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461. Hate to say it... but it's time for a reset, not a respec... - in General Discussions [original thread]
ReGnYuM wrote: trollface dot jpg wrote: New weapon changes, new weapons, new AV changes, new vehicle changes, new suits (eventually...)..... not to mention the drastic adjustments that have already taken place since the last respec. People ...
- by Cenex Langly - at 2013.10.28 07:30:00
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462. 945 damage dealt from a milita locus grenade - in General Discussions [original thread]
Niuvo wrote: I think they should make grenades selectable from the weapon wheel like REs. It will reduce the spam in the beginning, in the middle and at the end of a gun fight. Grenades are silly and broken atm OMG Necromongers! I haven't s...
- by Cenex Langly - at 2013.10.28 07:28:00
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463. Dream Team... Really ? - in General Discussions [original thread]
Eyneitel Kurkish wrote: I was thinking of signing up for Squad and my shot at fame. However after looking at the roster of teams I have decided not to play. Just look at this Team Seriously what is the point of competitive of play, when te...
- by Cenex Langly - at 2013.10.28 07:22:00
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464. ccp were the new dev blog - in General Discussions [original thread]
CCP seems to be actually making smart decisions after last months screwup. Hats off to the new producer. Don't mention things that are coming out unless you are absolutely 100% sure they're working properly and ready for deployment. I hope it c...
- by Cenex Langly - at 2013.10.28 07:20:00
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465. Scanners & Scanner Sticking - in General Discussions [original thread]
Raz Warsaw wrote: Tbh scanners in general broke this game further What broke this game was the removal of squad vision and the removal of being able to see anything on your mini-map. Things that make noise. Enemies that shoot their guns at ...
- by Cenex Langly - at 2013.10.28 07:18:00
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466. Scanners & Scanner Sticking - in General Discussions [original thread]
Did I, anywhere in my post, mention anything about an animation being the problem? NO. And to confirm that, to all you forum junkies, please check. There is NO edit on my post. Now, to the point that you all are missing. Once you hit SCAN, it HO...
- by Cenex Langly - at 2013.10.28 07:16:00
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467. Scanners & Scanner Sticking - in General Discussions [original thread]
THUNDERGROOVE wrote: I thought you, being in a known corp, would actually know how to cancel the animation I figured it out by myself. You obviously never used the active scanner.
- by Cenex Langly - at 2013.10.28 07:16:00
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468. Scanners & Scanner Sticking - in General Discussions [original thread]
I'm really tired of using the Active Scanner and needing to switch my weapon and not being able to for several seconds. When I switch my weapon I need the scan to be broken. CANCEL IT. And let me switch to my weapon. I don't care if it get's cut...
- by Cenex Langly - at 2013.10.28 06:05:00
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469. Am i the only one... - in General Discussions [original thread]
Soldiersaint wrote: I must confess many times I allowed my faith to dwindle. Now that i see what they are truly capable of that will never happen again. Until they ruin your playstyle...
- by Cenex Langly - at 2013.10.27 17:54:00
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470. Suggestion: Connect salvage % to gear level - in General Discussions [original thread]
I can't figure out why you would want to penalize someone from getting loot just because they've been skilled into better equipment. You're taking the reward away from the reward. Your argument, in my opinion, should be placed on the rarity of th...
- by Cenex Langly - at 2013.10.27 17:52:00
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471. Roof forgers a problem in PC. - in General Discussions [original thread]
Knight Soiaire wrote: Cenex Langly wrote: I love how those abusing these tactics are beginning to say they need to be removed. It does give me hope for the future of this game. Those in power are finally willing to let go of that power so th...
- by Cenex Langly - at 2013.10.27 17:45:00
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472. Roof forgers a problem in PC. - in General Discussions [original thread]
Zatara Rought wrote: Cenex Langly wrote: I love how those abusing these tactics are beginning to say they need to be removed. It does give me hope for the future of this game. Those in power are finally willing to let go of that power so tha...
- by Cenex Langly - at 2013.10.27 17:39:00
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473. Some Things I Question about the Vehicle "Rebalancing" - in General Discussions [original thread]
Atiim wrote: Cenex Langly wrote: Atiim wrote: 1.) Why do we need finite ammo? Doesn't the Railgun and Blaster turret's overheat act as a similar mechanic? 2.) How will I get more ammo? Logi LAV? Supply Depot? That is all You need fin...
- by Cenex Langly - at 2013.10.27 08:17:00
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474. Some Things I Question about the Vehicle "Rebalancing" - in General Discussions [original thread]
Vyzion Eyri wrote: I think it's going to be really hard to work with at first, having ammunition for turrets. But I can see player-owned installations working very well with this. Tank is stuck with no ammo and being closed in on by enemies; su...
- by Cenex Langly - at 2013.10.27 08:15:00
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475. Some Things I Question about the Vehicle "Rebalancing" - in General Discussions [original thread]
Atiim wrote: 1.) Why do we need finite ammo? Doesn't the Railgun and Blaster turret's overheat act as a similar mechanic? 2.) How will I get more ammo? Logi LAV? Supply Depot? That is all You need finite ammo because you aren't god. Becaus...
- by Cenex Langly - at 2013.10.27 08:13:00
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476. CCP guess what - in General Discussions [original thread]
ANON Illuminati wrote: Cenex Langly wrote: ANON Illuminati wrote: FW matches are completly one sided as well. either one side is super strong or the other side sits in the redline sniping. out of 16 ppl only about 6 to 8 are trying then a...
- by Cenex Langly - at 2013.10.27 07:48:00
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477. CCP guess what - in General Discussions [original thread]
ANON Illuminati wrote: FW matches are completly one sided as well. either one side is super strong or the other side sits in the redline sniping. out of 16 ppl only about 6 to 8 are trying then after the blues get killed one to many times they ...
- by Cenex Langly - at 2013.10.27 07:38:00
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478. Roof forgers a problem in PC. - in General Discussions [original thread]
I love how those abusing these tactics are beginning to say they need to be removed. It does give me hope for the future of this game. Those in power are finally willing to let go of that power so that the game can become better. Please continue...
- by Cenex Langly - at 2013.10.27 07:31:00
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479. Supplemental ISK Income - in General Discussions [original thread]
Beck Weathers wrote: So what your saying is that you have run Proto so long you are unable to run suits and weapons below proto or you get steamrolled? dosent that kinda seam wrong to you? How about you get good with advanced gear, then when yo...
- by Cenex Langly - at 2013.10.25 18:17:00
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480. The real logi balance thread. - in General Discussions [original thread]
Chunky Munkey wrote: All we need are better bonuses for assaults and equipment bonuses for logis. A reload bonus for assaults and the Gallente logi bonus becoming the general logi bonus would be so simple and amicable. I can agree to this. ...
- by Cenex Langly - at 2013.10.25 18:10:00
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