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141. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
your losing it bro First you want an OP super gattling gun of doom (COD *cough*) And superman level hp bonuses... Now your saying an AR is better at being a shotgun than a shotgun and an AR can out range/dmg a sniper... dude... stop
- by ChromeBreaker - at 2013.06.19 11:52:00
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142. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Whoah Whoah Whoah Having bullet damage of the HMG = Bullet damage of a regular AR And range as well ? But nothing else changes ? And it wont end up being any kind of OP you say ? This has to be a joke.... I can agr...
- by ChromeBreaker - at 2013.06.19 08:43:00
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143. I had fun today (Tale of a Mad HMG) - in Feedback/Requests [original thread]
Just so sir. +1
- by ChromeBreaker - at 2013.06.19 08:41:00
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144. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
So you want want to give the HMG the dmg of an assault... without reducing its RoF?? so what 30dmg @2000r/m .... 1000dps... and how long can you continue firing before you reload? its insane. Completely OP
- by ChromeBreaker - at 2013.06.18 09:24:00
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145. Proximity mines should overturn the LAVs - in Feedback/Requests [original thread]
Wonder if you could make it pin ball.... hit one mine (flip) onto another mine, onto another mine, onto another mine, onto another mine... onto another mine laced with remote explosives (BOOM)
- by ChromeBreaker - at 2013.06.17 15:54:00
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146. Request - Called down installation- tank traps/ futuristic sand bags or open to... - in Feedback/Requests [original thread]
bububububububble shields
- by ChromeBreaker - at 2013.06.17 15:03:00
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147. Proximity mines should overturn the LAVs - in Feedback/Requests [original thread]
within 10 min of being implemented game would be broken from piling of proxi's and blastsing a logi lav into orbit...
- by ChromeBreaker - at 2013.06.17 14:27:00
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148. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
Cool
- by ChromeBreaker - at 2013.06.12 15:32:00
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149. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Despite best efforts some posts have been maxed out will be shuffling around to make room for more bullets. Make a new post at the end here and then link it at the begining
- by ChromeBreaker - at 2013.06.11 13:17:00
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150. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
D legendary hero wrote: ChromeBreaker wrote: God this topic keeps getting necro'd. Its a poor idea that doesnt think far enough to how its going to completely unbalnce the heavy to other suits. If we go by your thinking, Assault suits shoul...
- by ChromeBreaker - at 2013.06.11 10:56:00
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151. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
God this topic keeps getting necro'd. Its a poor idea that doesnt think far enough to how its going to completely unbalnce the heavy to other suits. If we go by your thinking, Assault suits should get... a bonus to accuracy? logi... some support/...
- by ChromeBreaker - at 2013.06.11 08:59:00
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152. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
FG needs an extra shot/ skill lv... one of thoses points doesnt give you anything
- by ChromeBreaker - at 2013.06.07 14:10:00
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153. [Feedback] Stick Deflection vs. Rotation Speed (Graph included) - in Feedback/Requests [original thread]
Any update on this?
- by ChromeBreaker - at 2013.06.07 13:02:00
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154. Why is this game even full release ? - in Feedback/Requests [original thread]
Can i have your stuff? 6 is a the team bit, they just dont support multiple squads joining yet
- by ChromeBreaker - at 2013.06.07 12:25:00
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155. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
dude you keep stating numbers and facts that just arent the whole picture! First I am 100% heavy. yeah 1 or 2 other suits can get 1000hp... but thats it. they sacrifice dmg, utilities ect to do that (caldari logi lol is broken anyway) Heavie...
- by ChromeBreaker - at 2013.06.07 11:20:00
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156. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Quoted from a different thread but it still stands D legendary hero wrote: this is exactly why i gave the percentages i did. a 10% increase in speed, a 10% increase in turning speed, a 30% resistance to small arms fire, and a buff to an EHP of...
- by ChromeBreaker - at 2013.06.07 09:58:00
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157. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
We join corp battles individually as it seems to help against dropping out.... then join squads again after
- by ChromeBreaker - at 2013.06.06 16:10:00
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158. Inertia Dampener is NOT dampening and other drop failures - in Feedback/Requests [original thread]
run as a heavy and never worry about it again...
- by ChromeBreaker - at 2013.05.28 13:33:00
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159. Hot fix tomorrow.... - in Feedback/Requests [original thread]
Completely intentional. You want to have a suit full of the best gear... guess what... its going to cost you more than the gear
- by ChromeBreaker - at 2013.05.22 08:17:00
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160. [Request] Clear up the stickies please - in Feedback/Requests [original thread]
General dissusion in particular, stickies are taking over lol
- by ChromeBreaker - at 2013.05.13 12:42:00
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