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2161. Why not upgrade the unreal engine? - in General Discussions [original thread]
Because the unreal engine isn't what this game was supposed to be on .
- by Cosgar - at 2013.10.24 10:24:00
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2162. Please support the bill about changing the Light-slot of logiistics suit to in-b... - in General Discussions [original thread]
FORGE GUNEG wrote: logister can have high eph and high damage same time.......... Assaults get better base stats, two weapons, (which equates to more DPS) and their fittings are significantly cheaper.
- by Cosgar - at 2013.10.24 10:19:00
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2163. Please support the bill about changing the Light-slot of logiistics suit to in-b... - in General Discussions [original thread]
FORGE GUNEG wrote: Banning Hammer wrote: Timothy Reaper wrote: Banning Hammer wrote: Didn't you heard ? Logis are in strike.... the "Logi Revolution" if you will...we getting a bit tired of been in the Nerf Hammer scope all the time. S...
- by Cosgar - at 2013.10.24 10:09:00
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2164. Please support the bill about changing the Light-slot of logiistics suit to in-b... - in General Discussions [original thread]
shaman oga wrote: Y Wonder wrote: In my corporation, the top-killer and top-tanker are always the logiistics, especially the ak.0. When im dying, needing injector, my logi friend is killing. When im out of ammo having to return to supply, ...
- by Cosgar - at 2013.10.24 10:05:00
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2165. Please support the bill about changing the Light-slot of logiistics suit to in-b... - in General Discussions [original thread]
Are we seriously doing this **** again?!
- by Cosgar - at 2013.10.24 09:54:00
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2166. This is getting out of hand. - in General Discussions [original thread]
Stupid Blueberry wrote: Sinboto Simmons wrote: Cosgar wrote: Since Uprising 1.0, I see giant floating assault rifles in my nightmares. Been having those far longer then that lol Edit: Missile tanks used to be in those dreams too... ...
- by Cosgar - at 2013.10.24 08:31:00
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2167. Forums turning over a new leaf? - in General Discussions [original thread]
Wait until CCP announces something, it'll all go to **** in a heartbeat.
- by Cosgar - at 2013.10.24 08:20:00
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2168. Repair nanohives need to prioritize ammo resupply NOT healing. - in Feedback/Requests [original thread]
TechMechMeds wrote: Cosgar wrote: Pokey Dravon wrote: Or if you want to maintain the current types, have another repair nanohive that does ammo first and armor second. That way people can pick and choose which they prefer. One that does b...
- by Cosgar - at 2013.10.24 08:16:00
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2169. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Had a friend jump on tonight after an extended break. His first reaction was "Why the hell do I have 20,000,000 SP into heavies and do just as good in starter fits?!" He called it CoD 514 and promptly uninstalled.
- by Cosgar - at 2013.10.24 05:38:00
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2170. CCP! Shut up and take our money!! (with math) - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Sgt Kirk wrote: I'd pay to see men walking around with giant ********* chambers for their suits. x2 the damage of a headshot bonus if you hit it. You mean a codpiece? Meh. Those were always tacky in my o...
- by Cosgar - at 2013.10.24 05:33:00
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2171. (DEV/CPM) Cloak/Deployable shield - in General Discussions [original thread]
SILENTSAM 69 wrote: I like how it is done in EVE. Any ship/suit can use a cloaking unit, but only those meant for it can move well while using one. Also, no ripple, full cloak, although I guess people can't accept that and want only the shimmer...
- by Cosgar - at 2013.10.24 05:29:00
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2172. Repair nanohives need to prioritize ammo resupply NOT healing. - in Feedback/Requests [original thread]
I-Shayz-I wrote: Cosgar wrote: Pokey Dravon wrote: Or if you want to maintain the current types, have another repair nanohive that does ammo first and armor second. That way people can pick and choose which they prefer. One that does both...
- by Cosgar - at 2013.10.24 05:08:00
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2173. Repair nanohives need to prioritize ammo resupply NOT healing. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Or if you want to maintain the current types, have another repair nanohive that does ammo first and armor second. That way people can pick and choose which they prefer. One that does both simultaneously but at a reduced rate...
- by Cosgar - at 2013.10.24 04:53:00
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2174. How do you all feel about capacitors? - in General Discussions [original thread]
Pokey Dravon wrote: I actually have a report coming out in the near future discussing the proposed vehicle changes, and part of that includes my thoughts on where they need to take vehicles in the future. I agree without a doubt that a capacit...
- by Cosgar - at 2013.10.24 04:50:00
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2175. look what I found - in General Discussions [original thread]
lol
- by Cosgar - at 2013.10.24 04:44:00
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2176. Sustained Firefights will make this game great - in General Discussions [original thread]
Cody Sietz wrote: Just increase ehp for all suits. Remove the 10% damage buff from 1.0 Uprising.
- by Cosgar - at 2013.10.24 04:43:00
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2177. How do you all feel about capacitors? - in General Discussions [original thread]
Kind of what I wanted vehicles to have in the beginning. It opens more avenues for making tanks harder to kill, but easier to disable instead of the kill or be killed drama we have now.
- by Cosgar - at 2013.10.24 04:42:00
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2178. This is getting out of hand. - in General Discussions [original thread]
Since Uprising 1.0, I see giant floating assault rifles in my nightmares.
- by Cosgar - at 2013.10.24 04:02:00
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2179. Shotguns? - in General Discussions [original thread]
KING CHECKMATE wrote: Cloned Soldier wrote: Good to know. So I can be cool with a STD shotgun? (He said STD! LMFAO!) You can be cool with a STD of course. But some people depending suit level,might even need 3+ shots to drop.... Me my...
- by Cosgar - at 2013.10.24 04:01:00
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2180. IN GAME SKILL POINT RESPEC - in Feedback/Requests [original thread]
QuickSaint777 wrote: With all the changes being made and more updates in the future why not put an IN GAME SKILL POINT RESPEC like they had in the game MAG... Had to stop reading right there. The difference between MAG and Dust is that you go...
- by Cosgar - at 2013.10.24 03:57:00
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