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101. How to fit a LOGI LAV (Caldari Addition) - in Rookie Training Grounds [original thread]
What are the base shield damage resistances on the Caldari LLAV? I know the Galle LLAV gets like 35% armor resist, but I've seen some beast Cal LLAVs that seem to take almost NO damage to their shields when hit by anything... Not sure but I thin...
- by Chankk Saotome - at 2013.05.30 14:08:00
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102. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt or become the hunted.
- by Chankk Saotome - at 2013.05.30 10:56:00
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103. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Baosh Shiryl wrote: Hey there again. Decided to at least follow the initial 500k plan in the guide on a alt character. I am dying... a lot. But I am loving it even more. I still find that I need to get more familiar with all the maps so that I ...
- by Chankk Saotome - at 2013.05.30 08:44:00
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104. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
Driftward wrote: Edit: I was being an idiot and missed a couple multipliers that I f***** up in the new weapons and just generally being an idiot (mixing spreadsheets with 8 hours of studying leads to idiocy apparently....That said, your point...
- by Chankk Saotome - at 2013.05.29 22:07:00
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105. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
Driftward wrote: 1. The version updater from hydraslav's fitting tool. How he found out about this function I have no idea, but it's a nice implementation. Also, pretty easy to reverse engineer (the "key" is in the url of your page, literally ...
- by Chankk Saotome - at 2013.05.29 11:04:00
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106. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
As I've said, I've long considered a time-table... but it's just impossible... People with active boosters, people with passive boosters, people who don't cap out.... I wrote my own version with it based on weekly passive and active capped SP but...
- by Chankk Saotome - at 2013.05.28 10:03:00
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107. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
Driftward wrote: V 23 wrote: Could you give a brief tutorial on how to use this thing? I am having a fair amount of trouble. Well #1, have you made a copy to your own google drive? If so, then you need to be more descriptive if anyone...
- by Chankk Saotome - at 2013.05.27 10:19:00
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108. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Looking at Rechargers it's definitely a personal thing, but I still feel regulators are a clear benefit if you're a push-squad logi. Also, dropping the Recharge skill from my build you can easily skill into Explosives and grenades and RedBleach i...
- by Chankk Saotome - at 2013.05.27 09:26:00
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109. Scout LAV, what's the point? - in General Discussions [original thread]
Jenova's Witness wrote: With some good driver/gunner communication, the SLAV is as close as you can really get to vehicular combat similar to Halo at the moment. The extra turret turn speed makes for easier strafing and out maneuvering targets ...
- by Chankk Saotome - at 2013.05.26 13:36:00
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110. Whats up with Uplinks? - in General Discussions [original thread]
Night Ward wrote: It would be great if it was possible to hack these uplinks as well. SOONGäó
- by Chankk Saotome - at 2013.05.26 13:22:00
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111. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
I notice you kept the Character Sheet > Skill List method of displaying everything. I used the same originally but I find a collapsed node version is maybe easier to view initial skills and direct branches. That's what I use though, and not t...
- by Chankk Saotome - at 2013.05.26 13:20:00
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112. [REQUEST] Badass looking web-based skill tree calculator! :D - in Feedback/Requests [original thread]
Check the Training Grounds next time. There are about 3 of these projects going on. 2 of us actually talk and have given suggestions to one another. They're all still works in progress. If you have suggestions for either we'd love feedback in the ...
- by Chankk Saotome - at 2013.05.26 13:05:00
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113. Whats up with Uplinks? - in General Discussions [original thread]
Knight SoIaire wrote: Protocake JR wrote: They should make higher tier Uplinks have a low scan profile. That way, you would have to use an Active Scanner to find them. Yes. Scanners should pick up equipment, or atleast there should be a ...
- by Chankk Saotome - at 2013.05.26 13:01:00
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114. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
Another quick-fix. Module and Equipment tabs adjusted to match market view Module and Equipment availability display function added Equipment colorized for perhaps easier viewing of different item tiers I just really like how the skills all look...
- by Chankk Saotome - at 2013.05.26 11:22:00
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115. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
I've heard a great suggestion where LAVs take damage directly relative to the ARMOR of the player being run into. Not total E-HP but their armor HP should do some damage to LAVs ramming them. i.e. If you hit a scout with 80 armor, your LAV takes ...
- by Chankk Saotome - at 2013.05.26 05:52:00
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116. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
You might consider adding Drop-boxes for all your skill level items... Right-click one box select 'Data Validation' Choose "List of Items" and type "0,1,2,3,4,5" Select 'Reject Input' Select 'Display In-Cell button to show list" in Show Help yo...
- by Chankk Saotome - at 2013.05.25 00:28:00
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117. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
OKAY! Colors adjusted for the skills list, also rearranged certain columns to be more in line with their directly linked info... it's hard to have the skills and descriptions and all that... not sure how to order those... I've got [Skill] [Level...
- by Chankk Saotome - at 2013.05.24 23:40:00
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118. I Hate it Here - in The War Room [original thread]
I hate you... but good read anyway damnit. +1
- by Chankk Saotome - at 2013.05.24 13:06:00
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119. Placeholder models for missing racial varients. - in General Discussions [original thread]
jenza aranda wrote: Chankk Saotome wrote: I wouldn't mind if it were Mr. Game&Watch sitting on my "Loadout" screen as long as I could see intended stats. I love numbers, I love maths, and the sooner I get my hands on such things the soo...
- by Chankk Saotome - at 2013.05.24 12:21:00
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120. SP Respec Question - in General Discussions [original thread]
CCP probably wants to minimize the "adjustments" they make in this regard. I think weapons, equipment, and modules are all fine where they are. Dropsuits and LAVs and even Derpships got tweaked enough to be fair. Tanks still have a hell of a tim...
- by Chankk Saotome - at 2013.05.24 11:53:00
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