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4241. NERF Everything! - AR's, MD's, AV and HAV's - in General Discussions [original thread]
captain erection wrote: throw in packs of skittles as a melee combat option in memory of treyvon martin. Too soon...
- by Cosgar - at 2013.08.01 08:39:00
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4242. Cinder's late night venting. Let the game have a chance to be great. - in General Discussions [original thread]
Queen of Uranus wrote: Actually the worst part is scrub players QQing about skilled players killing them with {Insert Weapon Here}. Like a MD being used in its niche situation?
- by Cosgar - at 2013.08.01 08:11:00
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4243. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
It's been 16 pages and nobody has brought in hard numbers to prove that the MD is OP? 16 pages of QQers complaining about a weapon but instead of anything numerical, they all talked about trees and flowers. CCP already based the first MD nerf off ...
- by Cosgar - at 2013.08.01 08:03:00
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4244. Nova knifes need to be nerfed. - in Feedback/Requests [original thread]
You're complaining about a guy bringing a knife to ga gunfight. Think about that f
- by Cosgar - at 2013.08.01 07:48:00
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4245. I don't often post... - in General Discussions [original thread]
Delta 749 wrote: It should have been master of modules or some such but now that a CPU upgrade is mandatory it loses the bonus its fitting had For all the other logis imagine if you had to give up your sidearm slot or an equipment slot with an ...
- by Cosgar - at 2013.07.31 23:45:00
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4246. Making armor noob friendly - in General Discussions [original thread]
Cat Merc wrote: SHANN da MAN wrote: Cat Merc wrote: A buff is in the works guys. Anyway: Most of your ideas strive to make armor another type of shields. I don't want that, I want both to be unique, with their own trade offs and advantag...
- by Cosgar - at 2013.07.31 23:39:00
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4247. Will friendly fire ever be public? - in General Discussions [original thread]
Maybe not pubs, but hopefully FW. It'd make for good practice since organized squads usually enter these battles.
- by Cosgar - at 2013.07.31 23:08:00
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4248. Making armor noob friendly - in General Discussions [original thread]
hooc order wrote: Kevlar and Spider silk mesh weigh far less then lithium/ion batteries. I think they should make shields weigh more (slow you down) and armor lighter. Just a thought but what if passive shield regen was nerfed to 10HP/s or n...
- by Cosgar - at 2013.07.31 23:04:00
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4249. Making armor noob friendly - in General Discussions [original thread]
I'd rather see a "hardener" module that increases total armor by a percentage without a movement penalty. This way armor can get a much bigger buffer while shield tanking suits wouldn't be able to use yet another armor module better.
- by Cosgar - at 2013.07.31 23:01:00
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4250. Better melee - in Feedback/Requests [original thread]
Terry Webber wrote: Having those melee animations would be cool. But I think tackling is a little much. We'll be getting tackling eventually, but not in this manner. If you enjoy the MD QQ, wait until people start complaining about webifiers.
- by Cosgar - at 2013.07.31 22:47:00
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4251. SKIRMISH 1.0 IS COMING BACK! - in General Discussions [original thread]
This topic rustles my jimmies and I'm all out of Gorilla Munch.
- by Cosgar - at 2013.07.31 22:38:00
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4252. permanent SP respect option - in Feedback/Requests [original thread]
How about you can respec as much as you want for AUR, but have to give up 1/3 of your lifetime SP? That seems fair.
- by Cosgar - at 2013.07.31 22:37:00
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4253. Caldari logi changes - in Feedback/Requests [original thread]
You can still shield tank. Instead of a buffer, you got a quicker recharge delay for regen tanking.
- by Cosgar - at 2013.07.31 22:30:00
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4254. I've committed my heart--AND my rep tool - in General Discussions [original thread]
GTA-V FTW wrote: So I take it that Stabwounds is a golden shower kinda guy then huh? Your Logi tool shooting warm golden streams of healing liquid all over him as he shoots projectiles out of his heavy weapon. Coming from a legit pervert, t...
- by Cosgar - at 2013.07.31 22:28:00
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4255. Which is the best AR to use? - in General Discussions [original thread]
Full auto for all around usage, TAC AR for support. Breach has been nerfed to the ground (Bojo claims it's still viable) and the burst is underwhelming until proto.
- by Cosgar - at 2013.07.31 22:22:00
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4256. Logistic Role Bonus Change - in Feedback/Requests [original thread]
Just don't touch my hacking bonus. It's the only reason why I went Minmatar over Gallente.
- by Cosgar - at 2013.07.31 22:15:00
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4257. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
semperfi1999 wrote: ZDub 303 wrote: explosives just need a whole rework in this game. Sure you can nerf flaylocks/mass drivers/nades into the ground so they aren't viable but in general explosives are not working like they should. Most imp...
- by Cosgar - at 2013.07.31 16:39:00
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4258. Can anyone give me a reason to think that flashbangs have no place in DUST? - in General Discussions [original thread]
DUST Fiend wrote: A grenade that makes your cameras tweak out for a second or two could be useful, I imagine the camera system itself could account for a quick burst of light, mildly annoying the merc at best. Get in there and screw with the si...
- by Cosgar - at 2013.07.31 16:37:00
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4259. So i'm a Cal Logi, my suit prenerf and post nerf - in General Discussions [original thread]
Gaechti wrote: Requires: electronics lvl 2 Gek-38 M1 locus nades Repair tool Nanite injector Nanohive Complex shield extender Complex shield extender Complex light damage mod Basic cpu upgrade Complex shield regulator Fitting works. Out of ...
- by Cosgar - at 2013.07.31 16:33:00
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4260. I'm finding success in the GB-9 Breach AR - in General Discussions [original thread]
Scheneighnay McBob wrote: Breach MDs are minmatar shotguns. We'll get a Minmatar SG at one point. I'm hoping it's a sawed-off sidearm or an assault SG, either one is fine.
- by Cosgar - at 2013.07.31 16:23:00
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