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1121. Scrambler Pistol 'stealth' nerf, 30% - in General Discussions [original thread]
The ROF is the lnly reason I took them above level 3. This isn't a f*cking balancing issue, it's a "have to make the new stuff OP or people won't buy boosters" issue.
- by Chunky Munkey - at 2014.03.19 15:59:00
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1122. LR stats - in General Discussions [original thread]
Aero Yassavi wrote: What about the shortest effective range? Could be zero for all I care. If you're not using it like Kefka in his tower, you're doing it wrong.
- by Chunky Munkey - at 2014.03.19 15:10:00
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1123. LR stats - in General Discussions [original thread]
Cyrius Li-Moody wrote: Vell0cet wrote: Looking at the SDE the mFireMode0.effectiveRange = 11,000.0 and the mFireMode0.absolureRange = 25,000.0 for the wpn_laserrifle_am_std. Does anyone know what units they're in? pretty sure that transl...
- by Chunky Munkey - at 2014.03.19 15:03:00
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1124. CCP I am very disappointed with you. - in General Discussions [original thread]
I don't . . . why did . . . how does . . . What?
- by Chunky Munkey - at 2014.03.19 03:03:00
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1125. So you do realize people will farm unlimited WP in PC? - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: Get your buddies on a district and let them shoot your tank. You can do it right now with the nanohive circlejerk. No PC needed. Though hopefully the vehicle damage WP will be capped like the logi rewards curr...
- by Chunky Munkey - at 2014.03.18 18:50:00
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1126. SDE confirms shotgun proficiency change - in General Discussions [original thread]
About as useful as a splash damage increase to swarms.
- by Chunky Munkey - at 2014.03.18 18:48:00
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1127. MATH..... - in General Discussions [original thread]
SPESHULz wrote: steve0809 wrote: .............is OP! NERF IT !!!! Shush dont talk about it on the forums or everyone will start using it Most people don't have the operations skill past level2. I think we'll be fine.
- by Chunky Munkey - at 2014.03.18 14:59:00
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1128. proximities not going off - in General Discussions [original thread]
Zirzo Valcyn wrote: watching ppl drive right through proximity mines and they dont go off. is it because i'm placing them too close together? now i'm watching them drive over single ones A combination of lag and vehicle speed perhaps? One ...
- by Chunky Munkey - at 2014.03.18 14:42:00
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1129. Rewards out this Thursday! - in General Discussions [original thread]
Derpty Derp wrote: Everyone keeps going on about these "core upgrades" being 100% needed... I bearly have any and don't tend to fail more than I succeed, even when using the starter fits... Should I bother, or will I be deemed OP with them? lol...
- by Chunky Munkey - at 2014.03.18 14:38:00
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1130. HMGs unable to use sidearm for balance and realism - in General Discussions [original thread]
Maybe a reduction to weapon switch speed. I've always been amused at how rapidly I can pull up a pistol from seemingly nowhere.
- by Chunky Munkey - at 2014.03.18 14:36:00
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1131. If new suits had been put in 1 or 2 a build instead of all in 1.8...... - in General Discussions [original thread]
Baal Omniscient wrote: I-Shayz-I wrote: Dude, they're not just bringing in more dropsuits, they've completely changed the scout, sentinel, and commando suits. Those should have been the only areas that got refunds, but CCP decided it would b...
- by Chunky Munkey - at 2014.03.18 14:33:00
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1132. so 1.8 Dropsuit command respec is coming - in General Discussions [original thread]
GHOSTLY ANNIHILATOR wrote: And no this is not a respec thread just a discussion . So if all the suits well most of the heavy suits and scout / commando suits are finally coming out And while i agree that is good a half respec is coming , Why no...
- by Chunky Munkey - at 2014.03.18 14:24:00
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1133. why is it - in General Discussions [original thread]
Ghosts Chance wrote: Chunky Munkey wrote: Ghosts Chance wrote: there can be 1-5 tanks on the field, and at most the infantry will bring out 1 maybe 2 AV fits in responce. but a single assault dropship will cause the enamy team to bring o...
- by Chunky Munkey - at 2014.03.18 13:21:00
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1134. All the hmg hate - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Jacques Cayton II wrote: jerrmy12 kahoalii wrote: Jacques Cayton II wrote: I love it when people say nerf the hmg. You know what happens then whiny medium suits??? RR cr and other light weapons on heavies. You ...
- by Chunky Munkey - at 2014.03.18 04:05:00
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1135. why is it - in General Discussions [original thread]
Ghosts Chance wrote: there can be 1-5 tanks on the field, and at most the infantry will bring out 1 maybe 2 AV fits in responce. but a single assault dropship will cause the enamy team to bring out multiple tanks, 1-3 forge guns and 2-5 swarms...
- by Chunky Munkey - at 2014.03.18 04:03:00
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1136. JLAV's needs to go - in General Discussions [original thread]
Holy sh*t Godin you're still here trying to defend your position!? Mate, it's over, give it up.
- by Chunky Munkey - at 2014.03.18 03:38:00
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1137. JLAV's needs to go - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: if someone is willing to kill themselves out of spite in order to have a chance at destroying an enemy tank, it just goes to show how overpowered tanks are, and that tank invincibility to any other tactic needs to go D...
- by Chunky Munkey - at 2014.03.18 03:36:00
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1138. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
Aeon Amadi wrote: Most notably because all rifles will have a reduction in damage to accomodate a longer TTK but the HMG will not. IMO, it's already in a pretty good place and it's only intended counters in the CQC environment are the AR and th...
- by Chunky Munkey - at 2014.03.18 01:17:00
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1139. The most amazing glitch. - in General Discussions [original thread]
Doesn't that mean you were invisible too?
- by Chunky Munkey - at 2014.03.18 01:14:00
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1140. Heavies - in General Discussions [original thread]
Minmatar looks big because all the armour is made of repurposed car doors.
- by Chunky Munkey - at 2014.03.18 01:13:00
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