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4521. How to be underpowered - in General Discussions [original thread]
Are you kidding? Some little bastard scout was running around with a proto plasma cannon the other day, wrecking people like it was a shotgun. If this thing were half as effective as an AV weapon, we might be in trouble. Dropships kind of suck th...
- by Cosgar - at 2013.07.27 17:03:00
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4522. Let's talk about explosives for a second... - in General Discussions [original thread]
Azura Sakura wrote: Buff small rail gun turrets to be actually better at AV than missiles too please. Fogot about rail turrets. I might as well make the title about splash damage.
- by Cosgar - at 2013.07.27 16:57:00
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4523. QUITTING DUST - in General Discussions [original thread]
Wait until 1.3
- by Cosgar - at 2013.07.27 16:53:00
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4524. and I thought Dust 514 players where over reacting... - in General Discussions [original thread]
RoTTeN-1 wrote: I would compare it to the TAC AR nerf. Every try hard in the game used and abused the TAC AR to the point that other people were using it as an "I win button" because the hipfire spread. After the nerf, there were a select few ...
- by Cosgar - at 2013.07.27 16:52:00
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4525. Let's talk about explosives for a second... - in General Discussions [original thread]
Buster Friently wrote: Sure, so long as the start of splash damage is the same damage as direct damage and the falloff is proportional to the distance from the epicenter squared. Yeah, that's what I'm thinking. The MD would get a base 1m buf...
- by Cosgar - at 2013.07.27 16:43:00
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4526. Neckbeards? - in General Discussions [original thread]
Knightshade Belladonna wrote: Cosgar wrote: Knightshade Belladonna wrote: Cosgar wrote: I always keep a chin strap or goatee. that used to be me, then the forest took over lol My facial hair grows back way too fast, I have to sha...
- by Cosgar - at 2013.07.27 16:32:00
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4527. Let's talk about explosives for a second... - in General Discussions [original thread]
I actually wanted to open up a discussion on this earlier, but with all the hate for things that go boom on here as of late, I decided to hold off. Since it's died down a bit now seems like a good time. So here goes: As we already know, explosion...
- by Cosgar - at 2013.07.27 16:30:00
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4528. Assault Rifle Theory - in General Discussions [original thread]
Cat Merc wrote: Cosgar wrote: Cat Merc wrote: They should remove 10-15m from optimal and absolute range and give it extra DPS. Or increase the scrambler rifle range and reduce DPS. What the Gallente Blaster Rifle should be is a short ran...
- by Cosgar - at 2013.07.27 16:15:00
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4529. WP for repairing vehicles/inastallations - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: we had this feature before. it was abused so much. maybe if they made it where the vehicle had to take damage from an enemy weapon then it would work. but til then no. But that was before the cooldown we have now. ...
- by Cosgar - at 2013.07.27 16:11:00
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4530. Shotgun racial variants? - in General Discussions [original thread]
Jimthefighter wrote: Slugs would be interesting. Would be a longer range shotgun since it's all packed into one "bullet". Still should have a somewhat short range so you can't snipe with it. Yeah, I'm thinking it should be 20~25m but instead ...
- by Cosgar - at 2013.07.27 16:05:00
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4531. Assault Rifle Theory - in General Discussions [original thread]
Cat Merc wrote: They should remove 10-15m from optimal and absolute range and give it extra DPS. Or increase the scrambler rifle range and reduce DPS. What the Gallente Blaster Rifle should be is a short range high DPS rifle. The scrambler rif...
- by Cosgar - at 2013.07.27 16:02:00
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4532. Neckbeards? - in General Discussions [original thread]
Knightshade Belladonna wrote: Cosgar wrote: I always keep a chin strap or goatee. that used to be me, then the forest took over lol My facial hair grows back way too fast, I have to shave every day to maintain it. If I don't almost my ...
- by Cosgar - at 2013.07.27 15:48:00
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4533. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Cosgar wrote: Alaika Arbosa wrote: I was thinking that it would be as a racial standard. So the GAR would still have the Breach variant which would end up being roughly the same range as the SMG then step it out so t...
- by Cosgar - at 2013.07.27 15:42:00
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4534. Assault Rifle Theory - in General Discussions [original thread]
Midas Fool wrote: Knightshade Belladonna wrote: Yes they did add the dmg falloff range thing. It did not effect the dmg our guns used to do at past ranges, only lowered dmg that goes past the old range. I can now hit a guy at like 60m with m...
- by Cosgar - at 2013.07.27 15:40:00
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4535. Interesting thing about heavies/HMG - in General Discussions [original thread]
Duran Lex wrote: The HMG was bad ass (too bad ass) until they nerfed the range of the gun, and then proceeded to remove the skill that increased our range...hitting us with a double range nerf. We were effectively change to shotgun range as opt...
- by Cosgar - at 2013.07.27 15:37:00
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4536. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
Alaika Arbosa wrote: I was thinking that it would be as a racial standard. So the GAR would still have the Breach variant which would end up being roughly the same range as the SMG then step it out so that the Breach Combat Rifle and the Tac G...
- by Cosgar - at 2013.07.27 15:35:00
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4537. Assault Rifle Theory - in General Discussions [original thread]
Knightshade Belladonna wrote: Yes they did add the dmg falloff range thing. It did not effect the dmg our guns used to do at past ranges, only lowered dmg that goes past the old range. I can now hit a guy at like 60m with my AR, but I might as ...
- by Cosgar - at 2013.07.27 15:32:00
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4538. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
Just so we're all on the same page, this is about the standard full auto right? That's the one that needs to have the shortest range, like breach AR range. The breach could use a RoF buff, burst needs less dispersion with virtually no kick and the...
- by Cosgar - at 2013.07.27 15:26:00
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4539. Neckbeards? - in General Discussions [original thread]
I always keep a chin strap or goatee.
- by Cosgar - at 2013.07.27 15:22:00
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4540. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
I'd really be more okay with progressive reloading where you go into your reload animation, run and continue the animation when you stop or a slower reload while sprinting. Just being able to reload while sprinting almost defeats the purpose of ha...
- by Cosgar - at 2013.07.27 15:20:00
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