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261. Railgun vs Blaster turret - in General Discussions [original thread]
Mortedeamor wrote: BL4CKST4R wrote: RAILGUN DAMAGE:1885 INTERVAL:1.4s DPS:1346 RANGE: UNLIMITED BLASTER DAMAGE: 136.5 INTERVAL:0.14s DPS:975 RANGE: SHORT When it comes to tank busting the Blaster is severely underpowered. Unfortunately peo...
- by Crimson Cerberes - at 2014.01.28 23:28:00
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262. Just want to point this out - in General Discussions [original thread]
nope
- by Crimson Cerberes - at 2014.01.28 22:11:00
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263. Plasma Cannon.... - in General Discussions [original thread]
Iron Wolf Saber wrote: Killed 4 havs and 6 foot mobiles in a single match with an advanced PLC and flux grenade. To top it all off Basic Gallente Logistics Suit, thus it was the only lethal weapon I had. Try harder. one of two possibilit...
- by Crimson Cerberes - at 2014.01.27 06:00:00
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264. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Summ Dude wrote: Crimson Cerberes wrote: Why is a MINMATAR suit getting a bonus to a CALDARI weapon? Because they're currently the only knives in the game. Can people please stop asking this now? Wrong answer. HMG and FG were the only...
- by Crimson Cerberes - at 2014.01.19 08:44:00
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265. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Why is a MINMATAR suit getting a bonus to a CALDARI weapon?
- by Crimson Cerberes - at 2014.01.19 01:01:00
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266. AR is the most useless Assault Rifle - in General Discussions [original thread]
no rifle should outdamage the ar, or even compete in damage, within the optimal of the AR. Full stop.
- by Crimson Cerberes - at 2014.01.05 18:55:00
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267. Please change the minmatar Assault suit in some way! - in General Discussions [original thread]
Lynn Beck wrote: But CCP logic states that minmatar shall always be inherintly bad for the sake of .3 m/s! Rusty recharge system: CHECK. Rusty shield capacitors: CHECK. Rusty slot-swapper conversion kit: CHECK. Rusty base HP modifiers: CHECK ...
- by Crimson Cerberes - at 2014.01.05 01:07:00
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268. All tanks are the problem, not just militia. - in General Discussions [original thread]
Right now, as it is I believe dropships/AV balance is perfect. They do not go down instantly, but you can take them down. They are not god-mode against infantry either. Basically if they removed/changed the blaster turrets on tanks so that they...
- by Crimson Cerberes - at 2014.01.05 00:01:00
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269. All tanks are the problem, not just militia. - in General Discussions [original thread]
Borne Velvalor wrote: Crimson Cerberes wrote: Borne Velvalor wrote: It makes it less spammable for the majority of the population. Other changes also need to be made to balance things out. So your argument is that only some people sho...
- by Crimson Cerberes - at 2014.01.04 23:50:00
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270. All tanks are the problem, not just militia. - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Crimson Cerberes wrote: BobThe 844-1 CakeMan wrote: Crimson Cerberes wrote: Shooty Dangerman wrote: Tank prices should be doubled across the board. The fact that you can call in two militia tanks per am...
- by Crimson Cerberes - at 2014.01.04 23:43:00
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271. All tanks are the problem, not just militia. - in General Discussions [original thread]
Borne Velvalor wrote: It makes it less spammable for the majority of the population. Other changes also need to be made to balance things out. So your argument is that only some people should have god mode?
- by Crimson Cerberes - at 2014.01.04 23:35:00
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272. AR is the most useless Assault Rifle - in General Discussions [original thread]
Roy Ventus wrote: Buff the speed and the range! At least that's what I think. I'm hearing a bunch of yelling but not answer to resolve it, what do you guys think would actually fix the AR and maybe it's variants as well if they weren't suppos...
- by Crimson Cerberes - at 2014.01.04 23:34:00
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273. All tanks are the problem, not just militia. - in General Discussions [original thread]
Flix Keptick wrote: Why does no one complain when some dude goes 40/0 every single game with his super proto medframe/rifle combo? Because you can kill him very easily with a free starter fit.
- by Crimson Cerberes - at 2014.01.04 23:32:00
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274. All tanks are the problem, not just militia. - in General Discussions [original thread]
Crimson Cerberes wrote: BobThe 844-1 CakeMan wrote: Crimson Cerberes wrote: Shooty Dangerman wrote: Tank prices should be doubled across the board. The fact that you can call in two militia tanks per ambush, lose both of them, and st...
- by Crimson Cerberes - at 2014.01.04 23:31:00
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275. All tanks are the problem, not just militia. - in General Discussions [original thread]
Harpyja wrote: Here's the problem. Militia tanks/modules, large railguns, and tiericide for modules. Want something in which you'll be nearly unkillable but bring death to infantry with zero investment? Soma. Want something in which you'll be...
- by Crimson Cerberes - at 2014.01.04 23:28:00
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276. All tanks are the problem, not just militia. - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Crimson Cerberes wrote: Shooty Dangerman wrote: Tank prices should be doubled across the board. The fact that you can call in two militia tanks per ambush, lose both of them, and still break even, is the main...
- by Crimson Cerberes - at 2014.01.04 23:26:00
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277. All tanks are the problem, not just militia. - in General Discussions [original thread]
Shooty Dangerman wrote: Tank prices should be doubled across the board. The fact that you can call in two militia tanks per ambush, lose both of them, and still break even, is the main reason for tank spam. The duration of all hardeners shou...
- by Crimson Cerberes - at 2014.01.04 23:18:00
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278. Am i the only one who thinks that the rail rifle is a bit ridiculous at all ranges. - in General Discussions [original thread]
This is so easy a 5 year old should be able to figure it out. The more range you get, the less DPS you should do.
- by Crimson Cerberes - at 2014.01.04 23:17:00
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279. Am i the only one who thinks that the rail rifle is a bit ridiculous at all ranges. - in General Discussions [original thread]
Soldiersaint wrote: Crimson Cerberes wrote: Yes, all the weapons are wonky. With the rail rifle you get double the range of a AR, and it only cost you a 0.2 sec spool up time (they do nearly the same DPS).... that is not balalnced. All ca...
- by Crimson Cerberes - at 2014.01.04 23:15:00
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280. All tanks are the problem, not just militia. - in General Discussions [original thread]
Eurydice Itzhak wrote: Tanks should require multiple av or another tank to counter. Or dropships. Or jets. Or mtacs. But dust is a bad game. If 1 infantry can solo tanks what is the point of a tank? You gain killing power and lose the abili...
- by Crimson Cerberes - at 2014.01.04 23:05:00
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