Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
4541. Assault Rifle Theory - in General Discussions [original thread]
I've been trying to look this up because I didn't save the dev blog. Did they already add the damage falloff for weapons at range, or did range just get a buff? Feels like the AR hits for the exact same damage from across the map.
- by Cosgar - at 2013.07.27 15:17:00
|
4542. no more respecs for an obvious reason - in General Discussions [original thread]
Eris Ernaga wrote: CrotchGrab 360 wrote: the idea is to keep playing and keep gaining more SP. to give everyone a respec practically breaks the business model. you're not meant to re-allocate SP, you're meant to earn more. very simple I k...
- by Cosgar - at 2013.07.27 15:12:00
|
4543. Shotgun racial variants? - in General Discussions [original thread]
Hellkeizer wrote: If they do have racial variant sotguns I think the caldari one would be one that shoots slugs, not really sure about the others though Minmatar would be the one shooting slugs, not sure about the Caldari.
- by Cosgar - at 2013.07.27 15:09:00
|
4544. Skill remap - in General Discussions [original thread]
Yeah, I don't know why they didn't go with stuff like this. It would have made skills that much more interesting to learn.
- by Cosgar - at 2013.07.27 14:55:00
|
4545. and I thought Dust 514 players where over reacting... - in General Discussions [original thread]
Skihids wrote: Cosgar wrote: Surt gods end wrote: Quick scoping is for fairies. And am glad that most FPS games keep away from that crap. Its OHK, but not reduced in range as a shotty is. which makes it a fairy prairie. Unfortunately, ...
- by Cosgar - at 2013.07.27 14:50:00
|
4546. no more respecs for an obvious reason - in General Discussions [original thread]
Duran Lex wrote: The PvE game mode will whet the childrens lips. Until they lose to the drones and claim they are OP, demanding a respec. At this rate, we're all going to get boned in PVE. CCP's enemy AI may not be the smartest, but it sure ...
- by Cosgar - at 2013.07.27 14:46:00
|
4547. Assault Rifle Theory - in General Discussions [original thread]
Cody Sietz wrote: Ummm, I think blaster rifle sounds cool(reminds me of madmax and fallout) Makes more sense too since it's just a hand held plasma blaster. Short range, high DPS. Maybe it'll get the AR nerds to stop trying to compare the dam...
- by Cosgar - at 2013.07.27 14:42:00
|
4548. 1.3 just really - in General Discussions [original thread]
Aero Yassavi wrote: Cosgar wrote: Aero Yassavi wrote: Again, if you want the survivability then either really focus on avoiding the enemy or stay closer to your team. I already avoid combat when I need to unless there's someone in my w...
- by Cosgar - at 2013.07.27 14:39:00
|
4549. 1.3 just really - in General Discussions [original thread]
Duran Lex wrote: If you are minny, then why do you even care about this nerf? minny logi's are only getting an increase of 2 seconds on their shield depleted timer....what in the hell have you been talking about? If you read back, I was basic...
- by Cosgar - at 2013.07.27 14:34:00
|
4550. 1.3 just really - in General Discussions [original thread]
Aero Yassavi wrote: Well you did say you are running off without your team a lot and you say that you are not looking for encounters, yet you want survivability when you do occasionally run into an encounter. Ok, so let me give you a scenario: ...
- by Cosgar - at 2013.07.27 14:32:00
|
4551. Sniping, only way to play Dust 514 ? - in General Discussions [original thread]
You know, you can always stay at mid range with your mid range weapon. My weapon forces me to stay at mid/long range and explosions never bother me. This might seem a bit crazy as well, but don't engage people head on, like flank them or get a hei...
- by Cosgar - at 2013.07.27 14:20:00
|
4552. no more respecs for an obvious reason - in General Discussions [original thread]
Don't forget that it keeps people from speccing into w/e may be the new FotM all at once.
- by Cosgar - at 2013.07.27 14:19:00
|
4553. 1.3 just really - in General Discussions [original thread]
Aero Yassavi wrote: So you're saying you want to have maximum eHP, a short shield delay, a fast shield recharge rate and fast armor repair rate, and a bunch of equipment? I'm not saying you can't play definitely, but you need to understand the...
- by Cosgar - at 2013.07.27 14:18:00
|
4554. 1.3 just really - in General Discussions [original thread]
Aero Yassavi wrote: Cosgar wrote: Duran Lex wrote: Cosgar wrote: Duran Lex wrote: After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm intereste...
- by Cosgar - at 2013.07.27 14:11:00
|
4555. 1.3 just really - in General Discussions [original thread]
Aero Yassavi wrote: Cosgar wrote: Aero Yassavi wrote: Logis are hardly bright yellow since they changed the shade very early in Uprising. And yes logis need to stay alive to do their role, so does every other role. Nothing wrong with maki...
- by Cosgar - at 2013.07.27 14:03:00
|
4556. 1.3 just really - in General Discussions [original thread]
Duran Lex wrote: Cosgar wrote: Duran Lex wrote: After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intend...
- by Cosgar - at 2013.07.27 14:01:00
|
4557. 1.3 just really - in General Discussions [original thread]
Aero Yassavi wrote: Logis are hardly bright yellow since they changed the shade very early in Uprising. And yes logis need to stay alive to do their role, so does every other role. Nothing wrong with making logis a little more reliant on suppor...
- by Cosgar - at 2013.07.27 13:52:00
|
4558. 1.3 just really - in General Discussions [original thread]
Duran Lex wrote: After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is.
- by Cosgar - at 2013.07.27 13:48:00
|
4559. 1.3 just really - in General Discussions [original thread]
Forlorn Destrier wrote: Eris Ernaga wrote: Plus asasults have higher base attributes meaning you'll have to stack on a few complex shield or armor mods just to reach the base attributes an assault has. I'm running 4 enhanced shield extende...
- by Cosgar - at 2013.07.27 13:43:00
|
4560. 1.3 just really - in General Discussions [original thread]
Eris Ernaga wrote: Aero Yassavi wrote: Eris Ernaga wrote: Aero Yassavi wrote: 1.3 is small because it's the beginning of the transition to 1 update a month. The rest should be much bigger. And reducing the shield regulation makes sens...
- by Cosgar - at 2013.07.27 13:36:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |