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81. [Feedback] Forge gun charge timer in lower right corner - in Feedback/Requests [original thread]
The gun itself shows you its charge (sliding thing that moves to the end of the "barrel")
- by ChromeBreaker - at 2013.07.30 10:48:00
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82. [Request] Speeders - in Feedback/Requests [original thread]
RedRebelCork wrote: http://i.imgur.com/CIE02Ar.png This lol
- by ChromeBreaker - at 2013.07.30 10:40:00
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83. Minimap Improvements - in Feedback/Requests [original thread]
CCP Android wrote: This is something that we plan to look at. What would you like to see added?, other than rough outlines of the buildings, which I agree is a good idea Have the map tied into the Planning table on the Barge... I like the ...
- by ChromeBreaker - at 2013.07.29 09:06:00
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84. Feedback - Delicious Dollars - in Feedback/Requests [original thread]
Aye wibblywobbly currancy swappywoppyness.
- by ChromeBreaker - at 2013.07.29 08:23:00
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85. Forum Login... - in Feedback/Requests [original thread]
Pessimistick Sixsixtysix wrote: You might want to make the "login" button at the top of the screen a little easier to see. I finally accidentally moused over it and figured out how to post after of about 3 weeks of reading and searching for the...
- by ChromeBreaker - at 2013.07.25 11:33:00
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86. Heavy stealth nerf? Heavys need a tracking/turn speed increase - in Feedback/Requests [original thread]
TERMINALANCE wrote: ChromeBreaker wrote: Ok you see you just went from putting forward your opinions for feedback, to just being a douche. It has been noted by CCP there are bugs in the strafe mechanic, but you should get it in your head ...
- by ChromeBreaker - at 2013.07.25 11:25:00
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87. Heavy stealth nerf? Heavys need a tracking/turn speed increase - in Feedback/Requests [original thread]
TERMINALANCE wrote: ChromeBreaker wrote: TERMINALANCE wrote: TheEnd762 wrote: -1 Heavies shouldn't be able to turn that fast. That's one of the things that makes them heavy, and it's one of the only things that allows non-heavies to s...
- by ChromeBreaker - at 2013.07.25 11:12:00
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88. Heavy stealth nerf? Heavys need a tracking/turn speed increase - in Feedback/Requests [original thread]
TERMINALANCE wrote: TheEnd762 wrote: -1 Heavies shouldn't be able to turn that fast. That's one of the things that makes them heavy, and it's one of the only things that allows non-heavies to stand a chance against them. "My semi-truck can'...
- by ChromeBreaker - at 2013.07.25 11:07:00
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89. Heavy stealth nerf? Heavys need a tracking/turn speed increase - in Feedback/Requests [original thread]
Heavy Stealth suits would be epic... if a bit OP lol
- by ChromeBreaker - at 2013.07.25 09:36:00
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90. The Caldari logi nerf will be worse than you think. - in Feedback/Requests [original thread]
Im sorry hold on one sec... HAHAHHAAHahahahaHAAHAhaAHaHahhhaahahahahaha..... ha.... *cough* hmm yes thats better... so what your saying is that you got a needed nerf, that brings you inline with all the other logi's... aaaand you need a hug?
- by ChromeBreaker - at 2013.07.23 14:20:00
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91. Bring back the Sagaris - in Feedback/Requests [original thread]
Shadow of War88 wrote: seriously, standard level tanks cant stand toe to toe with prototype AV and the enforcer class is a joke Search tab... just above this... look there it is...
- by ChromeBreaker - at 2013.07.23 09:50:00
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92. CAL LOGI ADVANCED IS NOT OP!!! Please only nerf proto CPU!!! Let me explain... - in Feedback/Requests [original thread]
First changes are fine, your too used to being able to fit everything you want without trying. Welcome to the world of every other suit in the game lol Second the changes are just a place holder untill a full ballance pass can be done
- by ChromeBreaker - at 2013.07.23 09:46:00
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93. When's the next update? - in Feedback/Requests [original thread]
7 days...
- by ChromeBreaker - at 2013.07.23 07:44:00
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94. [Idea] Exclusive racial modules - in Feedback/Requests [original thread]
no no i know what you mean... caldari suit only items etc... Dont know if it works the same way but heavy suits using heavy weapons sounds similar... but race instead or class... code might already be there?
- by ChromeBreaker - at 2013.07.22 11:46:00
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95. [Idea] Exclusive racial modules - in Feedback/Requests [original thread]
Cat Merc wrote: ChromeBreaker wrote: Cat Merc wrote: ChromeBreaker wrote: Minmitar are dual tankers. Im just using the examples from Eve (yes yes i know dust =/= eve) i doubt they'll restrict modules by a suits race... more likely to...
- by ChromeBreaker - at 2013.07.22 10:33:00
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96. [Idea] Exclusive racial modules - in Feedback/Requests [original thread]
Cat Merc wrote: ChromeBreaker wrote: Cat Merc wrote: ChromeBreaker wrote: So Faction modules, the presidant exists in eve... wouldnGÇÖt be surprised if that isnt tied into FW somehow... dont expect a huge advantage over existing compl...
- by ChromeBreaker - at 2013.07.22 10:19:00
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97. [Idea]To combat grenade spam - in Feedback/Requests [original thread]
Cat Merc wrote: Bendtner92 wrote: I've always wanted the Locus nades to do 300/400/500 damage across the tiers, but no one agrees with me. If they did that kind of damage the Contact nades (if CCP insist on keeping them in the game) could do...
- by ChromeBreaker - at 2013.07.22 10:12:00
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98. [Idea] Exclusive racial modules - in Feedback/Requests [original thread]
Cat Merc wrote: ChromeBreaker wrote: So Faction modules, the presidant exists in eve... wouldnGÇÖt be surprised if that isnt tied into FW somehow... dont expect a huge advantage over existing complex mods, maybe plates with less penelties, ...
- by ChromeBreaker - at 2013.07.22 10:10:00
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99. [Idea] Exclusive racial modules - in Feedback/Requests [original thread]
So Faction Modules... wouldnt be suprised if that isnt tied into FW somehow...
- by ChromeBreaker - at 2013.07.22 09:06:00
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100. we need to start the process of A real CPM - in Feedback/Requests [original thread]
DoomLead wrote: I say keep Iron wolf Saber and begin finding other people to fill roles specific to the suits we need a CPM who specialize in each of the following areas 1.Assault 2.Logi 3. Scout 4.Sentinel 5.Commando 6.LAV 7.HAV 8.Dropship A...
- by ChromeBreaker - at 2013.07.22 07:48:00
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