Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1721. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Darth-Carbonite GIO wrote: The swarm changes are not noticeable. Afterburning straight up is still a better tactic than actually performing evasive maneuvers, unfortunately. The Rail Incubus, however, has been vastly improved. It is once again...
- by CCP Rattati - at 2014.10.31 00:33:00
|
1722. Who will buy the Quafy heavies ? or you waiting for Commandos. - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: JIMvc2 wrote: Im buying the Minmatar Heavy :D Nothing is better than a pink Killzone 3 / Shadowfall character wrecking in cqc :D wanted heavy caldari quafe but its militia not std like the rest its missing 2 high...
- by CCP Rattati - at 2014.10.31 00:16:00
|
1723. Who will buy the Quafy heavies ? or you waiting for Commandos. - in General Discussions [original thread]
Son-Of A-Gun wrote: Joseph Ridgeson wrote: Ignoble Son wrote: Don't think there will be commando BPOs. Because CCP will suddenly be allergic to money? I have heard this sentiment before but I really do not understand it. Why would they...
- by CCP Rattati - at 2014.10.31 00:15:00
|
1724. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
Bright Cloud wrote: Maybe add another skill at the end of the skilltree? Something like this progression: Operation>Proficency>Fitting optimisation>Expertise Expertise could be used for stuff like bigger clip size by 5% per lvl or so...
- by CCP Rattati - at 2014.10.30 15:04:00
|
1725. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: CCP Rattati wrote: Excellent. Thanks for the feedback. Have you experienced a change in Swarm efficiency, now that we nerfed their turn radius by another 10%? Heat fix has made the Railgun Incubus more useful, can...
- by CCP Rattati - at 2014.10.30 11:30:00
|
1726. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
I have never played with the ARR before, just tried it out properly in a few matches, really can't deal with the chargeup. Anecdotally, it felt like a kicky breach, taking down most suits in 3-5 shots. I usually don't fire more than 8 shots ever i...
- by CCP Rattati - at 2014.10.30 11:15:00
|
1727. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Hello CCP, The incubus feels a lot more reliable with that overheat fix. That being said, it still feels like it steel needs a bump to the bonus from 3 to 5%. That would make it feel a bit more reliable and not make it ove...
- by CCP Rattati - at 2014.10.30 11:09:00
|
1728. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Bethhy wrote: CCP Rattati wrote: Meisterjager Jagermeister wrote: Soraya Xel wrote: Alena Ventrallis wrote: Lots of people here love their KDRs, right? So suppose you don't get a death counted against your KDR until you are terminat...
- by CCP Rattati - at 2014.10.30 02:16:00
|
1729. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Vrain Matari wrote: Meisterjager Jagermeister wrote: KDR is a meta stat. Revive is in game lore. The two are wholey separate. Strongly agree with this. KDR reports on user skill , and if you got beat then all of New Eden needs to know th...
- by CCP Rattati - at 2014.10.29 23:42:00
|
1730. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: Soraya Xel wrote: Alena Ventrallis wrote: Lots of people here love their KDRs, right? So suppose you don't get a death counted against your KDR until you are terminated? This would have people wanting to b...
- by CCP Rattati - at 2014.10.29 23:35:00
|
1731. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Let me clarify some things about my opinions. When the RR received the 4x increase to hipfire kick, the ARR also received a 4x increase to hipfire kick. This is what my issue is. If this was an accident I'd like it fixe...
- by CCP Rattati - at 2014.10.29 23:17:00
|
1732. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
MINA Longstrike wrote: CCP Rattati wrote: MINA Longstrike wrote: ^Completely serious. There hasn't been any data provided that suggests that the RR was overperforming in CQC or that it was even getting a much much higher KDR than other we...
- by CCP Rattati - at 2014.10.29 17:16:00
|
1733. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Soraya Xel wrote: I definitely would prefer an accept/reject revive button, as I've said many times. Though this is better than doing nothing. The way nanite injectors previously worked is arguably a form of abusive gameplay, because it allowe...
- by CCP Rattati - at 2014.10.29 16:35:00
|
1734. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
MINA Longstrike wrote: ^Completely serious. There hasn't been any data provided that suggests that the RR was overperforming in CQC or that it was even getting a much much higher KDR than other weapons. Just a lot of data that says "people like...
- by CCP Rattati - at 2014.10.29 16:32:00
|
1735. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
MINA Longstrike wrote: Because it doesn't seem like the data you have supports the nerf that was made. I believe it does, and have made a detailed fact based argument to support it.
- by CCP Rattati - at 2014.10.29 16:28:00
|
1736. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
MINA Longstrike wrote: So what I'm seeing here, is that the rail rifle was roughly balanced and you decided to hit it with a harsh nerf anyways, because you didn't like the fact that it was being used in a game where the map design accommodates...
- by CCP Rattati - at 2014.10.29 16:23:00
|
1737. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Tesfa Alem wrote: This is a bit of an eye opener and thanks for sharing. However, it still looks like a crucial element is missing, how rifles are being used in game. In my humble opinion, there is no reason for all ten rifles to be getting e...
- by CCP Rattati - at 2014.10.29 09:54:00
|
1738. Stop complaining about RR hipfire recoil - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=178946&find=unread
- by CCP Rattati - at 2014.10.29 08:12:00
|
1739. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=178946&find=unread
- by CCP Rattati - at 2014.10.29 08:12:00
|
1740. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Dear data fanatics, While I am currently writing a bigger piece on data and meta, I am going to run a little test case by the forums, both to battle-test the visualizations and to get some initial feedback. I will try to explain the thinking and...
- by CCP Rattati - at 2014.10.29 07:22:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |