assault rifle, your opponents shields regenerat...
- by Crm234 - at 2012.11.06 21:54:00
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90. Dropship = Transport ship - in Feedback/Requests [original thread]
At the end of the day I think player driven drop ships don't fit into dust with out being orbital death platforms or just halo jumping spawn points. This thinking comes from never seeing a transport work in a fps back to black hawks in desert comb...
- by Crm234 - at 2012.11.05 04:35:00
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91. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
I'm not a big fan of snipers in games , but do understand the appeal of them. I think the biggest problem with Snipers in Dust is that no one can shoot back at them unless you are a Sniper. There not crafty , stealth , skilled aimers. I can see yo...
- by Crm234 - at 2012.11.04 17:45:00
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92. Please Remove the Kill Feed At the Side Of the Screen In Battle - in Feedback/Requests [original thread]
Then there is no big deal then for anyone to know. It also helps players know what works and what doesn't plus what happened in a instant kill. Also with all the things that don't make sense, you chose the kill feed ? I would think 1950s radar whe...
- by Crm234 - at 2012.10.30 00:12:00
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93. Please Remove the Kill Feed At the Side Of the Screen In Battle - in Feedback/Requests [original thread]
Be honest you just don't want people to know your using a blind fire or some other Aur gear. I understand what your saying but you usually can tell what you got kill with in other games by the sounds of the gun. So because dust doesn't change anyt...
- by Crm234 - at 2012.10.29 23:22:00
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94. General feedback on current Beta - in Feedback/Requests [original thread]
If they don't care than you shouldn't care. My best advice is just beta test till Christmas and your parents or girlfriend buys you a new game, if your younger. Or save up till cyber Monday and buy a real FPS when the bigger titles will be release...
- by Crm234 - at 2012.10.27 16:58:00
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95. MCC's - in Feedback/Requests [original thread]
To me a lot of things are just taking up bandwidth that could be used to have more players in the game. It would make more sense for the mcc to do strikes,scans, jamming , and launch npc drop ships . It would give a reason to get control points be...
- by Crm234 - at 2012.10.20 04:19:00
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96. [Feedback] Marketing To a Minority - in Feedback/Requests [original thread]
I understand what your saying ,but i dont think PC players understand Consoles. This is what makes a lot of frustration sometimes as well. Its not just up to CCP your dealing with but Sony also. This game needs to hit big or it will fade especiall...
- by Crm234 - at 2012.10.20 03:27:00
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