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Magpie Raven
ZionTCD Public Disorder.
242
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Posted - 2013.10.24 04:37:00 -
[1] - Quote
Being used in vehicles instead of modules having run times. I think it could be interesting. An HAV could run a really powerful tank being able to do alot but only for a short time before running out of cap. Or it could use a more stable sustainable setup allowing for extended use.
Suggested this along time ago and the idea crossed my mind again. |
Cosgar
ParagonX
6377
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Posted - 2013.10.24 04:42:00 -
[2] - Quote
Kind of what I wanted vehicles to have in the beginning. It opens more avenues for making tanks harder to kill, but easier to disable instead of the kill or be killed drama we have now. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
923
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Posted - 2013.10.24 04:44:00 -
[3] - Quote
I actually have a report coming out in the near future discussing the proposed vehicle changes, and part of that includes my thoughts on where they need to take vehicles in the future.
I agree without a doubt that a capacitor system would be ideal in getting vehicles where they need to be. It promotes flexibility and utility, not single use weapons platforms that they're turning into. I've always felt that vehicles are that bridge between Dust and EVE, and while the existing system of cool downs is simplistic and easy to understand, it is not conducive to making vehicles enjoyable for the pilots or their enemies.
If a vehicle overhaul is what CCP is planning, this is the perfect time to implement such a system. Even if its a lot of work, even if it takes a long time, people will gladly wait for a vehicle system which makes the profession enjoyable. |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
814
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Posted - 2013.10.24 04:50:00 -
[4] - Quote
WTB Nos/Neuts! |
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Cosgar
ParagonX
6378
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Posted - 2013.10.24 04:50:00 -
[5] - Quote
Pokey Dravon wrote:I actually have a report coming out in the near future discussing the proposed vehicle changes, and part of that includes my thoughts on where they need to take vehicles in the future.
I agree without a doubt that a capacitor system would be ideal in getting vehicles where they need to be. It promotes flexibility and utility, not single use weapons platforms that they're turning into. I've always felt that vehicles are that bridge between Dust and EVE, and while the existing system of cool downs is simplistic and easy to understand, it is not conducive to making vehicles enjoyable for the pilots or their enemies.
If a vehicle overhaul is what CCP is planning, this is the perfect time to implement such a system. Even if its a lot of work, even if it takes a long time, people will gladly wait for a vehicle system which makes the profession enjoyable. Can you link it in this topic when you're done? I want to give it a read. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
924
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Posted - 2013.10.24 04:57:00 -
[6] - Quote
Cosgar wrote:Pokey Dravon wrote:I actually have a report coming out in the near future discussing the proposed vehicle changes, and part of that includes my thoughts on where they need to take vehicles in the future.
I agree without a doubt that a capacitor system would be ideal in getting vehicles where they need to be. It promotes flexibility and utility, not single use weapons platforms that they're turning into. I've always felt that vehicles are that bridge between Dust and EVE, and while the existing system of cool downs is simplistic and easy to understand, it is not conducive to making vehicles enjoyable for the pilots or their enemies.
If a vehicle overhaul is what CCP is planning, this is the perfect time to implement such a system. Even if its a lot of work, even if it takes a long time, people will gladly wait for a vehicle system which makes the profession enjoyable. Can you link it in this topic when you're done? I want to give it a read.
Absolutely. Vehicles are very dear to my heart as I specialize in them (Though that's usually restricted to PC battles only because of the cost involved), and I think that it is an important issue that much of the community is interested in. While I applaud CCP for having the courage to re-make the system from scratch, I think the proposed changes REALLY need to be scrutinized by the community because I personally feel it is not the best solution. |
Sgt Kirk
SyNergy Gaming EoN.
2344
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Posted - 2013.10.24 05:13:00 -
[7] - Quote
Capacitors are what needed to be here in the beginning. |
Void Echo
Blades of Dust
1924
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Posted - 2013.10.24 05:29:00 -
[8] - Quote
well..... since vehicles will either be killed or revived in the balancing act, I don't think it will matter if im right, but if im wrong (I hope im wrong) then capacitors should be here. |
meri jin
Goonfeet Top Men.
608
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Posted - 2013.10.24 05:53:00 -
[9] - Quote
Magpie Raven wrote:Being used in vehicles instead of modules having run times. I think it could be interesting. An HAV could run a really powerful tank being able to do alot but only for a short time before running out of cap. Or it could use a more stable sustainable setup allowing for extended use.
Suggested this along time ago and the idea crossed my mind again.
Capacitors should haven been the initial idea and not what we have right now. Everything should use cap, even fast driving, shooting, modules and so on. This would add the same deep in to the fittingfun as in eve. |
Vitharr Foebane
Blood Money Mercenaries
137
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Posted - 2013.10.24 05:57:00 -
[10] - Quote
If they did that they could also add an actual E-War component to the game as well with scrammers and vampires and such, which in my mind would be kinda awesome. |
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meri jin
Goonfeet Top Men.
608
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Posted - 2013.10.24 06:00:00 -
[11] - Quote
Vitharr Foebane wrote:If they did that they could also add an actual E-War component to the game as well with scrammers and vampires and such, which in my mind would be kinda awesome.
Just imagine neutron bombs/grenades that can empty your cap :D. |
Kovinis Sparagas
Bullet Cluster Legacy Rising
70
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Posted - 2013.10.24 06:45:00 -
[12] - Quote
WE NEED CAPASITORS CCP!!! |
meri jin
Goonfeet Top Men.
610
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Posted - 2013.10.24 07:17:00 -
[13] - Quote
Kovinis Sparagas wrote:WE NEED CAPASITORS CCP!!!
I don't think that CCP have time for this. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
928
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Posted - 2013.10.24 07:18:00 -
[14] - Quote
meri jin wrote:Vitharr Foebane wrote:If they did that they could also add an actual E-War component to the game as well with scrammers and vampires and such, which in my mind would be kinda awesome. Just imagine neutron bombs/grenades that can empty your cap :D.
I dream of a day where I can pull up behind an enemy HAV in my LAV and flip a Neut on while my buddy rolls around the corner and nukes the defenseless tank. |
XxGhazbaranxX
The New Age Outlaws WINMATAR.
455
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Posted - 2013.10.24 07:25:00 -
[15] - Quote
Definately What I expected from CCP since they are using New eden tech. It would eliminate the need for cooldown timer as well as have the Tanker Micro manage and prioritize what he need at a specific moment.
Pilots in even deal with this all the time. How this wasn't implemented in the first place just goes beyons me.
If CCP impelent this it would really make a difference.
Imaging throwing VOID grenades to suck the capacitor out of your opponent and shutting off their modules and going for the kill. This happens day by day in eve and is a very interesting way to play. |
meri jin
Goonfeet Top Men.
610
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Posted - 2013.10.24 07:33:00 -
[16] - Quote
XxGhazbaranxX wrote:Definately What I expected from CCP since they are using New eden tech. It would eliminate the need for cooldown timer as well as have the Tanker Micro manage and prioritize what he need at a specific moment.
Pilots in even deal with this all the time. How this wasn't implemented in the first place just goes beyons me.
If CCP impelent this it would really make a difference.
Imaging throwing VOID grenades to suck the capacitor out of your opponent and shutting off their modules and going for the kill. This happens day by day in eve and is a very interesting way to play.
Yeah and smart bombs, because sometimes it takes to long for the foe to empty my cap, so I need to do it myself. As soon as smartbombs and the amarr tank are there, you will see the disco-tank coming to dust ;) |
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