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601. [FEEDBACK]: Mu and afk farming - in Feedback/Requests [original thread]
Alena Ventrallis wrote: AFKers only motivation is to get isk or far more likely, active sp. We could stop AFKing by going to a full passive system. With no active sp to work for, people will have no reason to AFK. As long as that active sp is ...
- by CELESTA AUNGM - at 2014.09.17 19:22:00
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602. BONUS SP - in General Discussions [original thread]
Sorry, but I am among the group who see no need for player sympathy here. I feel for you guys in other subjects, but not about the SP assistance/bonus/rate stuff. I've played the titles that have a graduated/indexed progression (from novice wit...
- by CELESTA AUNGM - at 2014.09.17 17:15:00
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603. EVE Community -- WORLD NEWS feed - in Rookie Training Grounds [original thread]
Kaze Eyrou wrote: Wait, what about the Caldari Prime event? EDIT: FOUND IT! (some of it at least) This is what made RPers stand up and go "Hey guys? Something big is about to happen. " http://community.eveonline.com/news/news-channels/world...
- by CELESTA AUNGM - at 2014.09.15 16:07:00
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604. What I miss from Chromosome - in General Discussions [original thread]
Nice Thread, players...! I entered Dust just months before the May release---so I got taste (only a taste, unfortunately) of what you Beta-version players are talking about. The game was SUCH a great THRILL game for those last brief remaining ...
- by CELESTA AUNGM - at 2014.09.12 21:58:00
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605. EVE Community -- WORLD NEWS feed - in Rookie Training Grounds [original thread]
No... it seems as though, in the EVE games, only the most notorious double-crosses (where one player-corp is able to infiltrate and bilk billions of ISK from the treasury of another player-corp), or seriously shocking spaceship battles where the...
- by CELESTA AUNGM - at 2014.09.12 21:11:00
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606. A Jargon list you can depend on? - in Rookie Training Grounds [original thread]
LOL!! I love it, Kaze. Great reply! This thread could become for fun than I expected. (Good thing I put a "?" on the end of the thread title).
- by CELESTA AUNGM - at 2014.09.12 20:45:00
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607. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Dergle wrote: I would like to see if we can get rid of the hardener effect on the small turrets. :) Dergle, if I am understanding you corrrectly, we are in complete agreement, and I have actually brought this up when the Hardener and Booster...
- by CELESTA AUNGM - at 2014.09.12 20:41:00
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608. A Jargon list you can depend on? - in Rookie Training Grounds [original thread]
A mention about "New" players: Dust 514 is a CRAP-LOAD more brutal and unsympathetic on beginner players than ANY fps I can remember in my experience. (There are arguably reasons why it NEEDS to be that way...). Because of the amount of time and ...
- by CELESTA AUNGM - at 2014.09.12 16:09:00
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609. A Jargon list you can depend on? - in Rookie Training Grounds [original thread]
If you're new to trying Dust 514, regardless of what gamers say about its past or its future (against PS4 games, Project Legion game, PS3 technology), Dust is an EVE-Online style game. That means, this game is LONG-HAUL: It's effectiveness or lif...
- by CELESTA AUNGM - at 2014.09.12 14:06:00
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610. Cloaks.... make them scout-only and default equipment. - in Feedback/Requests [original thread]
I'm sorry, both of you. I can't endorse what you're suggesting. Don't mistake me, your IDEAS are good and legit, and I give you both the benefit of doubt that you would be RESPONSIBLE users of the device as a tactical tool. But "Cloak" for MA...
- by CELESTA AUNGM - at 2014.09.10 20:31:00
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611. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
....nevermind. I screwed up what I was going to post. ....stoopid, earth-bound computer word processing software.
- by CELESTA AUNGM - at 2014.09.10 17:59:00
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612. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Foundation Seldon wrote: SponkSponkSponk wrote: Tanks die to helicopters in RL. Choppers are also vulnerable to infantry in ways that tanks are resistant to. It all works out. But this is a videogame so why would real world parallels ta...
- by CELESTA AUNGM - at 2014.09.10 17:55:00
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613. EVE Community -- WORLD NEWS feed - in Rookie Training Grounds [original thread]
For Rookies who haven't gotten nosey and googled "Dust" "EVE" "Community" much: If you're getting frustrated by the number of times you're being clocked from attackers you don't even get a chance to spot, because they are squishing you before y...
- by CELESTA AUNGM - at 2014.09.10 15:17:00
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614. Join the great unwashed - in General Discussions [original thread]
Most of us should re-consider trying to argue against the suggestions that Judge and Ripley made here. In spite of the fact that Dust's current development situation has left us stagmating somewhat, the intention of Public Matches, FW, and PC ha...
- by CELESTA AUNGM - at 2014.09.08 21:56:00
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615. logi are near non existant - in General Discussions [original thread]
Jace Kaisar wrote: Go into PC without Logi's and tell me how you do There's a term for the kind of player we're not seeing much of in the matches. It's "Artificer". Artificers were arguably 'invented' by this game---I say that because I can'...
- by CELESTA AUNGM - at 2014.09.08 19:02:00
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616. [Feedback] Rewards System, serious question - in Feedback/Requests [original thread]
Breakin Stuff wrote: Oh, because I can't articulate what I am saying properly: Running proto via pubs is not my objective. I'm not daft enough to think that running nothing but proto should be anything but unprofitable. They're blingfits you p...
- by CELESTA AUNGM - at 2014.09.08 17:36:00
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617. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
I have mixed feelings about this proposed change,.. becasue I am not an ADS player (not even a reluctant one) and I'd like to see MORE divide of the ADS and DS (aka NDS) into their more distinct roles and strengths in the fight. I'd hate to see g...
- by CELESTA AUNGM - at 2014.09.05 19:41:00
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618. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Ughh. I am intensely invested in anything "turrets", but I have to say, I don't know how the Devs can keep a grasp on what many of us are trying to express or criticize or request sometimes. Holy.... some of us are POOR at getting scatterbrain r...
- by CELESTA AUNGM - at 2014.09.05 18:06:00
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619. Sincere question to CCP Rattati about Large Blasters - in Feedback/Requests [original thread]
Whether CCP or Rattati has this same point of view or not, in thinking about the "progression" of a fight, of what it would require to TAKE an EVE district away from a corp who owns it, or what it would require if you want to DEFEND your district ...
- by CELESTA AUNGM - at 2014.09.04 19:44:00
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620. Plasma Cannons - in Rookie Training Grounds [original thread]
Bravo! Snake, that has got to be the best and most informative intel on the Plasma Cannon I've ever read. I do Dropships, and all through the learning curve (a DS has a very LONG learning curve--mutha of all things ) it was the Forge Gun or Rail...
- by CELESTA AUNGM - at 2014.09.03 19:55:00
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