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161. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
Genral69 death wrote: Looks very good but I have an issue. You are trying to convert bpo in skins . But id did not buy my bpo for the colour. I bought them for the intent of them being a bpo dropsuit . However would it be possible to give a pla...
- by CCP Rattati - at 2015.07.06 11:26:00
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162. [Update] Command Points and Planetary Conquest - in General Discussions [original thread]
These are the values we are shipping with Warlords 1.2 A lot of thought went into them, corp sizes, completion rates, expected ISK return per district, and all those were collected as feedback from the Think Tank, indivicually, through surveys. ...
- by CCP Rattati - at 2015.07.06 09:57:00
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163. @CCP re: 1.2 and slot Layouts - in General Discussions [original thread]
AN APEX pg/cpu update has been added to dev blog
- by CCP Rattati - at 2015.07.06 09:20:00
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164. as I play on my alt I realize the problem - in General Discussions [original thread]
Aeon Amadi wrote: CCP Rattati wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: I have player every single fps there is i admit, i never played tabula rasa or crysis, was tabula rasa even a fps You've never played Crysis? ...
- by CCP Rattati - at 2015.07.05 14:27:00
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165. as I play on my alt I realize the problem - in General Discussions [original thread]
CoochMaster Flex wrote: CCP Rattati wrote: 1) low mu players have a separate queue, there is no "low mu filling" going on 2) what's the alternative to both teams having protosquads and one of them losing? This is a competitive shooter. 3) ...
- by CCP Rattati - at 2015.07.05 14:16:00
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166. as I play on my alt I realize the problem - in General Discussions [original thread]
Arkena Wyrnspire wrote: CCP Rattati wrote: I have player every single fps there is i admit, i never played tabula rasa or crysis, was tabula rasa even a fps
- by CCP Rattati - at 2015.07.05 14:11:00
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167. as I play on my alt I realize the problem - in General Discussions [original thread]
David Spd wrote: CCP Rattati wrote: 4)I have the drive to do better which motivates me. Dust is no different. The difference between all those other shooters and Dust is the power-based progression. The only learning curve in Dust 514 is...
- by CCP Rattati - at 2015.07.05 09:31:00
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168. as I play on my alt I realize the problem - in General Discussions [original thread]
Sicerly Yaw wrote: good to know thanks for clarifying no problem for John Boblem
- by CCP Rattati - at 2015.07.05 09:22:00
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169. as I play on my alt I realize the problem - in General Discussions [original thread]
Sicerly Yaw wrote: so I've been playing on one of my alts just to get a break form the usual routine and I've been noticing that even tho my character has rather low amounts of pretty much everything I am getting put up against proto squads and...
- by CCP Rattati - at 2015.07.05 07:53:00
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170. CCP please bring back the Caldari Prime map for Warlords 1.2 - in General Discussions [original thread]
VikingKong iBUN wrote: CCP Rattati wrote: we tried for this event, only on deployment day there was a bug that prevented us I think you need to get someone that actually knows how to code then. This is why we don't get nice things. suc...
- by CCP Rattati - at 2015.07.04 15:37:00
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171. [Update] Warlords 1.1.3 - in General Discussions [original thread]
What may not be obvious, is that I am aiming for a clear matrix of "best" in class per role per faction of stats. That means cleaning up the many discrepancies we have, simple logical systems of calculations and then iterations according to a big...
- by CCP Rattati - at 2015.07.04 15:09:00
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172. CCP please bring back the Caldari Prime map for Warlords 1.2 - in General Discussions [original thread]
we tried for this event, only on deployment day there was a bug that prevented us
- by CCP Rattati - at 2015.07.04 15:02:00
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173. Logi's Need A Buff - in General Discussions [original thread]
Thokk Nightshade wrote: Songs of Seraphim wrote: CCP Rattati wrote: news on logi progression imminent, ca buff Thank you. And quick question: Will we receive the CPU buff along with a 4th Equipment slot in exchange for the 4th Low sl...
- by CCP Rattati - at 2015.07.04 01:10:00
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174. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Breakin Stuff wrote: CCP Rattati wrote: Solid ideas, but I really wanted to do a pass on underperforming weapons that are not ARs next :). Small tweaks like this seem to be fine though. is there a good method of submitting proposals for...
- by CCP Rattati - at 2015.07.03 14:49:00
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175. [Update] Warlords 1.1.3 - in General Discussions [original thread]
jace silencerww wrote: Rattati what happen to the Commando extra slot and such? news soon
- by CCP Rattati - at 2015.07.03 14:04:00
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176. FINALLY - in General Discussions [original thread]
I'd better add Dropsuit Optimiazation and make officer suits need lvl2 in that, just like officer weapons
- by CCP Rattati - at 2015.07.03 14:03:00
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177. Logi's Need A Buff - in General Discussions [original thread]
news on logi progression imminent, ca buff
- by CCP Rattati - at 2015.07.03 14:00:00
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178. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Aeon Amadi wrote: Few random thoughts/proposals/ideas I want to throw out there. Rail Rifle and Assault Rail Rifle: - Only changes these weapons need is to reduce their ADS recoil so that it isn't so hard to hit long-range targets, per the w...
- by CCP Rattati - at 2015.07.03 01:05:00
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179. Tactical movement: backpeddle sprint - in General Discussions [original thread]
I think we should be the first game with backward somersault tumbling, just imagine this backwards
- by CCP Rattati - at 2015.07.02 13:52:00
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180. strafe speed... - in General Discussions [original thread]
I can't support a turning speed change, I remember having no recourse as a heavy and it also messes up people who play multiple roles, needing to adjust to them.
- by CCP Rattati - at 2015.07.02 06:52:00
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