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101. Dropship Controls/HUD - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: If you're going to be flying dropships, you'd better get used to crashing and being killed in 500k-1m glass coffins. These are just baby steps. However, I wouldn't mind a hover button. The militia auto-leveling after a ti...
- by Cooper Eudaemon - at 2014.01.10 18:43:00
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102. Dropship Controls/HUD - in Feedback/Requests [original thread]
Like a bunch of other suckers, post 1.7 I decided to try my hand at vehicles. I have crashed literally several dropships, which I figure makes me an expert now. Therefore, I have to point out a couple of things I think we desperately need for dro...
- by Cooper Eudaemon - at 2014.01.10 18:07:00
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103. Funny Fit Names - in General Discussions [original thread]
I recently decided that giving my fits practical names was boring, and that I could do better. So, I renamed them all after song titles: Shotty Doesn't Know (Shotgun Scout, "Scotty Doesn't Know") I Can Kill for Miles (Std Sniper, "I Can See for...
- by Cooper Eudaemon - at 2014.01.10 17:53:00
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104. BUG : light through walls - in Technical Support/Bugs [original thread]
I wonder if this has something to do with why splash damage goes right through walls.
- by Cooper Eudaemon - at 2014.01.10 17:26:00
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105. [Request] Give Minmatar scout hacking bonus - in Feedback/Requests [original thread]
What if it was the racial bonus for all Minmatar suits?
- by Cooper Eudaemon - at 2014.01.10 17:15:00
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106. Request: East South and West - in Feedback/Requests [original thread]
As soon as you play a five objective map, you will see why this is going to be a bad idea. There's already too much going on in that corner of the screen, and when you have to distinguish between E for East and E for Null Cannon E, well...good luck.
- by Cooper Eudaemon - at 2014.01.10 17:13:00
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107. [REQUEST] Website design....PM's - in Feedback/Requests [original thread]
Definitely a good idea.
- by Cooper Eudaemon - at 2014.01.10 17:13:00
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108. [Request] UI inprovements: visible player statuses (online, in squad, etc) + not... - in Feedback/Requests [original thread]
Something to add to the list for 1.8, maybe? Making one here: https://forums.dust514.com/default.aspx?g=posts&t=134875
- by Cooper Eudaemon - at 2014.01.10 06:42:00
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109. Things We NEED Before CLOAKS - in Feedback/Requests [original thread]
Not that cloaks won't be cool, but they're going to be buggy as hell, and we have enough bugs already, that have been around for too long. Please, CCP, check some of these SOON(tm) items off the list! Terrain Fixes: Little hills and bumps s...
- by Cooper Eudaemon - at 2014.01.10 06:30:00
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110. PS4 Controllers are out! - in Technical Support/Bugs [original thread]
One relatively minor issue: The PS button doesn't work, so to leave a game you need a regular PS3 controller. Obviously doesn't affect gameplay itself.
- by Cooper Eudaemon - at 2013.10.29 03:51:00
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111. PS4 Controllers are out! - in Technical Support/Bugs [original thread]
The Dualshock 4 controllers have been released as of today, at least here in the US, and they can be used on the PS3 with some games--including, apparently, Dust 514. So far they seem to work very nicely. I would even say better than the native P...
- by Cooper Eudaemon - at 2013.10.29 03:37:00
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112. Fatal terrain location - in Line Harvest [original thread]
Where the grid line between F and G crosses the grid line between 3 and 4, there's a rock foothill with what looks like a dirt path crossing it. The elevation of the path, and the different coloration from the rock, makes it look relatively easy ...
- by Cooper Eudaemon - at 2012.11.26 19:47:00
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113. Random cool moments - in The Locker Room [original thread]
One Ashland Ambush match gave me what I think of as my Jason Bourne moment. I was sniping from one of the cylindrical towers and had just ran out of ammo. As I moved toward the ladder with my scrambler pistol out, a red dot poked his head over the...
- by Cooper Eudaemon - at 2012.11.05 00:07:00
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114. Orbital Strikes - in General Discussions [original thread]
There's a little confusion here in terminology. Squad leaders can call in Precision Strikes after earning 2,500 WP in a match. They're called up out of the same menu that lets you call in vehicles. Orbital Bombardments or Orbital Strikes actual...
- by Cooper Eudaemon - at 2012.10.31 23:14:00
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115. So much for double SP - in General Discussions [original thread]
Lousy timing anyway, I've got Assassin's Creed III to play! This is just cruel, CCP.
- by Cooper Eudaemon - at 2012.10.31 23:10:00
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116. The Word Game - in The Locker Room [original thread]
Pop-Tart
- by Cooper Eudaemon - at 2012.10.31 02:29:00
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117. The Word Game - in The Locker Room [original thread]
Pranekt Tyrvoth wrote: Gropes. ( Hey. How on earth is "Hug(s)" related to a T-Rex? I'm not sure I follow your math here. ) (Because the first thing I think of with T-Rexes is their tiny arms. Therefore they're probably terrible at giving hugs...
- by Cooper Eudaemon - at 2012.10.28 07:05:00
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118. Hilariously bad lag - in Ashland [original thread]
Unfortunately I don't get to play much. That was the last game I played last night; the previous matches had little to no lag. That being said, it would not surprise me at all if the tournament was jacking up the server--I've heard that corp batt...
- by Cooper Eudaemon - at 2012.10.28 04:40:00
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119. The Word Game - in The Locker Room [original thread]
Hugs
- by Cooper Eudaemon - at 2012.10.27 08:04:00
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120. Hilariously bad lag - in Ashland [original thread]
Played an Ambush game here at 3:30 EST. From the war barge, the match started with only two players on each team. Some more players joined, and some left before I gave up. When I dropped out there were five players on the other team, and two on mi...
- by Cooper Eudaemon - at 2012.10.27 07:52:00
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