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161. The role of snipers on the battlefield and why they aren't under powered - in General Discussions [original thread]
Jane DeArc wrote: As a sniper, I think you're definitely on the right track. As far as I've played so far, sniping seems well balanced and perfect. My only complaint as a sniper are other snipers who can shoot through objects that you cannot an...
- by Cooper Eudaemon - at 2012.10.05 02:30:00
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162. The role of snipers on the battlefield and why they aren't under powered - in General Discussions [original thread]
Isaa Quade wrote: Yes, the framework dust has calls for communication to be used properly. A scout with low signature radius spotting targets for multiple sniper would be a truly horrifying team build. It's sad that people think that in order...
- by Cooper Eudaemon - at 2012.10.05 02:25:00
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163. EVE or FPS? - in General Discussions [original thread]
Issa, do you think you'll get back into EVE once Dust is released? I can't make up my mind between starting my own EVE account, or just keeping in touch with current EVE players.
- by Cooper Eudaemon - at 2012.10.05 02:14:00
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164. The role of snipers on the battlefield and why they aren't under powered - in General Discussions [original thread]
I agree with a lot of what you say. One of the worst beatdowns I suffered came from a team with about four snipers, that used them effectively. They were spread out over the map, they had support, and they kept most of my team pinned down. I died ...
- by Cooper Eudaemon - at 2012.10.05 02:13:00
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165. EVE or FPS? - in General Discussions [original thread]
Just curious, are you here because you're a fan of, or currently playing, EVE? Or because you're a fan of MMOFPS? I'm not a huge FPS guy myself. I'm mostly here because of the connection to the EVE universe and its players. That said, I do like ...
- by Cooper Eudaemon - at 2012.10.05 02:06:00
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166. When a Logi revives you.... - in General Discussions [original thread]
As a sniper who keeps getting one-hit killed, let me just go ahead and say, logis, don't waste your injectors on me. :p There have been more times than I care to admit that I will be revived mid-firefight, and go right back down before I can retu...
- by Cooper Eudaemon - at 2012.10.05 01:41:00
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167. Minimap tweak needed - in Feedback/Requests [original thread]
Not sure if this is a feature (to keep the minimap uncluttered) or a bug, but I've noticed that enemies in close-quarters range do not show up on my minimap. I don't care how good your profile dampening is, when you're standing right next to me un...
- by Cooper Eudaemon - at 2012.10.05 00:31:00
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168. Played a match alone - in Technical Support/Bugs [original thread]
As in, I was the only one on my team, and there was no enemy team. It was skirmish, and both MCCs started with no shields and one bar of armor left. The timer I think had about 5 minutes on it. All of the cannons, resupply points, etc. showed as...
- by Cooper Eudaemon - at 2012.10.04 08:31:00
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169. Regarding giving away extra DUST 514 Closed Beta PSN Codes - in General Discussions [original thread]
I've managed to get two of my friends sold on Dust so far. Could I get two beta codes, please?
- by Cooper Eudaemon - at 2012.10.01 06:54:00
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170. [game] describe your character in one sentence. - in General Discussions [original thread]
A hopeless noob who won't hesitate to switch between 20 different loadouts as the situation changes, while singlehandedly using up the clone banks of entire star systems.
- by Cooper Eudaemon - at 2012.10.01 02:35:00
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171. Forum logout - in General Discussions [original thread]
a dirty Shisno wrote: I've noticed that it ONLY works once you have at least two characters, since it acts as a character selection as well. So create a second character in game and, for some reason, that'll allow you to log out of the forum....
- by Cooper Eudaemon - at 2012.09.30 22:24:00
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172. Forum logout - in General Discussions [original thread]
Odiain Suliis wrote: If you are at work, maybe that compuret that you are using have javascript disabled? It's definitely enabled--I'm the sysadmin. ;p
- by Cooper Eudaemon - at 2012.09.30 21:51:00
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173. Forum logout - in General Discussions [original thread]
Odiain Suliis wrote: Hmm.. strange. It does work for me and I'm using Firefox 15.0.1 on Windows 7 Home Premium Service Pack 1 That's what I have on my laptop at home. Once I'm off work, I'll log in from there and see if the menu pops up o...
- by Cooper Eudaemon - at 2012.09.30 21:33:00
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174. Forum logout - in General Discussions [original thread]
Odiain Suliis wrote: On top right there is charachret selection tab. The one that states your char name. Hover on it and it expands. From there you can select your charachter or the bottom option that is Logout I tried that, and my browser ...
- by Cooper Eudaemon - at 2012.09.30 21:22:00
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175. Forum logout - in General Discussions [original thread]
This seems like a silly question, but I can't find any way to log out of this forum. I respect the NDA, but it's a pain in the ass to clear my browser cache every time I want to let a friend use my computer. Am I being incredibly oblivious, or ...
- by Cooper Eudaemon - at 2012.09.30 21:11:00
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176. Open slots in suit fittings - in Feedback/Requests [original thread]
Thanks guys, that's a big help. I will stand by my point, though, that it's not immediately obvious to idiot noobs. *points to self*
- by Cooper Eudaemon - at 2012.09.24 05:37:00
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177. fix the ******* default spawning - in Feedback/Requests [original thread]
Totally agree here. There are some rounds where it's way too hard to get a spawn point that doesn't drop you in the middle of an ass-kicking. I remember one time in particular where I died about five times less than two seconds after spawning beca...
- by Cooper Eudaemon - at 2012.09.24 04:37:00
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178. Open slots in suit fittings - in Feedback/Requests [original thread]
Did a topic search and didn't see anything like this, so: When I edit a fitting (like the starter scout, for instance) with an empty slot (no default item), I don't see any indication of the types of items that can be placed in that slot. Short ...
- by Cooper Eudaemon - at 2012.09.24 04:33:00
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179. sniper bug - in Technical Support/Bugs [original thread]
I've noticed this with other builds and weapons. Not sure of the exact timing, but it seems like if you stay zoomed too long, you pop out. I have to hit the button again to re-aim. Will keep checking, but 90% sure I'm not taking hits when this hap...
- by Cooper Eudaemon - at 2012.09.24 04:28:00
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