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121. Besieging Out posts, Fortified Outposts - in Outposts [original thread]
True Adamance wrote: So and interesting phenomenon I have noticed and I wonder if other have noticed it as well. Occasionally on Iron Delta, Map with the Central Bridge, and the secondary compound. More often than not where we see the Orbital ...
- by CCP LogicLoop - at 2013.08.16 00:51:00
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122. map ideas - in Outposts [original thread]
*Not sure how well this fits with the Eve / Dust cannon. But we all like the idea. Environment artists have done some concepts with similar idea for "future possible ideas and inspirations". *Do you mean a natural bridge? *Possible, except that pa...
- by CCP LogicLoop - at 2013.08.16 00:46:00
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123. "Inside" Maps - in Outposts [original thread]
Alpha 443-6732 wrote: CCP LogicLoop wrote: Alpha 443-6732 wrote: CCP LogicLoop wrote: Aeon Amadi wrote: 1.7...? Thats something like October.. I take it we're sticking with the six month expansion plan.. Bear in mind we have one...
- by CCP LogicLoop - at 2013.07.26 00:57:00
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124. "Inside" Maps - in Outposts [original thread]
Aeon Amadi wrote: CCP LogicLoop wrote: Aeon Amadi wrote: 1.7...? Thats something like October.. I take it we're sticking with the six month expansion plan.. Bear in mind we have one team that does these outposts. Team Knee 101 right n...
- by CCP LogicLoop - at 2013.07.25 00:42:00
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125. "Inside" Maps - in Outposts [original thread]
Alpha 443-6732 wrote: CCP LogicLoop wrote: Aeon Amadi wrote: 1.7...? Thats something like October.. I take it we're sticking with the six month expansion plan.. Bear in mind we have one team that does these outposts. Team Knee 101 rig...
- by CCP LogicLoop - at 2013.07.24 05:16:00
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126. "Inside" Maps - in Outposts [original thread]
Aeon Amadi wrote: 1.7...? Thats something like October.. I take it we're sticking with the six month expansion plan.. Bear in mind we have one team that does these outposts. Team Knee 101 right now is that team. It only consists of two leve...
- by CCP LogicLoop - at 2013.07.24 04:55:00
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127. "Launch Pad" Outpost Glitch - in Outposts [original thread]
Reav Hannari wrote: I don't see an official feedback thread for the 5 objective outpost that looks like a launch pad. A gridded map reference for this one would be appreciated. The issue: at C the stack of small crates near the objective can b...
- by CCP LogicLoop - at 2013.07.24 01:26:00
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128. "Inside" Maps - in Outposts [original thread]
Zeylon Rho wrote: CCP LogicLoop wrote: DeeJay One wrote: CCP LogicLoop wrote: We need to get the racial SI's finished. So how's work on them progressing? Are we talking winter expansion (in EVE terms) or sooner? ;) Gallente Resear...
- by CCP LogicLoop - at 2013.07.24 01:22:00
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129. "Inside" Maps - in Outposts [original thread]
DeeJay One wrote: CCP LogicLoop wrote: We need to get the racial SI's finished. So how's work on them progressing? Are we talking winter expansion (in EVE terms) or sooner? ;) Gallente Research with supporting small and medium sockets c...
- by CCP LogicLoop - at 2013.07.24 00:56:00
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130. "Inside" Maps - in Outposts [original thread]
Avinash Decker wrote: CCP LogicLoop wrote: Henry Stanley wrote: are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp ideas for future outpos...
- by CCP LogicLoop - at 2013.07.23 01:48:00
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131. "Inside" Maps - in Outposts [original thread]
Henry Stanley wrote: are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp ideas for future outpost or just cool places to shoot people in how awes...
- by CCP LogicLoop - at 2013.07.10 01:34:00
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132. more interesting outpost locations - in Outposts [original thread]
Draxus Prime wrote: CCP LogicLoop wrote: Draxus Prime wrote: another idea how about outposts more evolved with the map like outposts in mountains instead of just plopping it in the ground Well technically we have to plop "sockets" on ...
- by CCP LogicLoop - at 2013.07.02 01:21:00
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133. Where's the Pyramid plugin in PC? - in Outposts [original thread]
Aeon Amadi wrote: CCP LogicLoop wrote: LOL. That is a lot of work for us actually. Taking snapshot of each socket then editing it for the forums. We currently have our environment artist do it, which is taking from their time to create / w...
- by CCP LogicLoop - at 2013.07.02 01:03:00
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134. Are there plans to blend the outpost to the map better? - in Outposts [original thread]
Doyle Reese wrote: I ask this because at the moment, it is very obvious at determining the borders of the Outpost and where it connects with the rest of the map as it is a giant square on the overhead map that looks incredibly out of place O...
- by CCP LogicLoop - at 2013.07.01 01:11:00
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135. Where's the Pyramid plugin in PC? - in Outposts [original thread]
G Torq wrote: CCP LogicLoop wrote: Soraya Xel wrote: CCP LogicLoop wrote: Draxus Prime wrote: can i have a pic? A pic of what? We got maps for all the large sockets. Why not the medium sockets? That would be a rather large floo...
- by CCP LogicLoop - at 2013.07.01 01:08:00
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136. more interesting outpost locations - in Outposts [original thread]
Draxus Prime wrote: another idea how about outposts more evolved with the map like outposts in mountains instead of just plopping it in the ground Well technically we have to plop "sockets" on the ground. However, that doesn't mean we can't...
- by CCP LogicLoop - at 2013.07.01 01:06:00
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137. Where's the Pyramid plugin in PC? - in Outposts [original thread]
Soraya Xel wrote: CCP LogicLoop wrote: Draxus Prime wrote: can i have a pic? A pic of what? We got maps for all the large sockets. Why not the medium sockets? That would be a rather large flood of images, especially over time.
- by CCP LogicLoop - at 2013.06.28 01:22:00
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138. Where's the Pyramid plugin in PC? - in Outposts [original thread]
Draxus Prime wrote: can i have a pic? A pic of what?
- by CCP LogicLoop - at 2013.06.26 05:06:00
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139. more interesting outpost locations - in Outposts [original thread]
Draxus Prime wrote: 1. on the side of a cliff 2. on a body of water/lava etc 3. underwater 4. in large caves any of these on the roadmap? (btw if u answer this logicloop is water planned if so whats the eta) We are looking into this kind o...
- by CCP LogicLoop - at 2013.06.26 05:05:00
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140. Where's the Pyramid plugin in PC? - in Outposts [original thread]
Tony Calif wrote: The pyramid is an excellent outpost. I have some of my most awesome pub games on that map. Could we swap it out for the orbital cannon complex, to save our frame rate please? The Consolidation Matrix is a medium socket. It...
- by CCP LogicLoop - at 2013.06.25 01:38:00
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