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61. [request] helmet cam/ hud - in Feedback/Requests [original thread]
Would be very cool, but I think too difficult to put in the game now. Between all the lag, pop-up, and animation issues we already have, and the fact that the game's still being shoehorned into Unreal 3, I just don't see something this fancy happe...
- by Cooper Eudaemon - at 2014.01.19 01:43:00
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62. [Request] Getting to faction level 10 grants citizenship - in Feedback/Requests [original thread]
I think CCP is vastly underestimating just how crazy we are all waiting to go over character/quarters/icon customisation.
- by Cooper Eudaemon - at 2014.01.18 23:43:00
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63. Assault Dropships slower then a tank? - in General Discussions [original thread]
Scheneighnay McBob wrote: Dropship speed can't really be measured. Normal dropships are really fast, assault are even more so. It could be if we ever got an instrument cluster in the HUD. Pitch/Roll/Yaw, Altitude and Airspeed. Would be nice...
- by Cooper Eudaemon - at 2014.01.18 23:23:00
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64. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Adding my vote to a cloaking bonus. To me, it makes great sense as a counter to the Minja's Nova Knives. It also makes sense that if your scout is designed to run slower and longer, without a boosted ability to scan or hide from scanners, that ...
- by Cooper Eudaemon - at 2014.01.18 18:20:00
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65. [Suggestion] - Take Prototype Out of Pub Matches - in Feedback/Requests [original thread]
If CCP can't find a viable solution to matchmaking soon, they need to bite the bullet and implement this. I agree with OP's point 2 regardless. There's far too little now to differentiate hi, low, and nullsec.
- by Cooper Eudaemon - at 2014.01.18 15:27:00
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66. I'm going to be the negative person here. - in General Discussions [original thread]
The Gallente bonus will likely be boosted by armor repair skills.
- by Cooper Eudaemon - at 2014.01.18 01:12:00
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67. New Amarrians of DUST sound Badass - in General Discussions [original thread]
Yeah... Just gonna continue scrubbing your enslaving, intolerant, glamour-queen zealot hides from the face of New Eden, thanks.
- by Cooper Eudaemon - at 2014.01.18 01:09:00
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68. Skills to avoid, skills to embrace - in Rookie Training Grounds [original thread]
Core Skills priorities updated. Many thanks to Fox Gaden for his invaluable help.
- by Cooper Eudaemon - at 2014.01.17 23:07:00
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69. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
I kind of chuckled at the Gallente scout getting armor repair; with the same armor and shield stats as 1.7, are they ever going to get a chance to regen? I'm very happy to see the expanded slots for the scouts, too, but I'm not sure that the incre...
- by Cooper Eudaemon - at 2014.01.17 18:19:00
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70. [Request] Pilot dropsuit allows you to spawn with vehicle - in Feedback/Requests [original thread]
There's been a Pilot dropsuit coming SOON(tm) since beta, and I've been racking my brain trying to think what it could possibly do. So, how about this? When you select a Pilot dropsuit to spawn in with, you are then prompted to select a vehicle, ...
- by Cooper Eudaemon - at 2014.01.16 08:36:00
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71. Suggestion: Monthly SP Resets (At a cost!) - in Feedback/Requests [original thread]
I'd like to see one of two options implemented. A: An ability to cancel skill points being spent as long as you're in the skill menu. I've lost more than a few points by clicking a little too hastily. B: A very costly respec. Dust 514 is still l...
- by Cooper Eudaemon - at 2014.01.15 23:06:00
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72. Skillpoint impact has to be lessened. - in Feedback/Requests [original thread]
There's no point and no fun in a game that doesn't change. What you propose is too drastic.
- by Cooper Eudaemon - at 2014.01.15 23:00:00
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73. Punishment mechanic on FW is broke - in Feedback/Requests [original thread]
Kharga Lum wrote: The penalty isn't sever enough. As far as I can tell, nothing happens when a player is punished. A few members of a certain corporation decided they'd prevent me from hacking and would kill me every time i tried. They took tu...
- by Cooper Eudaemon - at 2014.01.15 22:29:00
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74. Balancing the Active Scanner by Taking Ques From Another Title - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Another idea I was tossing around was having the scan itself provide a boost to the user's scan profile while active, as it is broadcasting energy in order to do the scan, in which case the origin should be easy to pinp...
- by Cooper Eudaemon - at 2014.01.15 21:48:00
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75. Proposal: Public contracts should be player controlled - in Feedback/Requests [original thread]
I definitely agree that matchmaking needs serious work, but I strongly disagree with your proposal for increased ISK rewards, for two reasons. One, players are already rewarded (at least in theory) higher ISK and SP payouts for killing players wit...
- by Cooper Eudaemon - at 2014.01.15 04:29:00
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76. [FEEDBACK] The smartest fix for the redline yet. - in Feedback/Requests [original thread]
Let's just start simple, with a greenzone indicator, and see how it goes from there.
- by Cooper Eudaemon - at 2014.01.15 04:24:00
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77. Balancing the Active Scanner by Taking Ques From Another Title - in Feedback/Requests [original thread]
Personally, I don't have an issue with the scanner as it is. It does make it very easy to see enemies, but it doesn't make it any easier to defeat them. I can scan a huge group of enemies and their equipment, but unless I've got plenty of backup--...
- by Cooper Eudaemon - at 2014.01.15 04:21:00
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78. For 1.8 what do we as a community want most?? - in General Discussions [original thread]
1, 2, and 3. https://forums.dust514.com/default.aspx?g=posts&t=134875 I posted a list in the Feedback thread that I think is a slightly more detailed version of what you have here. Please, tell me what you think.
- by Cooper Eudaemon - at 2014.01.15 02:40:00
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79. The very first basic weapon skills - in Rookie Training Grounds [original thread]
Great minds think alike, eh Fire? Hehehe.
- by Cooper Eudaemon - at 2014.01.14 22:13:00
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80. The very first basic weapon skills - in Rookie Training Grounds [original thread]
I should also note that you can edit your starting, free suits. This is how you can determine which weapons they are equipped with. You can also duplicate them, and put a new weapon on, just to try it out.
- by Cooper Eudaemon - at 2014.01.14 22:11:00
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