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41. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
_0.8.40_(Uprising_6-30) A few coloring retouches and revisions. Added Fittings Calculator to allow auto skill requirement calculation for various module setups (manual entry only currently. Simply impossible to load in from hydraSlav's tool as it ...
- by Chankk Saotome - at 2013.06.29 11:29:00
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42. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
Okay, this is driving me utterly insane. I've had some things happening which have slowed me down with this and other personal projects. Currently I've got the updated sheet, it's got manual loadout entry for all weapon slots, grenade, 5 high, 5...
- by Chankk Saotome - at 2013.06.27 14:45:00
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43. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
Congrats on the sticky Driftward! ^_^
- by Chankk Saotome - at 2013.06.26 14:52:00
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44. [BUG] Map hole - in Technical Support/Bugs [original thread]
There are actually quite a few on this map for some reason. I've only gotten shots of 2 which I think are the same as yours honestly: Combined Harvest Hole 1 Combined Harvest Hole 2
- by Chankk Saotome - at 2013.06.24 09:57:00
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45. [Request] Mobile CRU Operation - in Feedback/Requests [original thread]
I feel like I just posted in this and it's already back on like page 7 already behind a lot A LOT of stupid ridiculousness. No offense to authors of other threads. Django Quik wrote: There are several skills that seem to lower the wrong one ou...
- by Chankk Saotome - at 2013.06.24 09:04:00
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46. [Request] Mobile CRU Operation - in Feedback/Requests [original thread]
Bump with supporting the suggestion this skill be changed to lower PG usage instead of CPU usage.
- by Chankk Saotome - at 2013.06.22 03:17:00
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47. [REQUEST] Mobile CRU Operation - in Feedback/Requests [original thread]
Why does this skill have a -3% usage to CPU when the thing only uses 20 CPU to begin with? Was this an error? Is there a possibility of changing this to lower the PG usage (which clocks in at a massive and crippling 160 PG)? Just a thought and I...
- by Chankk Saotome - at 2013.06.22 03:13:00
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48. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
I just had a conversation and it made me come to this realization for a simple phrase that possibly defines the LogiBro. I could save this for a bump but I just think we worked the wording out to make this too good not to be shared: If your 0-X;...
- by Chankk Saotome - at 2013.06.22 00:54:00
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49. [Reward Inside] What Reports Do You Like? - in General Discussions [original thread]
1. What you do you like best about the site? I like the immediate ability to see exactly what's going on when selecting any specific tab. 2. Is there anything you do not like or does not look right on the site? This may sound harsh and I don't ...
- by Chankk Saotome - at 2013.06.21 18:28:00
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50. Remote Explosives: Unleash the Mad Bomber - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Proximity Mines : DUST UniversityGÇÖs R&D department has confirmed that Proximity Mines will detonate Remote explosives. Since a Remote Explosive does about twice the damage of a Proximity Mine, you can beef up your Pro...
- by Chankk Saotome - at 2013.06.21 09:17:00
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51. Planet: Fight Club - in The War Room [original thread]
Though I don't know how CRONOS, well... how SI would feel about chopping up their nestegg to shuffle out to 24 different corps just to be ridiculous with but this idea is brilliant on so many levels. I hope it keeps moving forward and is successf...
- by Chankk Saotome - at 2013.06.20 14:24:00
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52. Tank Driver calling ALL Vehicle players and ALL AV players together - in General Discussions [original thread]
Colonel Killar wrote: LAV stuff I agree on AV vs militia LAVs but not so much vs the Scout and Logi. Also, PG is okay but honestly could use with some bonuses from skills rather than modules. You act as if LLAV drivers only use their PG to...
- by Chankk Saotome - at 2013.06.19 08:21:00
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53. Tank Driver calling ALL Vehicle players and ALL AV players together - in General Discussions [original thread]
As an armor LLAV (Gallente type) driver I can say that they're right where they should be after their investment. Scout-LAVs are painfully underpowered and with their limited module slots it's a waste of ISK and SP and you're better off just skill...
- by Chankk Saotome - at 2013.06.18 22:28:00
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54. The Unified Theory of Scan Profile - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Chankk Saotome, I wish I could find someone like you to run the DUST UniversityGÇÖs R&D department. I appreciate the sentiment but happy where I am. I support Dust Uni though for sure and am happy if anything I say or of...
- by Chankk Saotome - at 2013.06.16 01:33:00
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55. Need everyones help to make a guide for new player! - in Rookie Training Grounds [original thread]
J Siegal wrote: Royce I will definitely use your logi guide in mine I havent really played them yet. True adamence any info you can give would be great the more info I have my hands on the better the guide will become. New player will need ever...
- by Chankk Saotome - at 2013.06.15 11:12:00
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56. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
I know you guys are going on about snipers but this is a huge issue with railgun turrets both for tank snipers and installation operators like I occasionally am. I actually pull out a sniper which has further rendering distance than most turrets ...
- by Chankk Saotome - at 2013.06.15 08:54:00
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57. [Bug] Armor Hardener Prerequisite - in Technical Support/Bugs [original thread]
This just seems to be how it is... Can't really say if it's intended but it does seem silly when shield modules only require lvl1 Shield Adaptation.
- by Chankk Saotome - at 2013.06.15 08:38:00
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58. [BUG] MULTIPLE TEAM/SQUAD CHAT TABS - in Technical Support/Bugs [original thread]
Likewise. I think most people are experiencing this recently for some strange reason. The worst thing is that it seems connected to bad game connections, disconnects, and freezes for me over the past two days which makes me have to reset my system...
- by Chankk Saotome - at 2013.06.15 08:36:00
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59. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
I don't mean to disrupt from the whole theme of the post because this is actually an entire theme on its own but I will say that from my experience, most scouts in general NEED to be KBM. Shotguns are a bit of a mess at the moment, as are Mass Dr...
- by Chankk Saotome - at 2013.06.14 19:00:00
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60. The New Guide Compilation: A one-stop-shop for all your guides. - in Rookie Training Grounds [original thread]
After all my own work, I promote this as replacing the CCP Dev sticky on the same topic. Way to be Royce, and thumbs up... all over the place. AGAIN: Not just because I'm all over the place in here. To ANYONE who has info that can help the new g...
- by Chankk Saotome - at 2013.06.14 11:07:00
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