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1. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Do Academy matches count towards qualifying for the event?
- by Cooper Eudaemon - at 2014.03.15 01:14:00
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2. Bolt pistol - in General Discussions [original thread]
I'm planning to put the Magsec SMG on my shotty, to get a decent midrange weapon.
- by Cooper Eudaemon - at 2014.02.02 06:53:00
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3. Kontrol Freeks - in General Discussions [original thread]
Auris Lionesse wrote: why would you want to switch r1 and r2? i dont have a finger between my thumb and index finger to go on r1 and im not shooting with my middle finger like some bohemian with my pinky extended. anyway jokes aside your talki...
- by Cooper Eudaemon - at 2014.01.30 16:54:00
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4. Kontrol Freeks - in General Discussions [original thread]
Do you use them? Which ones? Also, post here if you use a custom or pro-grade controller. I use a PowerA FUS10N, personally, though I just ordered the MadCatz MLG controller, because it allows you to flip the L1/R1 and L2/R2 functions even when t...
- by Cooper Eudaemon - at 2014.01.30 01:40:00
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5. Proving how old your Toon is - in General Discussions [original thread]
I'm not fooled, all-caps Evicer was a totally different guy. :p
- by Cooper Eudaemon - at 2014.01.30 01:35:00
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6. PVE discussion on IRC right now - in General Discussions [original thread]
Tried to join and it rejected my nick. What gives?
- by Cooper Eudaemon - at 2014.01.30 01:02:00
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7. The First Fauna - in Feedback/Requests [original thread]
The first creatures I want to see are drones. :3
- by Cooper Eudaemon - at 2014.01.29 02:47:00
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8. Why does DUST need an End-user license agreement? - in General Discussions [original thread]
Nothing changed, as far as I can tell. There were some very minor changes to Dust because CCP rolled out a new version of EVE, Rubicon, with this morning's downtime. It reset the counters that show how long you've been with your corp, and it requi...
- by Cooper Eudaemon - at 2014.01.29 02:35:00
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9. Free dropsuits? - in General Discussions [original thread]
It's because of the one year anniversary. Of course, I'm not about to go to the trouble of skilling into Amarr Heavy dropsuits just to use them, so sadly they're just gonna sit in my inventory until I can sell 'em. Looking forward to using the sho...
- by Cooper Eudaemon - at 2014.01.29 02:28:00
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10. Balancing Large Turrets Around Missiles - in General Discussions [original thread]
+1,000,000 Though for the Blaster turret, what about reducing accuracy instead? Giving it more spread, and as you suggest lowering the effective range.
- by Cooper Eudaemon - at 2014.01.27 16:00:00
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11. The assault rifles are balanced. No, really. - in General Discussions [original thread]
Bojo The Mighty wrote: Cooper Eudaemon wrote: Bojo The Mighty wrote: https://forums.dust514.com/default.aspx?g=posts&m=1749301#post1749301 You should consider range. DPS is one thing, applying it is another. If all the assault varian...
- by Cooper Eudaemon - at 2014.01.27 13:20:00
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12. The assault rifles are balanced. No, really. - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Just curious, did you read my first comment ? Of course, but I don't agree with it. You're approaching this from a perspective that largely accepts the current paradigm, but there's no reason we have to keep th...
- by Cooper Eudaemon - at 2014.01.27 13:15:00
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13. Heavy clothesline option - in Feedback/Requests [original thread]
ROFL! Yes! So many times yes! Also, the scout's melee attack should be a karate kick; when you die, it would say "Joe Scout (Norris'd) Cooper Eudaemon"
- by Cooper Eudaemon - at 2014.01.27 10:04:00
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14. Character Skill Placement Confirm Button - in Feedback/Requests [original thread]
It's as obvious and perfect a solution as having to select "Send" before you can send an e-mail. ...which is a feature they just added a month ago. :p
- by Cooper Eudaemon - at 2014.01.27 10:01:00
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15. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
Iron Wolf Saber wrote: Cooper Eudaemon wrote: I hate to be that guy, but I can't see the pictures you linked. Wat do. Well I won't do quick captions but I am sure you can look this document up right? https://docs.google.com/spreadsheet...
- by Cooper Eudaemon - at 2014.01.27 01:47:00
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16. The assault rifles are balanced. No, really. - in General Discussions [original thread]
Waiyu Ren wrote: Another thing that bugs me, though it is purely superficial and has no impact on balance, is that weapons never deal their stated damage. Every weapon actually deals X +/- Y, depending on whether it is better at reducing shiel...
- by Cooper Eudaemon - at 2014.01.27 01:08:00
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17. The assault rifles are balanced. No, really. - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Tactical = semi-auto Breach = low ROF but automatic Burst = burst fire Assault = high ROF automatic Are you saying you want the RR to be semi-automatic (tap R1 for each shot)? The SCR is already semi-auto and tac...
- by Cooper Eudaemon - at 2014.01.27 01:06:00
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18. The assault rifles are balanced. No, really. - in General Discussions [original thread]
Bojo The Mighty wrote: https://forums.dust514.com/default.aspx?g=posts&m=1749301#post1749301 You should consider range. DPS is one thing, applying it is another. If all the assault variants outdps and outrange the AR the AR by relation is ...
- by Cooper Eudaemon - at 2014.01.27 00:51:00
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19. The assault rifles are balanced. No, really. - in General Discussions [original thread]
Like a lot of people, I believe the new weapons, the Rail Rifle and the Combat Rifle, were OP. That the Assault Rifle (Plasma Rifle!) and the Scrambler Rifle were UP. But I've noticed that I'm still dying as quickly and easily against the AR and ...
- by Cooper Eudaemon - at 2014.01.26 19:25:00
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20. Increase Isk Payout - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: If you gone kill a couple of times guy that is full proto with rare weapon in one match, and militia on one in second match, you will not get same isk reward at the end of every match. ISK reward is define by what...
- by Cooper Eudaemon - at 2014.01.26 16:18:00
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