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2741. Eve Online: Rubicon - in General Discussions [original thread]
Canari Elphus wrote: Sounds pretty cool and would love to 'build' something in Dust but I think that is a long long way away. At the very least we should be able to mine out districts for resources EVE pilots can only get frum us.
- by Cosgar - at 2013.09.26 21:10:00
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2742. I'm getting pretty sick - in General Discussions [original thread]
St Izm wrote: It is a pretty simple fix but no one wants to hear it. In my experience with shooters, the only way to make the balance of additional damage of proto weapons is to make them harder to shoot by adding more kick to more powerful wea...
- by Cosgar - at 2013.09.26 20:58:00
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2743. funniest moments of dust - in General Discussions [original thread]
I was on B in the Ashland map when a redberry jumped down from the pipe above me. Got a lucky direct hit headshot kill on him in mid air with a MD. A squad mate that saw it started singing Propane Nightmare -by Pendulum . GÖ¬She's a gunshot bri...
- by Cosgar - at 2013.09.26 20:54:00
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2744. Tips and Tricks - How to Max your Points - Easy - in General Discussions [original thread]
*Sigh* I guess I should use this SP I'm sitting on to spec into Caldari assault and max out my AR. Seems to be the only way w to properly play the game without drama....
- by Cosgar - at 2013.09.26 20:39:00
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2745. Why are you still here? - in General Discussions [original thread]
I'm here because I give a flux.
- by Cosgar - at 2013.09.26 20:34:00
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2746. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: mass driver didnt need any massive nerfing in damage or other stuff what it did need was a nerf in the rate of fire for it. now stop stalking me... those posts r centuries old so its really stupid to bring it up. It's public...
- by Cosgar - at 2013.09.26 20:31:00
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2747. I'm getting pretty sick - in General Discussions [original thread]
Verdge Aentilles wrote: It's NOT just a few extra militia AR rounds, FFS, it's a full second of AR dps (425, 12 shots) or more! The difference is not minor, it's more than double. That's not "a little harder to kill", thats "I'm guaranteed to l...
- by Cosgar - at 2013.09.26 20:17:00
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2748. I'm getting pretty sick - in General Discussions [original thread]
Verdge Aentilles wrote: Cosgar wrote: Verdge Aentilles wrote: Crash Monster wrote: If he isn't dying fast enough... evade (have a way out before engaging). Preferably your way out leads your opponent to other blues for the assist. M...
- by Cosgar - at 2013.09.26 20:02:00
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2749. Is this why Black Ops II , MW 3 don't have forums - in General Discussions [original thread]
Jo Nemitz wrote: I know there is you rhetorical ****** , but no other forum bitches like this 1 does !! Which was my initial point if not clear enough Google DSR nerf. Dust forums may have their issues, but at least we don't send death ...
- by Cosgar - at 2013.09.26 19:54:00
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2750. Is this why Black Ops II , MW 3 don't have forums - in General Discussions [original thread]
Every game has a forum nowadays and surprisingly can be even more toxic than the Dust forums. If they aren't they're over moderated like the PS2 forums.
- by Cosgar - at 2013.09.26 19:41:00
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2751. I'm getting pretty sick - in General Discussions [original thread]
Verdge Aentilles wrote: Crash Monster wrote: If he isn't dying fast enough... evade (have a way out before engaging). Preferably your way out leads your opponent to other blues for the assist. My point is, that shouldn't be necessary. I s...
- by Cosgar - at 2013.09.26 19:39:00
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2752. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: i claim the damage mods added to the md make it op so stfu... but then again i hate on all the damage mod lovers out there... so stop bringing up stupid things i dont even remember happening. Post history doesn't lie . Al...
- by Cosgar - at 2013.09.26 19:34:00
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2753. QUESTION TO COMMUNITY AND CCP? - in General Discussions [original thread]
From a development standpoint, Dust 514 is a little too ambitious for what it's trying to be on PS3 when you take console limitations into account. There'd probably be even less EVE involvement, but during those seven years we'd definitely have th...
- by Cosgar - at 2013.09.26 19:24:00
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2754. I'm getting pretty sick - in General Discussions [original thread]
Matchmaking is still a WIP unfortunately. Try sticking with your squad or shadowing proto players on your team when going solo. We've all been through this in beta and it does get better. Damage mods help too.
- by Cosgar - at 2013.09.26 19:15:00
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2755. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: after playing dust 514 for several days straight the ar really isnt op. mass driver will destroy it at close range and laser rifle can destroy it at longer ranges. so can assault scrambler rifle. thats is pretty much it and ...
- by Cosgar - at 2013.09.26 19:09:00
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2756. Minmitar heavy - in General Discussions [original thread]
Chunky Munkey wrote: Cosgar wrote: The shield tanked heavies from Chromosome were the Minmatar heavy prototype. I thought it was the Amarr. The Armour tanked heavies were pretty much Gallente, hey only had 100shield if I remember correctl...
- by Cosgar - at 2013.09.26 19:02:00
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2757. [REQUEST] Deployable Jaming Systems - in Feedback/Requests [original thread]
Krom Ganesh wrote: Eyemakerwet wrote: Krom Ganesh wrote: Rather than a deployable equipment, it should be an equipment that is part of the suit. It should also work like tank modules where once you activate it, the jammer runs for a certa...
- by Cosgar - at 2013.09.26 17:31:00
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2758. Official Unofficial Squadfinder Thread - Devblog Inside - in General Discussions [original thread]
That's something we've needed for a while.
- by Cosgar - at 2013.09.26 17:27:00
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2759. What would you propose to improve the spawning mechanics further? - in General Discussions [original thread]
Initial spawns in ambush still suck. I've actually gotten into the habit of waiting a couple of minutes after the match starts or spawning in with a grenade in hand. In a game like this, cheap deaths need to be kept to a minimum. Also, we need to ...
- by Cosgar - at 2013.09.26 17:24:00
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2760. random squad etiquette? - in Rookie Training Grounds [original thread]
dustwaffle wrote: Do (mostly optional in random squads): *Feel free to communicate verbally *Help squad before team, even in randoms *Help out newer players between matches with (good) advice *Communicate *Give out simple orders (especially if...
- by Cosgar - at 2013.09.26 17:13:00
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