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381. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
ttk seems pretty long for majority of the battles/duals i end up in. only time its cut short is when im oh... surrounded by an enemy team. i can kill a group of players to survive the encounter but its only when they dont all start ganging up an...
- by CLONE117 - at 2013.11.06 19:44:00
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382. [Request] remove 10% DMG buff from certain weapons - in Feedback/Requests [original thread]
thats funny. i thought hmg was back on top as cqc master. as the ppl trying to run towards the heavy with hmg guns blazing are dieing alot more often now.
- by CLONE117 - at 2013.11.06 19:13:00
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383. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
i still think it should ohk all infantry. seeing how its a rather short ranged moving ball of plasma. nothing with arms should be able to survive it. lets just increase direct damage for it. blast radius sucks to begin with in my opinion. and...
- by CLONE117 - at 2013.11.06 19:08:00
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384. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
sniping from that range shouldnt be possible on the maps to begin with. its not called tactical. its called being scared.
- by CLONE117 - at 2013.11.06 16:32:00
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385. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
now why did i see a std heavy survive my std plasma cannon shot to the face? shouldnt it ohk all infantry?....
- by CLONE117 - at 2013.11.06 16:28:00
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386. Sniper Rifles - in Feedback/Requests [original thread]
....... i hate thale snipers... at least charge snipers can be spotted. i swear using a thale makes u invisible even to your own team and even when u join their squad to find them they are still invisible getting kills from some unknown locatio...
- by CLONE117 - at 2013.11.06 16:18:00
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387. breach assault rifle. a minor tweak for it. - in Feedback/Requests [original thread]
i feel the ar variants should stay and this has nothing to do with the topic of my suggestion. the different variants are just that races own design to mimic another races weapon.
- by CLONE117 - at 2013.11.06 15:46:00
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388. breach assault rifle. a minor tweak for it. - in Feedback/Requests [original thread]
its been really effective for me so far but gets outperformed at range but ive seemed to have better success in cqc with this weapon than all my other guns. its pretty good when hipfiring it as well. ive taken down so many shotguns players after ...
- by CLONE117 - at 2013.11.05 19:43:00
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389. [REQUEST] AN ALL MILITIA DUST CUP TOURNEY - in Feedback/Requests [original thread]
looks like i need to go back to my mlt assault rifle again and start training, (even though i just upgraded to std weaponry.)
- by CLONE117 - at 2013.11.05 19:31:00
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390. breach assault rifle. a minor tweak for it. - in Feedback/Requests [original thread]
many players think this gun sucks from what ive heard. when i got to using this i noticed the great thing with its cqc ability. it outperforms your average ar in cqc. and for some strange reason under-performs against a heavy with hmg. my only...
- by CLONE117 - at 2013.11.05 19:26:00
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391. Something doesn't feel right....Gripe - in Feedback/Requests [original thread]
the suit with mods out weighs the skills alone. and if they are combined with the skills? it will be a nightmare if u face that player. plain and simple.
- by CLONE117 - at 2013.11.05 19:16:00
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392. Nerf Grenades - in Feedback/Requests [original thread]
i like the nanohive unable to replenish nades idea. that would mean i would be getting ammo instead of 2 nades with what? 2 bullets?
- by CLONE117 - at 2013.11.05 19:04:00
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393. please for the love of god im begging u to release pve - in Feedback/Requests [original thread]
pubstomps are overwhelming the battlefinders. pve should solve this problem. i swear every match i played in yesterday sucked. because the enemy team (and i tried doing all gamemodes and sides) had a full corp running full proto on it. and the...
- by CLONE117 - at 2013.11.05 16:21:00
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394. I have solved the problem of proto stomping. - in Feedback/Requests [original thread]
currently dust is somewhat like a lobby shooter. a gear restriction in the form of search parameters will work fine. it will not limit the players freedom it will give them a choice between. join this battle to get stomped into the ground over ...
- by CLONE117 - at 2013.11.05 15:59:00
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395. stop pleas ccp - in Feedback/Requests [original thread]
i still havnt gotten an answer as to what counts as "small arms" on this game. if heavies got a base rep rate and a buff in shield recharge. how good would this make the heavy suit then? as for the scout with 700 armor. i still say it sound...
- by CLONE117 - at 2013.11.04 21:45:00
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396. Buff Armor Reppers - in Feedback/Requests [original thread]
armor rep modules are fine.. they need no buff. armor is designed to last longer in a battle before being forced to fall back for reps. shields r just supposed to get in fire a few rounds then run away quickly. of course ive managed to survive...
- by CLONE117 - at 2013.11.04 19:39:00
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397. Dropship exit point - in Feedback/Requests [original thread]
this has happened to me so many times... it really needs fixing.
- by CLONE117 - at 2013.11.04 19:13:00
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398. Raising Reload awareness. - in Feedback/Requests [original thread]
alien survivor mode?. hmm sounds alot like halos firefight. blackops zombies mode. gears of wars horde mode. if all they can do is make remakes of modes where all u do is fight a relentless wave of enemies till u die its not good. its boring....
- by CLONE117 - at 2013.11.04 16:32:00
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399. Raising Reload awareness. - in Feedback/Requests [original thread]
dusts gameplay currently is similar to that of many other games. but what might make the game better than our boring generic shooter is pve. a pve better than all the others. dust right now is more "fun" than those boring generic shooters anyways.
- by CLONE117 - at 2013.11.04 16:04:00
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400. Raising Reload awareness. - in Feedback/Requests [original thread]
lets see how many times have i been caught out in the open with no ammo?. to many times to count. this would make it worse. who here hates having no ammo? who here has ever ran out of ammo and been forced to run up and try to hit ppl to death?...
- by CLONE117 - at 2013.11.04 16:00:00
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