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1621. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: -Snip- But they're not -going- to run fully dampened Scouts. They have no reason to when you apply changes like reduction to scan duration/scan range/etc. Th...
- by CCP Rattati - at 2014.11.06 10:04:00
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1622. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Syeven Reed wrote: Jebus McKing wrote: Haerr wrote: introducing a new bonus to Profile Dampeners: Scanned Down Duration -xx%, [...] It will also allow for profile dampeners to have a use even when their primary function fails, reducing th...
- by CCP Rattati - at 2014.11.06 10:04:00
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1623. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
We are also rebuffing gallente native reps, based on 12 pages of feedback Gallente suitslast buffnew buff Commando35 Logi35 Medium Basic35 Heavy Basic2.54.5 Assault2.54.5 Sentinel24 Light Basic23 Scout1.52.5
- by CCP Rattati - at 2014.11.06 09:58:00
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1624. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: -Snip- But they're not -going- to run fully dampened Scouts. They have no reason to when you apply changes like reduction to scan duration/scan range/etc. Think about it for a second... A Gal Logi wit...
- by CCP Rattati - at 2014.11.06 09:39:00
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1625. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
So we are aiming for redoing the "lost" balance hotfix next Tuesday. Here are additional tweaks we are proposing to add to that hotfix. Please comment. HMG-Sentinel is simply too dominant across all game modes. The best way to allow other Frames...
- by CCP Rattati - at 2014.11.06 09:29:00
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1626. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Aeon Amadi wrote: This is my worst nightmare. As if I needed -more- of a reason not to want to run Gallente Logi as it is there are further nerfs being applied? Because we added team-shared vision on them? It's not like the Gal Logi is getting ...
- by CCP Rattati - at 2014.11.06 09:15:00
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1627. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
MINA Longstrike wrote: In regards to spy uplinks? I'd love to see them be a piece of heavy-only equipment. It helps their point defense role out massively. they become vulnerable on the move, but strong on a fortified position. Make it functio...
- by CCP Rattati - at 2014.11.06 07:34:00
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1628. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Blueprint For Murder wrote: Everything sounds great with the range change you guys could make the scanner use a snap shot (so turning would have no effect) then alter the scanners long thin and some short wide. When you said passive scan remova...
- by CCP Rattati - at 2014.11.06 07:34:00
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1629. In response to you Zatara. (I disagree!) - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=180032&find=unread
- by CCP Rattati - at 2014.11.06 07:15:00
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1630. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Everyone, post 1.9 there have been a lot of calls for EWAR changes and I am all for another spin, anything to shake up the meta. Can't do Passive Scan removal is impossible without extensive refactoring work of the whole scan system Same ap...
- by CCP Rattati - at 2014.11.06 07:13:00
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1631. Looks like the cloaky shotgunners are unaffected by the nerf to cloa... - in General Discussions [original thread]
I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time)
- by CCP Rattati - at 2014.11.06 04:53:00
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1632. In response to you Zatara. (I disagree!) - in Feedback/Requests [original thread]
I am working on a collection of community and own ideas about EWAR.
- by CCP Rattati - at 2014.11.06 04:14:00
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1633. Random feedback request - in General Discussions [original thread]
Lazer Fo Cused wrote: CCP Rattati wrote: Invisible missiles? 1. I can actually see missiles now and where they come from if i see them being launched 1a. I cant see the AV users sometimes 2. Since rendering with swarms has been fixed...
- by CCP Rattati - at 2014.11.06 03:17:00
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1634. Not getting intel assist from active scans - in General Discussions [original thread]
working as intended for now
- by CCP Rattati - at 2014.11.06 02:16:00
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1635. New Maps. - in General Discussions [original thread]
I think both attacking and defending in Domination in the new tunnel is exceptionally awesome. Since I don't usually do Skirmish, I haven't tried the Caldari Medium sockets, but they are my favorite sockets of them all. Guess I need to start doing...
- by CCP Rattati - at 2014.11.06 00:46:00
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1636. A change that will radically improve Dust tactical gameplay - in General Discussions [original thread]
KingBabar wrote: Zatara Rought wrote: The problem is detailed well and I can confirm the veracity of it. That said I'm not convinced this is the solution. I am convinced a solution should help to solve the problem. Thanks for dropp...
- by CCP Rattati - at 2014.11.06 00:41:00
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1637. New ISK payouts - in General Discussions [original thread]
Breakin Stuff wrote: 239,531 ISK 1390 WP Top of the rankings. Oh yeah. TOTALLY higher ISK payouts there CCP. :slow clap: So again, why the hell are the ISK payouts so low? And you did tell us they would be higher. My +10-isk percent in...
- by CCP Rattati - at 2014.11.06 00:31:00
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1638. RATTATI I DEMAND A DUEL - in General Discussions [original thread]
Arkena Wyrnspire wrote: On Quafe suits, earlier: Arkena Wyrnspire wrote: CCP Rattati wrote: they are awfully shiny, I admit. We may tune the glow down a little if it's distracting. m8 u wonna fite dnt touch me queef suit or i swear on ...
- by CCP Rattati - at 2014.11.06 00:25:00
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1639. Announcement - Skill Cap Clarification - in General Discussions [original thread]
sabre prime wrote: CCP Rattati wrote: Dear players, When we first discussed the possibility of stacking boosters and raising the skill cap, with the CPM, I honestly thought that the skill cap was a fixed number that was achieved faster by...
- by CCP Rattati - at 2014.11.05 18:06:00
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1640. Now you listen here, dammit - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=179929&find=unread
- by CCP Rattati - at 2014.11.05 17:43:00
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