Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
401. This seems simple. Wonder would it work ???? - in Feedback/Requests [original thread]
i already know what im up against before leaving the mcc... but if ppl could easily detect that im wearing a mlt suit and charge after me thinking they will drop me quickly. they r going to run into a bad surprise... although if i know im goi...
- by CLONE117 - at 2013.11.02 23:21:00
|
402. Call Outs - in Feedback/Requests [original thread]
i know they're useless. that why i use them as a "distraction"... its pretty effective too..
- by CLONE117 - at 2013.11.02 22:55:00
|
403. orbital deflection shields - in Feedback/Requests [original thread]
there is such protection that exists in game currently. its called being under the roof of a building.
- by CLONE117 - at 2013.11.02 22:52:00
|
404. Raising Reload awareness. - in Feedback/Requests [original thread]
id like to keep those 3 bullets when reloading. i need to conserve ammo. now unless u give players the ability to resupply ammo from dead corpses on the battlefield this should not happen. as ppl tend to reload after every shot. now this wou...
- by CLONE117 - at 2013.11.02 22:45:00
|
405. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
y not have multiple different pve modes? in the form of missions. one that could end up involving the capture and several points for a certain amount of time on a map. or deploying from and mcc to clear at mass numbers of drones. and your rel...
- by CLONE117 - at 2013.11.02 22:22:00
|
406. Make uplink spam increase spawn time - in Feedback/Requests [original thread]
alot of the time when it comes to uplink spam they are scattered all over the place. behind walls around buildings. spamming flux grenades will not clear all of them out. essentially at this point they might just be used as diversions for the f...
- by CLONE117 - at 2013.11.01 18:37:00
|
407. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
honestly i cant even notice the aim assist. on any of the weapons. . who would be stupid enough to complain about aim assist any ways?. its not forcefull it doesnt really do force tugs when aiming at multiple targets. if i were to spin around i...
- by CLONE117 - at 2013.11.01 18:23:00
|
408. Make uplink spam increase spawn time - in Feedback/Requests [original thread]
since there r really only a few individual players that drop 50 uplinks in a single match. y not just limit the players abillty to drop them lets say cut them down to where only a single person with uplinks can only deploy 1 uplink. this means t...
- by CLONE117 - at 2013.11.01 15:41:00
|
409. [Request] Only 1 active drop uplink per 100 meters - in Feedback/Requests [original thread]
since there r really only a few individual players that drop 50 uplinks in a single match. y not just limit the players abillty to drop them lets say cut them down to where only a single person with uplinks can only deploy 1 uplink. this means t...
- by CLONE117 - at 2013.11.01 15:31:00
|
410. A Dream: Re-Defining Progression - in Feedback/Requests [original thread]
cod ranking system just sucks. in my opinion. why else do they come out with the next cod in the series so frequently? 1 new cod game a year. with millions of ppl lined up to by them. honestly my experience with the game was very dull and bor...
- by CLONE117 - at 2013.10.31 15:08:00
|
411. Clone termination. - in Feedback/Requests [original thread]
this little respawn system used to exist. my only thought on why it might have been removed is because most players would respawn the second they went down even if their was a logi with a nanite injector. and this happened all the time. not in t...
- by CLONE117 - at 2013.10.30 18:30:00
|
412. Keep players in control during MCC death - in Feedback/Requests [original thread]
no more respawns for the teams that loses their mcc? oh and redzones disappear after this. and to make it a little easier so hiding will be impossible to shorten the matches. every1 gets a nice red arrow above their head. either that or a time...
- by CLONE117 - at 2013.10.30 18:06:00
|
413. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
some times i swear the second pve comes out pvp will be empty.
- by CLONE117 - at 2013.10.30 18:02:00
|
414. Heavy Buff (base 600 shields and armor WOOO!) - in Feedback/Requests [original thread]
whats the total hp of the mlt heavy now?.
- by CLONE117 - at 2013.10.30 15:14:00
|
415. [Feedback] The problem with defend orders - in Feedback/Requests [original thread]
good suggestion. it means that the squad leader wouldnt have to put up with all the nagging for squad orders on their squad members.
- by CLONE117 - at 2013.10.30 15:13:00
|
416. New heavy weapons suggestion thread - in Feedback/Requests [original thread]
a heavy gun that when fired will throw enemy players around. it would function some what similar to the unrelenting force shout in skyrim. will push players back stunning them for a short amount of time. wont do much damage as it would require t...
- by CLONE117 - at 2013.10.30 14:46:00
|
417. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
i think the ds used to be more maneuverable before 1.4 and the new camera angle. it should be made a little more maneuverable. and a little easier to land and stuff. basic maneuvers for the ds should be pulled off with ease. more advanced ones...
- by CLONE117 - at 2013.10.29 18:33:00
|
418. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
make them easier to land?
- by CLONE117 - at 2013.10.29 15:26:00
|
419. The Role of HAVs - in Feedback/Requests [original thread]
large blasters r my favorite toy for my soma tank. they r best against infantry since u can pretty much spray and pray it. it turns the tank into a cqc tank. meaning it has to go into the fray to kill stuff. missile turrets? i feel they could...
- by CLONE117 - at 2013.10.29 15:06:00
|
420. Dancing with the Plasma Cannons - in Feedback/Requests [original thread]
i can see the enemy team now... staring at the slow moving ball of plasma headed toward their face to end their life.
- by CLONE117 - at 2013.10.28 15:11:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |