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1921. AUR and Militia ruin the game? - in General Discussions [original thread]
Polish Hammer wrote: Coleman Gray wrote: Why put time into a game I can spend what? 5-7 pounds and be as good as people who have put time into the game? better yet why do that, militia gear is incredibly cheap or even free and is as good as ...
- by Coleman Gray - at 2013.02.05 23:15:00
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1922. AUR and Militia ruin the game? - in General Discussions [original thread]
tribal wyvern wrote: Coleman Gray wrote: Why put time into a game I can spend what? 5-7 pounds and be as good as people who have put time into the game? better yet why do that, militia gear is incredibly cheap or even free and is as good as ...
- by Coleman Gray - at 2013.02.05 23:12:00
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1923. AUR and Militia ruin the game? - in General Discussions [original thread]
I mean yeah I've gone through games with 20/4 K/D in my loadout but just infuriates me when I get pinged off from a distance by a militia assault rifle
- by Coleman Gray - at 2013.02.05 23:11:00
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1924. AUR and Militia ruin the game? - in General Discussions [original thread]
since last month and hammered it but just seems like I only get killed by militia, I even tear someone in half with my HMG or he downs me with a militia assault rifle. Maybe I'm just raging but feels pointless spending time skilling up for good ge...
- by Coleman Gray - at 2013.02.05 23:10:00
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1925. Heavies are OP but Scout + Shotgun is fine right? - in General Discussions [original thread]
I agree, thing is, it probably was a militia shotgun he used to :/
- by Coleman Gray - at 2013.02.05 23:05:00
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1926. AUR and Militia ruin the game? - in General Discussions [original thread]
Why put time into a game I can spend what? 5-7 pounds and be as good as people who have put time into the game? better yet why do that, militia gear is incredibly cheap or even free and is as good as AUR items. This maybe me ranting but I'm not t...
- by Coleman Gray - at 2013.02.05 23:04:00
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1927. I'd Like to Not Be Terrible. - in Rookie Training Grounds [original thread]
You just need to find the play style that suits you, wanna stay out the action and support players? go AV and use Swarm launchers and sit back on a roof or mountain and scan the skies for incoming vehicles and take them out before they land, or ha...
- by Coleman Gray - at 2013.02.05 22:26:00
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1928. Sorry to ask - in Rookie Training Grounds [original thread]
But what are the differences between the dropsuits and weapon tiers? when I compare stats they all look the same in terms of stats, is there something I'm missing?
- by Coleman Gray - at 2013.02.05 22:19:00
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1929. Heavy HMG lifetime expectancy? - in Rookie Training Grounds [original thread]
Speaking as a heavy I find by hugging cover and trying to flank people is a good way to rack up kills and assists, if you spot a fire fight, try get around them while your team keeps their attention. No one likes being caught between a heavy and a...
- by Coleman Gray - at 2013.02.05 18:35:00
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1930. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
Well I beleive they already said their working on ammo types...
- by Coleman Gray - at 2013.02.05 15:08:00
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1931. Top 6 features that made MAG great, that also will fit in well in Dust. - in Feedback/Requests [original thread]
Well where flag capturing wouldn't win a war, a political leader is differn't right? what if one side serves as mercs hired to guard a POW while the other team of mercs are hired to either evacuate or kidnap said POW?
- by Coleman Gray - at 2013.02.05 14:36:00
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1932. Vehicles vs swarm laughers - in Feedback/Requests [original thread]
It would make swarm launchers pretty useless tho, they can't hit infantry, if you hit a tank you may remove it's shields if your lucky. Drop ships tho I agree with since they are a troop transport thats made to go into combat zones, why would it n...
- by Coleman Gray - at 2013.02.04 22:28:00
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1933. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
Well it could be a salvage mission, see if you can find any useable gear left, will you be the lucky guy who finds a proto type dropsuit in repairable condition? or find your long lost gone, the same one you used to storm point C before you died a...
- by Coleman Gray - at 2013.02.04 22:25:00
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1934. (feedback) Potential vehicle calling abuse in future games. - in Feedback/Requests [original thread]
You know a tank wars coming, 16 on 16 tanks XD
- by Coleman Gray - at 2013.02.04 22:16:00
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1935. [Request] Shared tracking? - in Feedback/Requests [original thread]
By tracking I'm referring to when you scan an opponent and you get a marker where they are. I was thinking one sure fire way ti improve team co-ordination would be to let players track opponents that players on their team have scanned and essentia...
- by Coleman Gray - at 2013.02.04 22:12:00
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1936. [Request] Militia weapons: Killing the need for improvement (A simple fix, too) - in Feedback/Requests [original thread]
I think you should have a limited period or when you gained so many SP that you can no longer use militia gear
- by Coleman Gray - at 2013.02.04 22:04:00
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1937. Just an idea Jesus logisuit - in Feedback/Requests [original thread]
Would have to be a high level item
- by Coleman Gray - at 2013.02.04 21:03:00
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1938. Dust "FACTS" - in General Discussions [original thread]
This thread needs sticking lol
- by Coleman Gray - at 2013.02.04 16:48:00
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1939. i count 6..... - in General Discussions [original thread]
General Tiberius1 wrote: Coleman Gray wrote: General Tiberius1 wrote: Captain R Murphy wrote: A forge gun should be a one hit kill, long charge up time in relevance to the guy shooting a assault rifle etc at you. A sniper is a sniper i...
- by Coleman Gray - at 2013.02.04 08:28:00
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1940. i count 6..... - in General Discussions [original thread]
General Tiberius1 wrote: Captain R Murphy wrote: A forge gun should be a one hit kill, long charge up time in relevance to the guy shooting a assault rifle etc at you. A sniper is a sniper if they didn't one shot or do alot of damage why bot...
- by Coleman Gray - at 2013.02.04 08:16:00
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