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101. Tank vs AV: In my opinion. - in General Discussions [original thread]
Korvin Lomont wrote: Commander Tzu wrote: The main problem I have seen is lack of AV in FW and pub. I ran a ton of gallente and minmatar FW, about 15 games, and saw a whopping 4 people try to kill me with AV. Two when I was in an armor tank ...
- by Commander Tzu - at 2013.12.13 14:41:00
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102. AV are useless. Dont care what anyone says. - in General Discussions [original thread]
Lol funny how all the bad AVers are here QQing and the good ones are in game putting some serious hurt on proto tanks.
- by Commander Tzu - at 2013.12.13 06:11:00
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103. HAVs are so FREAKING AWESOME - in General Discussions [original thread]
Kane Fyea wrote: Commander Tzu wrote: Kane Fyea wrote: Yea I won't be using my 160k av fit to destroy tanks when my 80k soma with railgun does the job better and with less risk. I'm adapting now for sure. Lol, first of all are you comp...
- by Commander Tzu - at 2013.12.13 06:09:00
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104. HAVs are so FREAKING AWESOME - in General Discussions [original thread]
DUST Fiend wrote: Just roll with friends, because if you don't zone me out, my Incubus WILL devour your tank ASSAULT DROPSHIPS! Anyway, I think it would be awesome if they gave tanks a lock so blueberries can't get in and then we can use ...
- by Commander Tzu - at 2013.12.13 05:52:00
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105. HAVs are so FREAKING AWESOME - in General Discussions [original thread]
Kane Fyea wrote: Yea I won't be using my 160k av fit to destroy tanks when my 80k soma with railgun does the job better and with less risk. I'm adapting now for sure. Lol, first of all are you complaining that a TANK is the best way to destr...
- by Commander Tzu - at 2013.12.13 05:49:00
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106. HAVs are so FREAKING AWESOME - in General Discussions [original thread]
Heh, when are you on? I would be willing to bet a hefty sum of ISK that I CAN kill you.
- by Commander Tzu - at 2013.12.13 05:40:00
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107. Tank vs AV: In my opinion. - in General Discussions [original thread]
The main problem I have seen is lack of AV in FW and pub. I ran a ton of gallente and minmatar FW, about 15 games, and saw a whopping 4 people try to kill me with AV. Two when I was in an armor tank and two when I was in shield tanks. The first ti...
- by Commander Tzu - at 2013.12.13 05:24:00
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108. About the tanks. - in General Discussions [original thread]
Instead of nerfing tanks, buff the field craft of AVers and add an intelligence skill, at level 5 they will suddenly realize how to use their weapons.
- by Commander Tzu - at 2013.12.13 02:10:00
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109. Tank vs AV: In my opinion. - in General Discussions [original thread]
Roger Cordill wrote: Commander Tzu wrote: I propose we remove fuel injectors and give a 75% buff to the intelligence of AVers. Maybe have an air raid siren going off continuously while HAVs have their hardeners down? I don't think the glowin...
- by Commander Tzu - at 2013.12.13 01:32:00
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110. Tank vs AV: In my opinion. - in General Discussions [original thread]
SponkSponkSponk wrote: Commander Tzu wrote: I don't think the glowing-hotter-than-the-sun hardener effect we have right now is really getting through to AVers that the tank has it's hardener on and has high resistance at the moment. Thi...
- by Commander Tzu - at 2013.12.13 01:27:00
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111. Tank vs AV: In my opinion. - in General Discussions [original thread]
I propose we remove fuel injectors and give a 75% buff to the intelligence of AVers. Maybe have an air raid siren going off continuously while HAVs have their hardeners down? I don't think the glowing-hotter-than-the-sun hardener effect we have ri...
- by Commander Tzu - at 2013.12.13 01:05:00
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112. Idea to fix the AV issue - in General Discussions [original thread]
I would agree the plasma cannon should be buffed to be a viable AV weapon but then I would have to learn ANOTHER style of play just so I can teach AVers how to use tactics to kill my tank.
- by Commander Tzu - at 2013.12.13 00:57:00
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113. So if they fix scouts the same way they fixed tanks - in General Discussions [original thread]
Atiim wrote: Commander Tzu wrote: ratamaq doc wrote: Scouts will have hit boxes the size of tankers balls You want a hitbox the size of the MCC? No. He means that there will be no hitbox. So it's the size of the AVers' brain?
- by Commander Tzu - at 2013.12.13 00:53:00
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114. An honest call for reason. - in General Discussions [original thread]
Summ Dude wrote: Commander Tzu wrote: Even with a hardener up, forge guns and flux nades can still hurt a shield tank. As soon as that hardener runs out, the 3-4k shield hp can get devoured by swarms and AV, not to mention single forge gun s...
- by Commander Tzu - at 2013.12.13 00:51:00
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115. 375 HP/s with 3x Large Militia Armor reps - in General Discussions [original thread]
You all seem quite perturbed over this triple rep idea. Too bad it's wrong. Has anyone tried triple armor reps? Yea against militia swarms it will probably work well, but check it against a guy with proto swarms and you'll see that it won't keep y...
- by Commander Tzu - at 2013.12.12 20:48:00
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116. An honest call for reason. - in General Discussions [original thread]
Monkey MAC wrote: Himiko Kuronaga wrote: Tanks working as intended. Vehicle > infantry. And where did you get this? Vehicles should never be better than infantry, they should be equal! I have told you so many goddamn times, that's lin...
- by Commander Tzu - at 2013.12.12 19:43:00
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117. So what's your choice? RR or CR? - in General Discussions [original thread]
CCP Rattati wrote: Justicar Karnellia wrote: Aha! CCP Ratati you're back!! So where did you go this whole time? :) I'm a lurker, silent but I'm always here In-game, skilling up my equipment skills, I just got to proto nanohives and am lo...
- by Commander Tzu - at 2013.12.12 17:57:00
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118. So if they fix scouts the same way they fixed tanks - in General Discussions [original thread]
ratamaq doc wrote: Scouts will have hit boxes the size of tankers balls You want a hitbox the size of the MCC?
- by Commander Tzu - at 2013.12.12 17:45:00
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119. An honest call for reason. - in General Discussions [original thread]
DUST Fiend wrote: Designing vehicles to take advantage of "waves of opportunity" sounds great until you factor in that even without the glitch, tanks are insanely fast now, maps are wicked small, redlines exist, and we don't have E War. If you...
- by Commander Tzu - at 2013.12.12 17:35:00
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120. An honest call for reason. - in General Discussions [original thread]
Darken-Sol wrote: Leovarian L Lavitz wrote: I believe that by design both teams are supposed to field a number of tanks, dropships, and lavs in addition to infantry. 10 infantry taking points with 6 vehicles doing vehicle things. it is wa...
- by Commander Tzu - at 2013.12.12 13:40:00
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