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1. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
DeathwindRising wrote: Pokey Dravon wrote: Why not just a Shield Recharge Tool? i thought we couldnt have one because people would dual tank and get shield and armor repped at the same time and be invincible? This. What I would like to...
- by Cavani1EE7 - at 2015.08.02 13:44:00
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2. [IDEA] SHIELD THRESHOLD - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cavani1EE7 wrote: Shield tanking is, was and has always been intended to suck compared to armor. Deal with it. incorrect on all counts. logic says otherwise.
- by Cavani1EE7 - at 2015.04.11 14:40:00
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3. [IDEA] SHIELD THRESHOLD - in Feedback/Requests [original thread]
SalvadorSlX7 wrote: Cavani1EE7 wrote: That's not possible, working as intended. please explain Shield tanking is, was and has always been intended to suck compared to armor. Deal with it.
- by Cavani1EE7 - at 2015.04.11 14:03:00
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4. [IDEA] SHIELD THRESHOLD - in Feedback/Requests [original thread]
That's not possible, working as intended.
- by Cavani1EE7 - at 2015.04.11 13:52:00
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5. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
I called for it, BIATCHES. Enjoy.
- by Cavani1EE7 - at 2015.03.31 13:48:00
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6. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Cavani1EE7 wrote: CCP Rattati wrote: Doc DDD wrote: Mostly excited for the patch as it has potential.. Have same concerns as a few others. Scrambler buff... Ok so no one in thier right mind runs shield fits as Armo...
- by Cavani1EE7 - at 2015.03.06 15:59:00
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7. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Doc DDD wrote: Mostly excited for the patch as it has potential.. Have same concerns as a few others. Scrambler buff... Ok so no one in thier right mind runs shield fits as Armor>Shields... so lets buff the anti shiel...
- by Cavani1EE7 - at 2015.03.06 12:27:00
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8. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: we should have 3 AV grenades good point, with the HAV re-intro, that could help. I stil think two or three sidearms should be effective, just not overly effective. Another topic that I like is some d...
- by Cavani1EE7 - at 2015.01.25 12:45:00
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9. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Assert Dominance wrote: please remember to keep the gallente research lab out of the rotation until its fixed (if its ever fixed). What he said.
- by Cavani1EE7 - at 2015.01.25 12:43:00
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10. [Feedback & Suggestion] for Balancing Shields vs. Armor Tanking - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cavani1EE7 wrote: Fizzer XCIV wrote: I'd say just start with the threshold. But not 100. Start with 25-75 depending on frame size, with the larger frames receiving the larger threshold. A Scrambler bolt would and sho...
- by Cavani1EE7 - at 2015.01.17 15:50:00
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11. [Feedback & Suggestion] for Balancing Shields vs. Armor Tanking - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I'd say just start with the threshold. But not 100. Start with 25-75 depending on frame size, with the larger frames receiving the larger threshold. A Scrambler bolt would and should halt the regen reason?
- by Cavani1EE7 - at 2015.01.17 15:44:00
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12. [Feedback & Suggestion] for Balancing Shields vs. Armor Tanking - in Feedback/Requests [original thread]
Jathniel wrote: TL;DR - Damage threshold to prevent shield recharge. YES - Dampener on headshot damage received until shields depleted. No - Removal of recharge delay penalty on extenders. No - Buffing recharge power of Energizers by 20%...
- by Cavani1EE7 - at 2015.01.17 15:38:00
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13. [FEEDBACK]-----Caldari Assault Bonuses Are Good. - in Feedback/Requests [original thread]
This is why we can't have nice things.
- by Cavani1EE7 - at 2015.01.16 18:53:00
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14. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Nice idea but just a thought, along with that I'd reintroduce the rotation speed lowering, but now only while firing.
- by Cavani1EE7 - at 2015.01.16 16:10:00
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15. [FEEDBACK]-----Gallente Assault Bonuses Are Good - in Feedback/Requests [original thread]
Kcool. Meanwhile, nobody thinks the Caldari assault bonus is good yet CCP doesn't give a single yuck. lolreloadspeed, a skill that's even in the skill books whereas the other assaults bonuses are unique; what a joke.
- by Cavani1EE7 - at 2015.01.16 16:03:00
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16. Problem with Amarr Scout HP. - in Feedback/Requests [original thread]
Atiim wrote: Amarr Scout: 60/170 (235 eHP) Gallente Scout: 70/130 (200 eHP) So, it gains an extra 17.5% eHP at the cost of only 4% speed? You're right, that is imbalanced. I say we reduce the Amarr Scout's Armor to 135, that way it only gains ...
- by Cavani1EE7 - at 2015.01.02 16:27:00
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17. [REQUEST] Damage Mods In The Low Slots - in Feedback/Requests [original thread]
Kain Spero wrote: What if instead of damage mods in the lows we got ROF mods instead? Yes, how useful would it be with the mule kick of the rail rifles? /sarcasm
- by Cavani1EE7 - at 2015.01.01 01:30:00
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18. [REQUEST] Damage Mods In The Low Slots - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Ydubbs81 RND wrote: The biggest advantage that an armor tanked suit has to shield tankers is the ability to use dmg mods without sacrificing their primary hp. Allow damage mods to be used in either low or high slots and...
- by Cavani1EE7 - at 2015.01.01 01:28:00
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19. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
CCP Rattati wrote: there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of ...
- by Cavani1EE7 - at 2014.12.30 21:30:00
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20. Shield Strafe Penalties - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cavani1EE7 wrote: Petra 222 SoM wrote: So strafe penalties to armor plates have been added, great. But are the problems with strafing and shields going to be addressed as well? Currently I can mimic the hit detect...
- by Cavani1EE7 - at 2014.12.22 21:04:00
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