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441. Dust 514's Planetary Conquest versus EVE's Null Sec - in General Discussions [original thread]
I want sustainable, non-exploitable risk and reward end game, that's all.
- by CCP Rattati - at 2015.04.07 05:15:00
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442. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
One question, and this is a crazy one. If we were to setup a system that allows a SKIN to take into account the Corporation Name. Would corporations be interested in having CCP customize, based on request, a corp skin that would be available in t...
- by CCP Rattati - at 2015.04.07 01:08:00
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443. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Luther Mandrix wrote: We need a PC Loyalty Store for buying items (weapons and dropsuits made in PC) with the sales divided up to the manufacturing Corps in PC.Real Sales for Real Player earned isk.Not that old NPC Magic money machine. Maybe we...
- by CCP Rattati - at 2015.04.07 01:05:00
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444. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Cody Sietz wrote: I think it's in a good place right now, but I'm not a CEO. Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an e...
- by CCP Rattati - at 2015.04.05 13:57:00
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445. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Joseph Ridgeson wrote: I find myself unable to be interested in PC. You have stated that it is "what all mercs should strive for" but I see it only as a more work intensive game mode that requires more planning, time, and ISK in order to play (...
- by CCP Rattati - at 2015.04.05 13:54:00
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446. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Dear players, the time has come to finetune the ideas mentioned in this thread Planetary Conquest Revisited . I have created a Planetary Conquest simulation spreadsheet, for us to duke out the actuals, from Clone cost, to attrition rates, to pa...
- by CCP Rattati - at 2015.04.05 13:25:00
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447. Matchmaking, was it better before? - in General Discussions [original thread]
Vell0cet wrote: CCP Rattati wrote: I am working on a combined combat rank score to display on EOM Any chance we could also add assists as well as ISK-efficiency to the EoM? I worry that ISK efficiency as a constant reminder to new playe...
- by CCP Rattati - at 2015.04.05 11:24:00
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448. Matchmaking, was it better before? - in General Discussions [original thread]
I am working on a combined combat rank score to display on EOM
- by CCP Rattati - at 2015.04.05 04:56:00
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449. Matchmaking, was it better before? - in General Discussions [original thread]
Soraya Xel wrote: CCP Rattati wrote: perfect balanced 114v14 or higher Does not seem perfectly balanced... :D lol, edited
- by CCP Rattati - at 2015.04.05 04:11:00
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450. CCP, Scotty is crazy! - in General Discussions [original thread]
Thanks, we will certainly look at this
- by CCP Rattati - at 2015.04.05 04:08:00
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451. Matchmaking, was it better before? - in General Discussions [original thread]
7th Son 7 wrote: The Dark Cloud wrote: I do not call it a improvment to let me wait 10 mins+ to get into a single pub match. 10+ min?, i've played Dust for about 12hours total since the matchmakings been in effect, and hav'nt waited lon...
- by CCP Rattati - at 2015.04.05 03:32:00
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452. Matchmaking, was it better before? - in General Discussions [original thread]
Flint Beastgood III wrote: Henchmen21 wrote: Apparently my 1.25 K:DR and never squading is enough to throw me up against constant proto squads. While I have my moments I am pretty terrible so I am a bit confused. I was wondering about th...
- by CCP Rattati - at 2015.04.05 03:27:00
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453. Destiny Bans "toxic" players..... - in General Discussions [original thread]
Players that keep harassing the academy by recreating new characters will be banned, if I get my way. And I usually do.
- by CCP Rattati - at 2015.04.03 07:24:00
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454. [QUESTION:] On matchmaking: mixing of all regions? - in General Discussions [original thread]
No, the system already tries to minimize ping and nothing on our end shows average ping going up.
- by CCP Rattati - at 2015.04.03 07:23:00
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455. Test Server Screenshots (New stuff :3) - in General Discussions [original thread]
Good find, even though this has been discussed at length before in Feedback forums. Cosmetic modules came up as an idea a few months ago, to improve performance, to fix UX around changing colors (does anyone like being only able to use colored...
- by CCP Rattati - at 2015.04.03 07:21:00
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456. Everyone, calm down - in General Discussions [original thread]
Leither Yiltron wrote: FIRST TESTDUMMY wrote: and give MM some time to work its magic. The weekend is near and I'm anticipating many even and balanced matches over the course of the next three days. I think the previous year of testing th...
- by CCP Rattati - at 2015.04.03 07:15:00
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457. whats with the mass quitting - in General Discussions [original thread]
We are extensively reworking the rotation, just need a little more time. And the Train map is not 90% of the time guys , I have all the battles, maps and level information from the server. It's higher than the others, for sure, but if you quit, an...
- by CCP Rattati - at 2015.04.03 06:57:00
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458. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Adipem Nothi wrote: The past 12 hours have been a blast. Ran lots of matches solo. Ran lots of matches in a small squad and a few in a full squad. A few stomps here and there, but matches were largely full and fun. The "proto standard" from yes...
- by CCP Rattati - at 2015.04.03 02:31:00
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459. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Jathniel wrote: CCP Rattati wrote: Adipem Nothi wrote: Thor Odinson42 wrote: It's going to take penalties for leaving matches. Put people that leave matches a lot in a queue that throws them into matches already in progress. Two birds,...
- by CCP Rattati - at 2015.04.03 02:28:00
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460. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Henrietta Unknown wrote: I've always wondered why WP's value weren't given out on a tiered basis. 50 WP for MLT/STD, 100 WP for ADV, 150 for PRO. Would shrink protoplayers' payouts/SP if they grab mainly easy kills, and would reward other pl...
- by CCP Rattati - at 2015.04.03 02:20:00
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