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161. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
Lorhak Gannarsein wrote: Supernus Gigas wrote: That being said, you are an ******* Crimson. Instead of pointing out that I was mistaken, you call me r.etarded and tell me I'm lying. What the hell is wrong with you? He's a bad player, has ...
- by Crimson Cerberes - at 2014.03.07 16:31:00
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162. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
Supernus Gigas wrote: Wow, I just realized that the Amarr Sentinel's base walk speed is 3.65, NOT 3.85. Way to go CCP, your sixes look like eights. That being said, you are an ******* Crimson. Instead of pointing out that I was mistaken, you...
- by Crimson Cerberes - at 2014.03.07 16:30:00
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163. A Quick Message To The AV Community - in General Discussions [original thread]
CCP just wants to sell more aurum tanks. Shanghai is so horrible at this whole "game development" thing.
- by Crimson Cerberes - at 2014.03.07 10:11:00
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164. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
Supernus Gigas wrote: Crimson Cerberes wrote: Nope, your problem is you are just ********. Lets go through the math shall we? #1 No, there is absolutely no scenrio in which the amarrian sentinel can be faster than the minmatar one. #2 m...
- by Crimson Cerberes - at 2014.03.07 10:07:00
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165. Combat rifle still insanely OP - in General Discussions [original thread]
Jack McReady wrote: Auris Lionesse wrote: yes combat rifle is op, it sucks they had to nerf the rr when the combat rifle is the problem not sure if troll or just scrub. RR is currently the king of weapons. DPS on par with other rifles, hi...
- by Crimson Cerberes - at 2014.03.07 08:49:00
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166. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
Supernus Gigas wrote: Tallen Ellecon wrote: Highest BASE SPEED. There is no way to increase that. It can walk ~5% faster while sacrificing ~11% eHP compared to Caldari and Gallente(the gap between Minmatar and Amarr is even wider, ~16%). ...
- by Crimson Cerberes - at 2014.03.07 08:29:00
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167. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
Supernus Gigas wrote: Crimson Cerberes wrote: ] soooo.... lets see, minmatar gets greatly increased base speed (something which can not be made up for) and sacrifices a little HP., oh and they get a little more stamina/recoery as well. Hmm...
- by Crimson Cerberes - at 2014.03.07 08:17:00
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168. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
D legendary hero wrote: Tallen Ellecon wrote: Highest BASE SPEED. There is no way to increase that. lowest base ehp. 1.6 made speed tanking worthless, and remember speed =/=ehp. you cannot compare ehp to speed. they are too different at...
- by Crimson Cerberes - at 2014.03.07 07:47:00
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169. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
D legendary hero wrote: Iron Wolf Saber wrote: Minmatar are typically more speed and damage based over everything else. Also the flexible part; slot wise we got room for a fifth race if ever brought up. minmatar are also, know in eve for ...
- by Crimson Cerberes - at 2014.03.07 07:29:00
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170. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
Supernus Gigas wrote: The Minmatar Sentinel currently will have 435 Armor and 390 Shields for a total of 825 EHP. That makes it the lowest EHP Sentinel. Also, I thought the Minmatar were more shield based, why does the Minmatar Sentinel have mo...
- by Crimson Cerberes - at 2014.03.07 07:04:00
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171. Combat rifle still insanely OP - in General Discussions [original thread]
Even after the nerf, it will still be doing 20+% more DPS than the AR did pre-nerf. It will still be doing more damage per trigger pull than the ScR did pre-nerf. It will still be doing 700 + DPS no problem when maxed out. This weapon will sti...
- by Crimson Cerberes - at 2014.03.07 06:09:00
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172. PROXIMITY EXPLOSIVES.... UP OR OP - in General Discussions [original thread]
Remove the stupid beep.
- by Crimson Cerberes - at 2014.03.06 17:23:00
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173. CCP, Fix your F-king terrain - in General Discussions [original thread]
The terrain is absolutely ****. You get hung up on stuff, clip on terrain, get stuck inside of terrain, stumble over almost impercivable elevation increases. Fix the damn ground CCP.
- by Crimson Cerberes - at 2014.03.06 17:22:00
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174. You want a sandbox? - in General Discussions [original thread]
Lanius Pulvis wrote: The Assault and Commando will be the suits that can maximize the DPS of light weapons though, so the Heavy/Light Weapon (which I'm not a fan of) won't be as effective as it currently is. I'm still waiting to see if the HMG ...
- by Crimson Cerberes - at 2014.03.05 19:51:00
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175. You nerfed the AR??????? - in General Discussions [original thread]
Ripley Riley wrote: HYENAKILLER X wrote: In fact you nerfed ALL OF THEM when only 3 to 4 are actually playable with only 1 being competitive. Guys, please help me understand. CCP reduced the DPS of just about every weapon to increase TTK...
- by Crimson Cerberes - at 2014.03.05 19:42:00
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176. Nerfing damage mods... - in General Discussions [original thread]
I think the damage progression is fine, proto shouldn't ever be 2x basic or more (in this case 3 times better than basic). Of course, 3% dmg is not worth it, so as a result netiher is 4 or 5%. Make standard 5%, adv 6% and proto 7% and that make...
- by Crimson Cerberes - at 2014.03.05 19:41:00
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177. What weapon will you be using in 1.8? - in General Discussions [original thread]
Combat rifle, it will still be doing like 150 more DPS than the AR, with greater range, and easier fittings, and better damage profile, and better scope.
- by Crimson Cerberes - at 2014.03.05 19:38:00
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178. So the new rifles aren't actually getting a nerf!? - in General Discussions [original thread]
So apparently 425 DPS for the AR is too much, but the CR is still going to have 540 DPS?? In what world does this make any type of sense?
- by Crimson Cerberes - at 2014.03.05 19:36:00
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179. Range and DPS should be inversely proportional. - in General Discussions [original thread]
ZDub 303 wrote: I'm not disagreeing with you necessarily. Just trolling. Its not nearly as simple as you are thinking though. I'm sure not if I have the exact numbers right but I think the AR is 40 optimal and 65 effective? and the rail is 65...
- by Crimson Cerberes - at 2014.03.05 18:50:00
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180. Range and DPS should be inversely proportional. - in General Discussions [original thread]
ZDub 303 wrote: and a weapon with 100% more range should have 100% less damage. In fact, comparing the sniper rifle with the assault rifle, it should be healing enemy suits for somewhere around 300-400 per shot. bonus healing to armor and pena...
- by Crimson Cerberes - at 2014.03.05 18:19:00
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