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161. A Second Respec - in Feedback/Requests [original thread]
I made the choices i have now knowing what i was skilling into might not be what im used to. WE ALL knew things were changing. What i have isnt perfect but its a base to work from.
- by ChromeBreaker - at 2013.05.07 11:00:00
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162. [Feedback] View change... Aiming jumps - in Feedback/Requests [original thread]
Tracking a target with a heavy machine gun down the sights, come out of aiming whilst still tracking, sight jumps. overshoots the target. actually jumps further than you could have aimed normally. Quite irritating, and throws aiming off a lot
- by ChromeBreaker - at 2013.05.07 10:20:00
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163. Horrible, i repeat HORRIBLE aiming adjustment - in Feedback/Requests [original thread]
Oh no they made tracking important!!! deal with it peeps! if a scout suit starts running circles around you then you shouldnt have let them get that close lol
- by ChromeBreaker - at 2013.05.07 10:15:00
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164. (Sugestion) third person view - in Feedback/Requests [original thread]
OMG keep it away from the thumb sticks!!! You get in a tense moment your just about to land the killing blow and.... suddenly your looking somewhere completely different. Settings-> on/off. No toggle kittens
- by ChromeBreaker - at 2013.05.03 10:48:00
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165. [Request] Completely Optional Aurum Reset - in Feedback/Requests [original thread]
I bought 1 of each of the militia module blueprints when they were like... 40AUR?... i know which ones i use most, which i will get again...the others im going to make a very healthy profit on \o/
- by ChromeBreaker - at 2013.05.01 15:29:00
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166. [Request] Completely Optional Aurum Reset - in Feedback/Requests [original thread]
yeah? you will get 4800 for it... thats the current price :p
- by ChromeBreaker - at 2013.05.01 11:05:00
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167. [Request] Completely Optional Aurum Reset - in Feedback/Requests [original thread]
if they replace them for current prices... then just buy them back lol
- by ChromeBreaker - at 2013.05.01 10:46:00
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168. [ Bug ] Mantus Peak - in Feedback/Requests [original thread]
Came looking for content... still looking... personally i find the skirmish map to be one of the better balanced (minus the damn sniper mountain) Ambush... the stomping happens because of the players not the map... and lasers
- by ChromeBreaker - at 2013.04.30 08:19:00
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169. [Request] Promotional DropShip Varients... - in Feedback/Requests [original thread]
We have the Quafe dropsuits, rainbow LAV's etc... I request that promotional dropships should be created that are not only margionally different in apearance... but also have an edited sound effect to the surrounding area... For exampe: http:/...
- by ChromeBreaker - at 2013.04.24 11:25:00
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170. Request for Logistics Nano-injectors - in Feedback/Requests [original thread]
It breaks risk vs reward. Also it would be too easy to abuse, repeatedly reviving someone in a bad position (in the open) to farm points, or just to grief. Makes things too easy and too safe for the user. The nano injector makes you commit. Some ...
- by ChromeBreaker - at 2013.04.09 12:45:00
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171. Corporation Tax - in Feedback/Requests [original thread]
1) Yes 2) Yes 3) Yes
- by ChromeBreaker - at 2013.04.08 14:31:00
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172. Bring back the proto breach forge - in Feedback/Requests [original thread]
It was taken out because 2 shot killing marauders was a bit much... 3 is fine... 2 not so much
- by ChromeBreaker - at 2013.04.04 14:34:00
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173. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
CCP FoxFour wrote: Laurent Cazaderon wrote: That and PC requesting more and more corp management and us getting only corp mail. Yay ! What do you mean by "us only getting corp mail" ??? Corp mail from eve doesn't show in Dust from what...
- by ChromeBreaker - at 2013.04.03 13:50:00
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174. Gallente Heavy - Dropsuit - in Feedback/Requests [original thread]
Lynn Beck wrote: ChromeBreaker wrote: Ulysses Knapse wrote: ChromeBreaker wrote: Gellente are armor tankers but actively compared to passively like the amarr. Therefore i would expect substantially reduced hp to the amarr heavy, but w...
- by ChromeBreaker - at 2013.03.28 17:17:00
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175. Reignbows - in Feedback/Requests [original thread]
Reign Bows - Uses Magnetic fields instead of stored elastic tension to launch unique projectile bolts at long ranges, incredibly accurately. Description: - Reign over your enemies mercilessly with this highly versatile weapon. Be it raining high ...
- by ChromeBreaker - at 2013.03.28 17:15:00
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176. Mass Driver area denial..NOT - in Feedback/Requests [original thread]
I use the assault MD.... that scares people lol
- by ChromeBreaker - at 2013.03.28 15:14:00
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177. Minmatar Scout - Light Minmatar Dropsuit - in Feedback/Requests [original thread]
I would like to be able to shoot all 3 at the same time...
- by ChromeBreaker - at 2013.03.28 10:53:00
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178. Gallente Heavy - Dropsuit - in Feedback/Requests [original thread]
Ulysses Knapse wrote: ChromeBreaker wrote: Gellente are armor tankers but actively compared to passively like the amarr. Therefore i would expect substantially reduced hp to the amarr heavy, but with a very fast recharge rate. Weapon wise ...
- by ChromeBreaker - at 2013.03.28 10:33:00
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179. Crossbows - in Feedback/Requests [original thread]
Ok lets try and save this thread... cross bows... i mean really!! Reign Bows - Uses Magnetic fields instead of stored elastic tension to launch variable projectiles at long ranges incredibly accurately. - Reign over your enemies mercilessly wit...
- by ChromeBreaker - at 2013.03.28 10:08:00
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180. Gallente Heavy - Dropsuit - in Feedback/Requests [original thread]
Gellente are armor tankers but actively compared to passively like the amarr. Therefore i would expect substantially reduced hp to the amarr heavy, but with a very fast recharge rate. Weapon wise a heavy + light would be crazy overpowered. The d...
- by ChromeBreaker - at 2013.03.28 09:40:00
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